... <huge snip> Thank you for all the ideas, Paul! Now it's time to go play with my spreadsheets... ... i hadn't considered using the total mass. it's not...
... Okay, i think i've got something (re)usable... Take the HIGHEST mass scale of all participants on one side of the rope. Add the STR values of all of those...
... Okay, i was too hasty... taking only the highest mass doesn't work well when the team includes 2 giants, and adding the scales/STR penalizes negative...
... If a human was helping out, sorry kitty, but the string isn't yours. That would just be a story-based fudge right there. No need to roll past a certain...
The simplest possible method: Everyone rolls against their appropriate trait, and you take the highest result. This deceptively simple approach already takes...
Here's how I do it: (1) for each character helping, convert the trait into a mass scale multiplier (2) add up all the multipliers (3) convert the result back...
See the discussion on different force sizes under the Mass Combat thread. For physical tasks (opposed or unopposed) add the average mass of the cooperating...
I like the example below for purely strength based tests. But it doesn't work for other physical tests. Having two people try to walk a tight rope one...
I don't know. I think all these suggestions sound good for most games. But they just don't feel right to me for Fudge. Fudge is meant to be rules light, and...
... True. For a rules light idea, just add a bonus die if you think its warranted. For example, roll 5d6 and keep the best 4. Two bonus dice would be 6d6 and...
Howdy, A friend of mine wants to convert her Warhammer 40k game to Fudge, and I was going to send her the WFRP conversions that someone did to start her out,...
... Standard Fudge advice applies, of course: ignore the mechanics and try to get to the spirit of the game instead. Fantasy Fudge is a start. That said,...
Hi folks, I've been kicking around a few ideas about how to include a random adventure generator in my upcoming Psi-punk RPG. I've seen a lot of generators...
... I like this. I've seen a few ways to use Fudge Dice in charts, but I think this takes advantage of the plusses, minuses and blanks better than most. ...
9 results is the same as what you'd get with 4dF and a linear chart. Why not use 2dF vertical and 2dF horizontal, giving you a 5x5 matrix (25 results per...
Whoops! Fixed that bottom-right corner so now it's not blank. Also, I'm not super great when it comes to statistics, but I think this matrix is a bit...
... It's an interesting problem, but might be a good opportunity, as well. You could make common adventure elements to your campaign world happen in the -1 to...
Nicely done! If you get ambitious, you can do even more, of course! That book I mentioned on rpggeek.com has 112 results for each step of the way, for...
... You're right about it being linear 1/9 ... I misread it the first time. I thought you said you move 1 space, horizontal or vertical (your choice) for each...
hahahah. As someone who is somewhat a follower of Taoism, and has tossed the coins a few times, that is really awesome :-) btw: for me, the URL only worked...
Oh, and just to clarify: this is the Tao Te Ching by Lao Tzu. (In Pinyin, Dao De Jing by Laozi.) Tossing the coins usually implies the I Ching, a different...
So far I'm actually digging 2dF per axis with a total of 25 options per chart. It's adding a lot to the mix. As soon as I have all of the cells filled out...
There is and older set of Fudge rules called "Hack and Slash" that comes to mind for doing Warhammer. It can still be downloaded from DriveThroughrpg.com ...
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Craig Maloney
craig@...
May 20, 2012 4:38 pm
... You can also order a printed copy of Hack and Slash via my FLGS: http://gobretail.com/gobretail-ecom/Gamesinfo.php?gobitemcode=GOB001466&usedproduct=0 -- ...
Alright, here's the next version! https://docs.google.com/spreadsheet/ccc?key=0Am3neKsI1SxvdGgzOC1HOGVFQm93ZWVlcDBHTGpEdFE The conversion from Excel 2010 to...