Group Information- Members: 140
- Category: Wargaming
- Founded: Dec 31, 2009
- Language: English
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Description
This group is for the discussion and furthering of wargames produced by Flagship Games...which are now owned by Mark over at Scale Creep:
http://www.scalecreep.com/
Feel free to discuss Taiko, Rampant Colonialism, Pirates!, Starship!, Mecha!, and anything related to these games.
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Posted - Fri May 25, 2012 7:26 pm
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n815e
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Re: Vessel hit location chart
Yep, Mark is spot on.  If ithe target ship is a sailing vessel, You lose movement for every inch of damage. I've seen a cannon royal literally take the
Posted - Fri Oct 7, 2011 4:16 am
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thomas Foss
foss1066
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Re: Subs and Grappling
From page 18 of P! 3rd ed  ..."Grappled Vessels are immediately moved towards each other to reduce the gap by 3 inches, even though they may have already
Posted - Fri Oct 7, 2011 4:12 am
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thomas Foss
foss1066
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Posted - Thu Oct 6, 2011 8:26 pm
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Mark
markericseverin
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Re: Vessel hit location chart
When calculating the Full Speed of a sailed ship, the first thing you want to do is determine its basic speed, which is equal to its speed as shown under the
Posted - Thu Oct 6, 2011 8:22 pm
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Mark
markericseverin
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