Per, I understand your answer in the forum. But I am trying to find some way of making a "fewest-moves" event more attractive. Every time at the world...
If you want a show event, then copy speed-chess, with a chess-clock between the two participants: - both have say 10 minutes - participant 1 makes a move and...
... That's an excellent idea! I haven't used my DGT 2000 for ages, but looks like it isn't completely useless. Now I just need to find an opponent... Some...
Hi :-) Let us not mix up FMC and Fewest Moves. FMC is Dan's beloved online weekly fewest moves challenge. Fewest moves in a real-life competion can never be...
... That could be fun. You'd need to write down the made moves somehow, since a speedcuber can make several moves with one movement, as well as when no one is...
Many of you probably already know about this, but I created a forum-style interface to view the messages on this mailing list: http://oosan.ryanheise.com/ From...
... Of course, but my point is that searching is a HUUUUUUGE part of nonlinear FMC. ... Sorry to burst this bubble, but there is not really much mystery to the...
... I don't disagree with you. My claim is that what nonlinear FMC adds over and above linear FMC is the ability to search and test different paths, and then...
... When I was thinking about linear FM solving as an event, I thought of the following approach to judging, which my apply here, too: The idea is for each...
Hi Ryan!! Indeed you do make it sound like taking more time in fewest moves is only to allow for more excessive random searches. You are far from correct in...
... Hi Per!! ... What... how can I be far from correct on something which I never said? Because I certainly did not say "random". ... What... how can you...
Hi :-) Ok ok you didn't say "random searches". My main point anyway was that i think linear fast solving involves much more luck than slow iterative solving. ...
... Are you taking into account that linear FMC will use averages? If you take that into account I no longer think it is "much more". Also, this does not take...
... What if I removed the time limit of 5 minutes? The focus of linear fewest moves is not to solve quickly, not at all. The goal is simply to challenge you to...
... By the way, I already use premoves and the insertion technique in linear solving. Technically, this involves "forward tracking" because I must look into...
-- Hi Gilles, I like this idea very much. How about giving it the name FMK (Fewest Moves Knokout) of FMD (Fewest Moves Duel)? I also suggest a variation: don'...
Here is the announcement on the main list: http://games.groups.yahoo.com/group/speedsolvingrubikscube/message/36321 I decided to make the format just one cube...
Hi Eric! I studied your solution to fmc #158. Scramble was: R F R' D' B' U2 R2 F D L F D' B' F' R2 B' F' U' D F' B' U2 F B L' You start off nicely with: L' U B...
Hi :-) The linear fewest moves challenge is already running in it's third week. For those who don't like to spend an excessive anount of time on a singular...
At the recent US Open I found 23 moves to solve everything but a 5- cycle of corners in about 20-30 minutes. Then I wasted a lot of time instead of searching...
Hi :-) On average i'd say one might cancel about 5 moves with 2 corner 3-cycle insertions. It does depend on the length of the "skeleton" that you are ...
Have any of you guys tried FMC for 4x4x4 and/or 5x5x5? If so, what's your best results? Mine is 95 for 4x4x4 and 172 for 5x5x5 (counting STM = any slice, ...
Hi :-) When you say you count any slice as 1 turn, then how about block turns like (mr') on 5x5x5? In other words i prefer Chris Hardwicks block turn metric...
... Same thing as I ment when I wrote "any slice", more explicit: any slice or face as long as they stick together = no gaps in between. ... I was rather...
Hi Gilles :-) I will have to explore the "T-method" more in the future rounds ;-) The drawback is i don't know COLL, but i guess it shouldn't stand or fall ...
Hi ;-) The results of the fifth round of linear fewest moves are just out. Yet again some amazing solutions. Lots of low 30's again... I was not amongst them...
... Yet ... I'm a little suprised you did not get a better result, there were so many 1x2 blocks and possible 1x2's in this scramble. Also a little suprised...
Hi :-) Yes that's the thing about linear solving, you are caught by your early choices. Since the cost of undoing/changing a turn is high im not doing that....