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Feedback on EuroGT   Message List  
Reply | Forward Message #6817 of 6943 |
Re: [EuroGT] Re: Feedback on EuroGT

 
----- Original Message -----
From: Martyn
Sent: Tuesday, March 18, 2008 2:48 PM
Subject: [EuroGT] Re: Feedback on EuroGT

--- In eurogt@yahoogroups.com, " Dr Siamak Lou" <siamak@...> wrote:

> 2. KOTH seems to be balanced.Remeber there were 3 objectives not
only the hill.

Every battle for King of the Hill I saw over teh weekend was only one
objective that being the hill in the centre of the table, defend your
home had 3 objrctives.

copy and paste from the pdf WM rules.

3. place a central Hill in the middle of the table. 40 cm left and right

additional two objectives. Sorry for not being more present but with no marshalls and uneven players...



Personally I would like to see a change in scenario's whereby
regardless of the army being played they would have a chance of
actually competing for teh scenario.

In 2004 when I went across to Bergan Op Zoom for my first GT one of
the scenarios was an evade/escape situation whereby the player had to
get from one side of teh table off the opposite side of the table,
for an Orc & Goblin army this was near impossible especially if your
oponent was High Elves as they have the ability to hit you on the
first turn.

King of the Hill is very much the same sort of scenario, I concede
the game I had against John's Demons without even setting up as there
was no way I could win and this was proved by Leslie who played his
game to prove the point and the game was over in the first turn
before he had even moved because the Demon player was able to get all
his foot units onto the objective.

Experimaental rules...
In 2004 there were no experimental rules this year it seemed like
there was nothing but experimental rules being played and to a great
extent I felt this spoilt the weekend.
I don't have anything against experimental rules but as some of us
don't get the chance to play on a regular basis against peopl ein our
own country let alone those from other areas/countries I feel it
would be nice to be able to play without the experimental rules
during the day and by all means try the experimental rules in the
evening.

The game I had with Lex on the Friday night with the experimental
rules was enjoyable because it was a lot more relaxed and was not in
a rush to be finished therefore giving both Lex and myself a chance
to discuss these rules as the game progressed and it also let other
players watch the game and add their comments, to me this was a far
better way of play testing experimental rules.

 



Banners...
Why have 1200 and 2 x 400 point banners when they are not going to be
used?
Apart from the game I had against Gerald who insisted on only playing
a 1600 point battle it was the only game all weekend that I played
with less than 2000 points and to be honest it was pointless playing
O & G with less than 2000 points.

why ?OG are only playable with 2000 pts ? Interesting..didn´t know that.

As a thought and it was mentioned by a few other people as well, why
not have a 2000 point attacking army and a 2000 point defending army
rather than 3 different banners?

in the case of a fast round we planed to do 1200 pts battles. And 2 alternative banners gives you a little variety .

The real question is:why 2hour play.

Simple because this is the the time in which 3 systems can play regular games. (means 2 MH games, 1 WHFB 2000-2500, 1 WM 1600-2000).And normally we do have a lot more WHFB players. This is the first EuroGT where we had none. The average % of WHFB is, normally, around 60% -70% of the attendance. So we try to make everybody happy. Should the next EuroGT be a "specialist games only" event we will increase playing time to 150 minutes. Within these 2000 points should be doable.


Or play it as was done at the winter warmer with 1700 points and use
the magic/tactical cards, although for this I would say make it at
least 1800 points as many people rarely got anything from 5 cards
worth 300 points.

I believe that the cards were used in 2004 at the Euro GT anybody
like to tell me why they were taken out?

Because you were allowed to take MI.


The Meta game...
I liked the use of the new tiles and they were nicely done as well
but at first glance it was difficult to work out where some of the
teams main city was and the red team were using white flags which
threw me at first???

We were forced to reduce 4 to 3 empires. We thought that the red crosses were enough.We had to improvise complete new empires, our colour coded ordersheets were compromised and the first round was made on the fly...


No complaints from me though really as I try not to get involved in
the meta game too much and just do as I am told, although I believe
it was felt by some that the meta game had taken over this years
event a little to much and was dictating the games a little too much?

Quite the opposite. We reduced the Metagame massively.(probably around 50%)And the Metagame has to dictate the games. This is what make a EuroGT different to any other tournament.The metagames holds the systems together. This is the central part of an empire tourney.


Maybe it was the way the teams were set up or the armies that were
brought along, I don't know, some people played each other twice in a
row, I believe John had 5 games and each time his Demons were pitched
against O & G's, myself I played against an Empire Army 3 times?

We normally put teams together which have a good/bad army.So it might be that you play the same army. Although we really try to provide different gaming partners and especially players you not always play against,  

 


By the Saturday evening we were ready to have a Cival Waaaaaaaaaaaagh
between us because it was felt a lot of teh enjoyment had gone out of
it.

Well this was probably the most sad part of the EuroGT for me..

  
On the whole I enjoyed the weeekend and the company, meeting up with
old friends and new alike, many thanks to the people organising and
running the weekend.

See you all another year.

Martyn

Sia



Tue Mar 18, 2008 4:52 pm

sia_lou
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Message #6817 of 6943 |
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Demon changes Played demons Three time of the weekend and I must say the are a very power if random army Demon overlord is cheap, when you can add option this...
anadrael
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Mar 17, 2008
9:36 am

... Not sure if they should be left in list, but idea noted 8-) also the other issue on discussion (dropping Bushwacking and when brought fro mreserve the...
ivansoulseeker
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Mar 17, 2008
4:28 pm

... Not sure if they should be left in list, but idea noted 8-) also the other issue on discussion (dropping Bushwacking and when brought fro mreserve the...
ivansoulseeker
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Mar 17, 2008
6:23 pm

... ;-) with or without the armor penetration Without :p with you would need to be around the 100 points. ... unit Actualy it is not a 30 cm moving unit. The...
Anadreal
anadrael
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Mar 17, 2008
11:29 pm

... have ... remove 1 to ... Militia units are only for the Alternative list, so that would not be an issue on the main list, besides, on the alternative list...
ivansoulseeker
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Mar 18, 2008
9:48 am

I can't remember if the 30cm charge came into play on the Friday night or not but to me this makes the slayers one of the most powerful units on the table if...
Martyn
martyn_dorey
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Mar 18, 2008
4:38 pm

@Trollslayers: You should have in mind that the first 10cm move is a mandatory one directly towards the nearest enemy unit (a bit like homing back) and after...
ghostandrider
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Mar 18, 2008
7:43 pm

@Trollslayers: You should have in mind that the first 10cm move is a mandatory one directly towards the nearest enemy unit (a bit like homing back) and after...
Anadreal
anadrael
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Mar 18, 2008
8:24 pm

For the players John commented on the quality of the GT. Wold you be so nice to elaborate that. The Crew would like to know if the metagame, the ME map, and...
Dr Siamak Lou
sia_lou
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Mar 18, 2008
1:02 pm

... only the hill. Every battle for King of the Hill I saw over teh weekend was only one objective that being the hill in the centre of the table, defend your ...
Martyn
martyn_dorey
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Mar 18, 2008
2:11 pm

I actually spoke very briefly with Markus about how MH might be more 'integrated' with the campaign in general at the bar on Sunday. He pointed out that the...
David Simpson
stommstommson
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Mar 18, 2008
5:37 pm

Hi Sia. Thanking you and your Austrian contingent for partaking in a fun-packed weekend of gaming. We were pleased to be made welcome. A good post you made...
grimfanta
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Mar 21, 2008
1:31 am

... From: grimfanta To: eurogt@yahoogroups.com Sent: Friday, March 21, 2008 2:31 AM Subject: [EuroGT] Re: Feedback on EuroGT (Mordheim) Hi Sia. Thanking you...
Dr Siamak Lou
sia_lou
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Mar 21, 2008
7:15 am

... From: Martyn To: eurogt@yahoogroups.com Sent: Tuesday, March 18, 2008 2:48 PM Subject: [EuroGT] Re: Feedback on EuroGT ... only the hill. Every battle for...
Dr Siamak Lou
sia_lou
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Mar 18, 2008
4:53 pm

... At last! I'm preaching that for more than a year now! Yes they are very powerful! Although I have to say that I know that Claus is a very skilled player,...
Gerald Denk
ghostandrider
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Mar 18, 2008
5:02 pm

... The problem is that in the original, original list the 6 meant that the unit gets back a lost stand - which is even more powerful! But to be honest the 6...
Anadreal
anadrael
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Mar 20, 2008
1:14 pm

remember in the Experimental list they are even just at 1 per army !! ... From: ghostandrider To: eurogt@yahoogroups.com Sent: Tuesday, March 18, 2008 8:43 PM ...
L. van Rooy
legusgris
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Mar 18, 2008
11:04 pm

Hello Lex, coming from another point, but I think it would be a sad thing if the trollslayers are only kept to 1 per army. Many people have painted up at least...
Christof Simons
vigfus2002
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Mar 19, 2008
6:52 am

... at ... Christoff, you were missed... took clear this up: Playtestgroup has been working on an ALTERNATIVE Dwarf selector, currently dupped "Younger Holds",...
ivansoulseeker
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Mar 19, 2008
12:02 pm

You had me worried. I have just finished painting up my second trollslayer unit. btw I missed the event as well. Christof "ivansoulseeker"...
Christof Simons
vigfus2002
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Mar 19, 2008
1:21 pm

Well, I think that's a little bit too strict. Gerald...
ghostandrider
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Mar 19, 2008
8:28 am

Well, I think that's a little bit too strict. Gerald ... Me too 1 per 1000 Leslie...
Anadreal
anadrael
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Mar 19, 2008
8:39 am

Aye, bearing in mind that this younger dwarf list has some nasty surprises which the original doesn´t have. Miltia, Miners but reduced TS and Arty. Sia ... ...
Dr Siamak Lou
sia_lou
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Mar 19, 2008
12:35 pm
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