For the players
John commented on the quality of the GT. Wold you be so nice to elaborate that.
The Crew would like to know if the metagame, the ME map, and all shown items were clearly understandable.
Furthermore we would like to know if the ordersheets you received were easier to use.
We will not comment on the fact that experiemental rules were used. This is a long standing EuroGT policy.
We will not change that.
Concerning the Missions of Warmaster.
1. PB is the standard which seems to be accepted.
2. KOTH seems to be balanced.Remeber there were 3 objectives not only the hill.
3. Biggest problems seems to be the Defend your home scenario. Please note this scenario HAS TO BE tough on the attacker(otherwise Defend as an order makes no sense at all), I defintely agree that for some armies it is way harder to succed than for others. Therefore we reduced the attack range down to 60 cm.
As written in the rules we believe in sound wargaming. Means if you are sure to be able to handle 2000 pts in 120 minutes you should do so, If you play a scenario where it is essential to have 6 turns for the attacker you should consider if 2000 or 1600 points are better suited.
Concerning MH. Did you like the narrative approach and did you have the feeling that MH was part of the tourney. Did you have communication concerning intel with your captain. Would you prefer a more conventional approach (as in WM ) with orders and missions ?
Feedback from the crew.
We liked the hall and Bugman. We had some problems with the size of the hall and the crowd. Sometime we felt a little bit lost there. We really appreciated the help of theGW Staff, but would like to had a "special guest".It is a big difference if you have the Designer at your side who says..that´s the way it is instead of long rule queries ..
What is very sobering, every year with no tendency towards improvement, is the fact that few players read the rules. I would estimate that 10-20% actually read the rules.
If I imagine that from 20 WM players only 2-4 ! would read the rules and everybody else would just come along to play...
I for my part enjoyed playing MOW and WMA still it would be a good idea to have systems which could run on theirself means at LEAST 4 players in reality 8. Having sufficient Marshalls who should pay only a very limited amount of money and help ops to run the tourney.
I have no idea how long we will carry on the EuroGt Flagg to be honest. 9 Years are a long time.
Sia