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Messages 3031 - 3060 of 5986   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
3031
You could multiply by 10, ie devaluate the points system Luke :-) ... From: Stephen Braund To: eurobrit@yahoogroups.com Sent: Thursday, September 01, 2005 9:00...
Luke Taper
ltaper
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Sep 1, 2005
8:28 am
3032
The request from FFG was to double the points so that there would be no halves, not simply to eliminate halves. I am not going to monkey with any real changes...
Lewis Pulsipher
lew_puls
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Sep 1, 2005
8:05 pm
3033
Sorry I didn't reply earlier, I was in Melbourne for work. ... I was starting from an assumption (forts represent Roman colonisation) and seeing what the...
Bofinger, David
davidbofinger
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Sep 2, 2005
3:28 am
3034
Has anyone else read (for example) http://www.wunderland.com/WTS/Kory/JoEGD/coercive.html ? Does a less coercive version of Britannia sound more attractive to ...
<chx&nch>
chux_vomitus
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Sep 2, 2005
4:46 am
3035
... This has been discussed before, and while the Britannia rules are somewhat coercive in its VP system and a few other specific rules (such as forced Dane...
Torben AEgidius Mogen...
torbenm1
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Sep 2, 2005
7:00 am
3036
... More on this. In some sense, all rules are coercive -- that is more or less the definition of a rule: Something that prescribes or outlawas certain forms...
Torben AEgidius Mogen...
torbenm1
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Sep 2, 2005
7:18 am
3037
In one sense coercive rules can be recognised by an arbitrary degree of specificity. Yet, I agree, the 'basic' behaviour of the game is a matter of taste. That...
<chx&nch>
chux_vomitus
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Sep 2, 2005
10:10 am
3038
An other advantage to double the points is a complete change of reference with habits in term of final result with Brit 1, pushing players to considere that as...
HERVE SICART
hervesicart
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Sep 2, 2005
4:13 pm
3039
no VP condition: Then you have a conquest game, Risk/A&A/etc., not the same kind of game at all. Lew ... -that's all."...
Lewis Pulsipher
lew_puls
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Sep 2, 2005
8:03 pm
3040
Good point. Doubline can help shake people out of old habits. I've just been told FFG is on a short deadline (I don't know what it is, though!), so they may...
Lewis Pulsipher
lew_puls
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Sep 2, 2005
8:05 pm
3041
... I think that's overstating the case somewhat. If you played Britannia with only an endgame victory condition you would need to make some changes, but it...
<chx&nch>
chux_vomitus
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Sep 2, 2005
11:18 pm
3042
A bit more on the basic/core distinction. When dealing with games that are 'simulationist' any rule that directs the game from outside of the boundaries of the...
<chx&nch>
chux_vomitus
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Sep 2, 2005
11:18 pm
3043
I have always hated the rules that state a given nation may not grow or produce VP's after a given turn. These make no sense to me from a simulationist POV, ...
Matthew S. Taylor
mtaylorathqd...
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Sep 4, 2005
2:51 am
3044
... I agree. If a nation like the Belgae or Romano-British is not supposed to remain in existence past a certain point, the rules should either say they...
John David Galt
john_david_galt
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Sep 4, 2005
4:40 am
3045
The other side of your point is that sometimes nations just "give up the ghost", fall apart, quit, whatever you want to call it. Brit is a representation, not...
Lewis Pulsipher
lew_puls
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Sep 4, 2005
6:04 pm
3046
It's just a name on a piece of cardboard. Very few peoples hang on to names for a millenium, and if the name survives it may describe another people...
Luke Taper
ltaper
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Sep 4, 2005
9:21 pm
3047
... Lew, We have used terms like representation and simulation before (there were some others too). What's their epistemological status? Can you/we define and...
<chx&nch>
chux_vomitus
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Sep 4, 2005
9:33 pm
3048
... Heretic! -- "The question is", said Alice, "whether you can make words mean so many different things." "The question is," said Humpty Dumpty, "which is to...
<chx&nch>
chux_vomitus
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Sep 4, 2005
9:33 pm
3049
This is true, but it has always been true for a nation specific reason. The difficulty is that sometimes the reason is below the scale of the game. The ...
Matthew S. Taylor
mtaylorathqd...
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Sep 4, 2005
11:59 pm
3050
... grow or produce ... simulationist POV, ... perspective ... become a ... can reward ... historically. ... viable long past ... become a ... the longer a ......
theblackprussian
theblackprus...
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Sep 5, 2005
5:09 pm
3051
Chx, my version of the terms representation, simulation, etc. is in http://www.pulsipher.net/Articles/Sim-Rep-Theme_Abst.htm (that's an ugly URL, isn't it--I...
Lewis Pulsipher
lew_puls
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Sep 5, 2005
11:35 pm
3052
Lew; I read the article you referenced. This part really struck me: ******************************************************************************** Let's try...
Matthew S. Taylor
mtaylorathqd...
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Sep 6, 2005
2:37 am
3053
... Given the intent of the game, I have no problem with changing the points areas to reflect changes in what the nation did. So the Scots point areas change...
Lewis Pulsipher
lew_puls
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Sep 6, 2005
3:39 pm
3054
... in simple ... players. In ... when it did ... historical ... path of the ... historical ... strength, and ... "fits" the ... The path the ... than the ... ...
Lewis Pulsipher
lew_puls
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Sep 6, 2005
3:46 pm
3055
Pict Begin T1 with : 1 SKY 1 MOR 1 MAR 1 ALB 1 DAL 1 DUN 0 -> 3.5 = 0.5 & 1 newbie in DAL No moves End with 1 SKY 1 MOR 1 MAR 1 ALB 2 DAL 1 DUN Roman Up T2. ...
HERVE SICART
hervesicart
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Sep 6, 2005
9:10 pm
3056
... Good question. It was turn 1 in all of Lews rules ecxept the last one where VP doubled. I expect the change to be an over-eager changing of numbers, so I...
Torben AEgidius Mogen...
torbenm1
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Sep 7, 2005
6:52 am
3057
... script). ... I wonder if you've read The Age of the Picts by W.A. Cummins? This goes into great detail on the question, but I'm not sure it really ...
theblackprussian
theblackprus...
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Sep 7, 2005
11:04 am
3058
Extract of the rules : " 7.15 Pict Raiding. Unlike any other nation, when the Picts are Raiding, one or more Pictish armies in a land area may move to an...
HERVE SICART
hervesicart
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Sep 7, 2005
5:50 pm
3059
Yes, it should have stayed at T1. I knew that point-doubling would get me some way or two... As for rounding submitteds, more annoyance from the point...
Lewis Pulsipher
lew_puls
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Sep 7, 2005
6:41 pm
3060
I cannot see why not. Anytime you have a raiding turn, some armies (eligible to raid, usually because they're at sea) can raid while others stay. Lew...
Lewis Pulsipher
lew_puls
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Sep 7, 2005
6:44 pm
Messages 3031 - 3060 of 5986   Oldest  |  < Older  |  Newer >  |  Newest
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