While I am not keen on extensive changes to the game, this possibility has occurred to me. I remember reading somewhere that a reviewer wished Boudica had...
... I would expect the only effect would make it even harder for the Romans to hurt the Picts (which is already next to impossible; I have been playing this...
... I would expect one of the many effects would make it a little less easy for the Romans to hurt the Picts (which is currently way too easy; I have been ...
In the 3 player game the picts will on occasion submit if the roman is having a "lucky " run. Why would the Roman plough into the hilands rather than garrison...
The 3 player game is quite unbalanced, favouring player"A" heavily. Alternative 3 player mixes have been posted to this list which are worth considering. If...
... Brigantes will become more offensive. As the Romans I'd then expect to spend T2 killing the Brigantes and maybe submitting the Brigantes (or else I'll do...
I think that the Boudicca idea is great. You could add a couple Roman armies to cope, then have them forced down to some limit to model the historical...
... Two reasons: a) The only way to get enough Romans back to the south by T4 after taking the Big Three (Alban, Dalriada, Dunedin) on T3 is to suicide them...
Well the welsh can submit, and time and effort spent beating up on them is time well spent. I don't see why people would resign t5. It looks like player A...
Early GG versions have the following 3 player version (AAC BCC BCA CBA ACC BB), whereas later GG go (AAB CBC BAA CAB BCA CB). I think AH is, (AAB CBC BAA CAB...
... What chux refers to is that I have tried to make an "optimal" allocation based on statistics of scores of the different nations and a matrix that for any...
Though I think the idea of Boudica sounds great, I'm afraid Romans will be too much harder in such a plan. It's highly possible the Fort in Essex and/or York...
... I developed a version after a couple of different attempts, which I passed to Lewis recently: AAB BCB CCA CAA ACC BB This keeps the Saxons, Angles and...
... I developed a version after a couple of different attempts, which I passed to Lewis recently: AAB BCB CCA CAA ACC BB This keeps the Saxons, Angles and...
Hello, everyone. I am Stephen Braund and I thank you for letting me join your group. I've spent 16 years playing Britannia on and off, and the last 5 years...
Hello, everyone. I am Stephen Braund and I thank you for letting me join your group. I've spent 16 years playing Britannia on and off, and the last 5 years...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the eurobrit group. File : /webcrules.htm...
eurobrit@yahoogroups....
Aug 4, 2004 3:07 pm
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... Hi, ... You're welcome. Sorry for being a bit protective at the door, but we have had some SPAM abuse problems recently. ... Yep. Here. ...
Merci beaucoup My machine doesn't want to look at the 'Original Rules' for Invasions. If this is purely a problem at my end please someone say it's just me...
I have made fires of my graven images and will convert to the WEBC IV rules forthwith. I had an early Gibson's set, and can understand the extensive ...
... Hi Stephen. A few comments. ... It was great to see Lew at WBC this past week. We playtested both his current thoughts for Britannia re-issue and the...
Little correction : ... should read : *at least under WBC homerule* Some AH players disagree on this point ;-). Apart of that grats to Nick Benedict to have...
... I have not seen the WEBC IV rules yet, but I believe some of the conclusions you've listed are grossly wrong, whether or not WEBC IV agrees with them. ... ...
... This makes me chuckle. Even assuming that Romans move everyone north as fast as possible and never lose a battle - to submit the Picts they must reduce...
I have just returned from the "World Boardgaming Championships" in Baltimore, where I spent four days with a bunch of fanatical (and expert) Britannia players...
My current idea is to try to find shorter versions of the game that accommodate three players. I'm not sure any game of all 16 turns can work WELL for three. ...
As it happens, the one playtest of Brit II, using the fort rule to help the Romans, resulted in a purple victory. Though I think this may have resulted more...
Thanks Yann. It was surprising to win, since I had very little chance to win around turn 12 or so. Fortunately for me (purple), the Danes got hot and knocked...
Nick Benedict sent me the following Pict suggestions directly: "On Picts: 1) Picts shouldn't be restricted on where they get points for, especially early....