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#3786 From: Darrell Ray <stinger1959@...>
Date: Fri Nov 20, 2009 12:46 am
Subject: RE: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
soaringeagle...
Online Now Online Now
Send Email Send Email
 
I am ready to assign you to a game.  You need to join the group at:

http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Darrell


To: empire-deluxe@yahoogroups.com
From: sonneborn9@...
Date: Thu, 12 Nov 2009 09:37:34 -0500
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@hotmail.com>
To: empire-deluxe@yahoogroups.com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvantage of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Pastor Darrell Ray



#3785 From: Darrell Ray <stinger1959@...>
Date: Sun Nov 15, 2009 10:40 pm
Subject: RE: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
soaringeagle...
Online Now Online Now
Send Email Send Email
 
Thank you, Mark.


To: empire-deluxe@yahoogroups.com
From: mok@...
Date: Sun, 15 Nov 2009 08:12:50 -0600
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 

 
From a legal perspective, I must state that Killer Bee Software and Mark Kinkead are in no way affiliated with this tourney, etc. etc.
 
That said, good luck to all that choose to compete!
 
--Mark
 
 
 
 
----- Original Message -----
Sent: Wednesday, November 11, 2009 3:35 PM
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvantage of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Pastor Darrell Ray




#3784 From: "Mark Kinkead @ Killer Bee Software" <mok@...>
Date: Sun Nov 15, 2009 2:12 pm
Subject: Re: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
mok_at_kille...
Offline Offline
Send Email Send Email
 
 
From a legal perspective, I must state that Killer Bee Software and Mark Kinkead are in no way affiliated with this tourney, etc. etc.
 
That said, good luck to all that choose to compete!
 
--Mark
 
 
 
 
----- Original Message -----
Sent: Wednesday, November 11, 2009 3:35 PM
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 

I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvantage of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Pastor Darrell Ray


#3783 From: Darrell Ray <stinger1959@...>
Date: Thu Nov 12, 2009 9:39 pm
Subject: RE: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
soaringeagle...
Online Now Online Now
Send Email Send Email
 
Thank you.  No need to apologize though.  Everyone needs to always be on their guard.


To: empire-deluxe@yahoogroups.com
From: steyrhahn@...
Date: Thu, 12 Nov 2009 13:35:05 -0800
Subject: RE: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
My apologies to stinger. I've become a bit jaded.
 
Good luck with the tourney.
 
steyrhahn

--- On Thu, 11/12/09, Darrell Ray <stinger1959@hotmail.com> wrote:

From: Darrell Ray <stinger1959@hotmail.com>
Subject: RE: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@yahoogroups.com
Date: Thursday, November 12, 2009, 2:41 PM

 
I understand your skepticism.  I've been a player for many many years.  I have played with David in the past.  Others are Bruce Johnson, John Spirko, Kerry Drake, etc.
 
You can visit the Commonwealth of Kentucky, Secretary of State Office and see that Liberty Baptist Church of Horse Cave, KY, Inc. is a valid Church and I am its pastor.  We are small.  The Church was started when we returned home to Kentucky to care for my wife's father who was dying with cancer in late 2005.  We are small.  But we are still striving to make a difference for those in need in our county.
 
By the way, the 264 was a typo, it was supposed to be 256.  Yes, even divided by 4, it will be a task getting that many users.  But we can try.  I think we have designed a good stategic tournament for serious game players.  Like I said, this will not be a quick tournament.  It will likely last two years or more.  But what fun.  Also a good time to use this to try and recruit new players to the game.  Anyway, nothing ventured, nothing gained.
 
Darrell Ray
 

To: empire-deluxe@ yahoogroups. com
From: steyrhahn@yahoo. com
Date: Thu, 12 Nov 2009 11:22:56 -0800
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I'd wait to send my $50.
 
Is this legitimate charity/chance or a new form of personal enrichment?
 
I'd like 3 or 4 players I recognize to step up and state they know the organizer.
 
Sorry. I don't think there are 264 EE players willing to put down $50,  and doubt even 264/4
 
steyrhahn


--- On Thu, 11/12/09, David Sonneborn <sonneborn9@aol. com> wrote:

From: David Sonneborn <sonneborn9@aol. com>
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@ yahoogroups. com
Date: Thursday, November 12, 2009, 9:37 AM

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@ hotmail.com>
To: empire-deluxe@ yahoogroups. com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvant age of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech. groups.yahoo. com/group/ EMPIRE_EDEE_ MAJOR_Tournament _Benefit/

Pastor Darrell Ray




#3782 From: "Randy.R" <steyrhahn@...>
Date: Thu Nov 12, 2009 9:35 pm
Subject: RE: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
steyrhahn
Offline Offline
Send Email Send Email
 
My apologies to stinger. I've become a bit jaded.
 
Good luck with the tourney.
 
steyrhahn

--- On Thu, 11/12/09, Darrell Ray <stinger1959@...> wrote:

From: Darrell Ray <stinger1959@...>
Subject: RE: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@yahoogroups.com
Date: Thursday, November 12, 2009, 2:41 PM

 
I understand your skepticism.  I've been a player for many many years.  I have played with David in the past.  Others are Bruce Johnson, John Spirko, Kerry Drake, etc.
 
You can visit the Commonwealth of Kentucky, Secretary of State Office and see that Liberty Baptist Church of Horse Cave, KY, Inc. is a valid Church and I am its pastor.  We are small.  The Church was started when we returned home to Kentucky to care for my wife's father who was dying with cancer in late 2005.  We are small.  But we are still striving to make a difference for those in need in our county.
 
By the way, the 264 was a typo, it was supposed to be 256.  Yes, even divided by 4, it will be a task getting that many users.  But we can try.  I think we have designed a good stategic tournament for serious game players.  Like I said, this will not be a quick tournament.  It will likely last two years or more.  But what fun.  Also a good time to use this to try and recruit new players to the game.  Anyway, nothing ventured, nothing gained.
 
Darrell Ray
 

To: empire-deluxe@ yahoogroups. com
From: steyrhahn@yahoo. com
Date: Thu, 12 Nov 2009 11:22:56 -0800
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I'd wait to send my $50.
 
Is this legitimate charity/chance or a new form of personal enrichment?
 
I'd like 3 or 4 players I recognize to step up and state they know the organizer.
 
Sorry. I don't think there are 264 EE players willing to put down $50,  and doubt even 264/4
 
steyrhahn


--- On Thu, 11/12/09, David Sonneborn <sonneborn9@aol. com> wrote:

From: David Sonneborn <sonneborn9@aol. com>
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@ yahoogroups. com
Date: Thursday, November 12, 2009, 9:37 AM

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@ hotmail.com>
To: empire-deluxe@ yahoogroups. com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvant age of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech. groups.yahoo. com/group/ EMPIRE_EDEE_ MAJOR_Tournament _Benefit/

Pastor Darrell Ray



#3781 From: Nathan Foley <nrfoley@...>
Date: Thu Nov 12, 2009 7:53 pm
Subject: Re: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
bondmonger
Offline Offline
Send Email Send Email
 
Hi Darrell,
 
I don't think Empire is a good venue for fund-raising tournaments.  The games take too long and the community is too small.  I also think you run a serious risk of attracting cheaters to this tournament.  I ran a series of Phantom Dust tournaments a few years ago and the moment I added prize money ($100 out of pocket, strictly to encourage participation) my events became deluged with opportunistic exploiters.  In a tournament of this size (with 64 simultaneous matches going on) I just don't see how you're going to effectively police everything.
 
I would suggest reducing the scope of this event in both directions.  Try doing a 16-man tournament, same rules, no money.  Then scale up if that goes well.
 
Nathan

On Thu, Nov 12, 2009 at 2:41 PM, Darrell Ray <stinger1959@...> wrote:
 

I understand your skepticism.  I've been a player for many many years.  I have played with David in the past.  Others are Bruce Johnson, John Spirko, Kerry Drake, etc.
 
You can visit the Commonwealth of Kentucky, Secretary of State Office and see that Liberty Baptist Church of Horse Cave, KY, Inc. is a valid Church and I am its pastor.  We are small.  The Church was started when we returned home to Kentucky to care for my wife's father who was dying with cancer in late 2005.  We are small.  But we are still striving to make a difference for those in need in our county.
 
By the way, the 264 was a typo, it was supposed to be 256.  Yes, even divided by 4, it will be a task getting that many users.  But we can try.  I think we have designed a good stategic tournament for serious game players.  Like I said, this will not be a quick tournament.  It will likely last two years or more.  But what fun.  Also a good time to use this to try and recruit new players to the game.  Anyway, nothing ventured, nothing gained.
 
Darrell Ray
 


From: steyrhahn@...
Date: Thu, 12 Nov 2009 11:22:56 -0800

Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I'd wait to send my $50.
 
Is this legitimate charity/chance or a new form of personal enrichment?
 
I'd like 3 or 4 players I recognize to step up and state they know the organizer.
 
Sorry. I don't think there are 264 EE players willing to put down $50,  and doubt even 264/4
 
steyrhahn


--- On Thu, 11/12/09, David Sonneborn <sonneborn9@...> wrote:

From: David Sonneborn <sonneborn9@...>
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@yahoogroups.com
Date: Thursday, November 12, 2009, 9:37 AM

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@ hotmail.com>
To: empire-deluxe@ yahoogroups. com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvant age of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech. groups.yahoo. com/group/ EMPIRE_EDEE_ MAJOR_Tournament _Benefit/

Pastor Darrell Ray




#3780 From: Darrell Ray <stinger1959@...>
Date: Thu Nov 12, 2009 7:41 pm
Subject: RE: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
soaringeagle...
Online Now Online Now
Send Email Send Email
 
I understand your skepticism.  I've been a player for many many years.  I have played with David in the past.  Others are Bruce Johnson, John Spirko, Kerry Drake, etc.
 
You can visit the Commonwealth of Kentucky, Secretary of State Office and see that Liberty Baptist Church of Horse Cave, KY, Inc. is a valid Church and I am its pastor.  We are small.  The Church was started when we returned home to Kentucky to care for my wife's father who was dying with cancer in late 2005.  We are small.  But we are still striving to make a difference for those in need in our county.
 
By the way, the 264 was a typo, it was supposed to be 256.  Yes, even divided by 4, it will be a task getting that many users.  But we can try.  I think we have designed a good stategic tournament for serious game players.  Like I said, this will not be a quick tournament.  It will likely last two years or more.  But what fun.  Also a good time to use this to try and recruit new players to the game.  Anyway, nothing ventured, nothing gained.
 
Darrell Ray
 

To: empire-deluxe@yahoogroups.com
From: steyrhahn@...
Date: Thu, 12 Nov 2009 11:22:56 -0800
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I'd wait to send my $50.
 
Is this legitimate charity/chance or a new form of personal enrichment?
 
I'd like 3 or 4 players I recognize to step up and state they know the organizer.
 
Sorry. I don't think there are 264 EE players willing to put down $50,  and doubt even 264/4
 
steyrhahn


--- On Thu, 11/12/09, David Sonneborn <sonneborn9@aol.com> wrote:

From: David Sonneborn <sonneborn9@aol.com>
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@yahoogroups.com
Date: Thursday, November 12, 2009, 9:37 AM

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@ hotmail.com>
To: empire-deluxe@ yahoogroups. com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvant age of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech. groups.yahoo. com/group/ EMPIRE_EDEE_ MAJOR_Tournament _Benefit/

Pastor Darrell Ray



#3779 From: "Randy.R" <steyrhahn@...>
Date: Thu Nov 12, 2009 7:22 pm
Subject: Re: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
steyrhahn
Offline Offline
Send Email Send Email
 
I'd wait to send my $50.
 
Is this legitimate charity/chance or a new form of personal enrichment?
 
I'd like 3 or 4 players I recognize to step up and state they know the organizer.
 
Sorry. I don't think there are 264 EE players willing to put down $50,  and doubt even 264/4
 
steyrhahn


--- On Thu, 11/12/09, David Sonneborn <sonneborn9@...> wrote:

From: David Sonneborn <sonneborn9@...>
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
To: empire-deluxe@yahoogroups.com
Date: Thursday, November 12, 2009, 9:37 AM

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@ hotmail.com>
To: empire-deluxe@ yahoogroups. com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvant age of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech. groups.yahoo. com/group/ EMPIRE_EDEE_ MAJOR_Tournament _Benefit/

Pastor Darrell Ray


#3778 From: Darrell Ray <stinger1959@...>
Date: Thu Nov 12, 2009 7:19 pm
Subject: RE: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
soaringeagle...
Online Now Online Now
Send Email Send Email
 
yes, through paypal.  Link to paypal is on the Group homepage.  The lnk to the group is:
http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/
 
Yes, it should be dynamite!
 

To: empire-deluxe@yahoogroups.com
From: sonneborn9@...
Date: Thu, 12 Nov 2009 09:37:34 -0500
Subject: Re: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@hotmail.com>
To: empire-deluxe@yahoogroups.com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvantage of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Pastor Darrell Ray



#3777 From: David Sonneborn <sonneborn9@...>
Date: Thu Nov 12, 2009 2:37 pm
Subject: Re: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
talon_1968
Online Now Online Now
Send Email Send Email
 
Go ahead and sign me up for it.  Sounds like fun!  How will payment be handled, paypal?

David Sonneborn (aka Talon)

"Never in the history of the world has there been a situation so bad that the government can't make it worse."

-Unknown


-----Original Message-----
From: Soaring Eagle <stinger1959@...>
To: empire-deluxe@yahoogroups.com
Sent: Wed, Nov 11, 2009 1:35 pm
Subject: [empire-deluxe] ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE

 
I am moderating an EDEE Tournament. It is a Benefit Tournament where half of proceeds are returned in prizes and the other half to go for the establishment of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots. An individual can only acquire up to 4 slots.

Each game will be identical except for spiral city selection and selection of Specialty Production cities. Each game will have only 4 players. Winners will then be matched with winners in the next game (just as 2nd placers will be grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database SpeedMod 1.70. John will not be playing in this tournament as he has been secured as the technical adviser.

4 Corners - 4 players - plus moderator 801 cities
200 x 200 No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250 production.

There is 1 capital that must be protected from capture. (Moderator gets 1 city in the center of the map, then resigns after turn 1 after game is successfully launched).

There are many roads/bridges over deep water. (890 road squares). Roads over deep water that are destroyed cannot be rebuilt. Some roads/bridges are not completed.

There are several clusters of 4 cities where the production has been advanced to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete description of all unit changes and additions. Speed Mod was designed to increase production and movement speed for larger maps such as this one. Plus many unit revisions allow for the advantage/disadvantage of terrain in battle odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played. Points are awarded as follows:

Game winner - 4 points;
2nd place - 3 points;
3rd place - 2 points;
4th place - 1 point in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division II, 3rd place in Division III, and 4th place in Division IV. 64 players in each division.

After Round 2, each Division would similarly sub-divide into 4 classes per division; also determined by how each placed in game 2. 16 players in each class.

After Round 3, each class would similarly sub-divide into 4 sections per class, also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three from Division I and one from Division II).

Points Prize # of winners
16 $500 1
15 $100 4
14 $ 75 10
13 $ 50 20
12 $ 40 30
11 $ 30 40
10 $ 20 44
9 $ 11 40
Total $6,410 189

So there will be winners in all Divisions and Classes.

Here is the link
http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Pastor Darrell Ray


#3776 From: "Soaring Eagle" <stinger1959@...>
Date: Wed Nov 11, 2009 9:35 pm
Subject: ANNOUNCIING EDEE TOURNAMENT - $500 1ST PLACE PRIZE
soaringeagle...
Online Now Online Now
Send Email Send Email
 
I am moderating an EDEE Tournament.  It is a Benefit Tournament where half of
proceeds are returned in prizes and the other half to go for the establishment
of a Food Bank in Hart County, Kentucky to be run by Liberty Baptist Church.

This is a four game series with a $500 1st Place Prize.
There is a one time $50 entry fee which covers all four games.
Tournament is limited to 264 slots.  An individual can only acquire up to 4
slots.

Each game will be identical except for spiral city selection and selection of
Specialty Production cities.  Each game will have only 4 players.  Winners will
then be matched with winners in the next game (just as 2nd placers will be
grouped together; plus 3rd placers together; plus 4th placers together).

Here are the game details:

We will use John Spirko's CORNERS map with his latest revised Unit Database
SpeedMod 1.70.  John will not be playing in this tournament as he has been
secured as the technical adviser.

4 Corners - 4 players - plus moderator   801 cities
200 x 200  No wrap - players start in corners and head for the center.

Each player gets 7 cities to start - 6 at 200 production and 1 at 250
production.

There is 1 capital that must be protected from capture.  (Moderator gets 1 city
in the center of the map, then resigns after turn 1 after game is successfully
launched).

There are many roads/bridges over deep water. (890 road squares).  Roads over
deep water that are destroyed cannot be rebuilt.  Some roads/bridges are not
completed.

There are several clusters of  4 cities where the production has been advanced
to around 150-165.

There are neutral fortresses that can be captured. Some contain a LR missile.

A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be
captured.

The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for
complete description of all unit changes and additions. Speed Mod was designed
to increase production and movement speed for larger maps such as this one. Plus
many unit revisions allow for the advantage/disadvantage of terrain in battle
odds calculations.

Prizes will return $6,410 to 74% of players.

Tournament winners will be based on total points earned over all 4 games played.
Points are awarded as follows:

            Game winner - 4 points;
            2nd place   - 3 points;
            3rd place   - 2 points;
            4th place   - 1 point     in each game played.

After Round 1, we will place all winners in Division I, 2nd place in Division
II, 3rd place in Division III, and 4th place in Division IV. 64 players in each
division.

After Round 2, each Division would similarly sub-divide into 4 classes per
division; also determined by how each placed in game 2. 16 players in each
class.

After Round 3, each class would similarly sub-divide into 4 sections per class,
also determined by how each placed in game 3. 4 players in each section.

After 4th game, we'd have one person undefeated with 16 points and would be the
Champion, winning a prize of $500.00.

We'd have four 2nd place winners with 15 points, each winning $100.00 (three
from Division I and one from Division II).

Points   Prize   # of winners
   16      $500         1
   15      $100         4
   14      $ 75        10
   13      $ 50        20
   12      $ 40        30
   11      $ 30        40
   10      $ 20        44
    9      $ 11        40
Total   $6,410       189

So there will be winners in all Divisions and Classes.

Here is the link
  http://tech.groups.yahoo.com/group/EMPIRE_EDEE_MAJOR_Tournament_Benefit/

Pastor Darrell Ray

#3775 From: Max Herbie Stone <max72@...>
Date: Sat Oct 31, 2009 11:22 am
Subject: Re: Re: EDIE and/or EDEE run on Vista 32 bit?
looser95
Offline Offline
Send Email Send Email
 
[A Google based translation. :-)]

A small overview of my experiences with EDIE:

The last time I installed EDIE was shortly after the release of EDIE on
a Windows 2000 system. That was long ago. Because I have installed a
variety of graphic sets and want to change easily between them I start
EDIE by a batch script. This includes only a copy command (ed_var1.ini
-> ed.ini) and than start EDIE itself.

This folder of EDIE (including the desktop shortcuts to the batch files)
had always copied to a new computer. No installation required. This
always worked great without any problems! Only Fubsters World Build DLL
must be reinstalled, but without any problems too.

The Windows system I had tested:
- Windows 2000 32bit
- XP Home 32bit
- XP Pro 32bit
- Vista Home Premium 32bit
- Win7 Pro 64bit

Always with local admin rights.
Always without problems!
And tested it well - I play often EDIE... :-)

Perhaps there are only problems with the installer?

Hope to helped a bit,
Max72 by www.empire-forum.de

---
[German original]

Eine kleine Übersicht von meinen Erfahrungen mit EDIE:

Das letzte mal installiert habe ich EDIE kurz nach der Veröffentlichung
unter Windows 2000. Das ist lange her. Da ich verschiedene Grafik-Sets
installiert habe und zwischen dieses gerne schnell mal tausche starte
ich EDIE über eine Batch-Skript. Diese beinhaltet nur einen Kopierbefehl
(ed-var1.ini -> ed.ini) und den Aufruf von EDIE selber.

Dieses gesamte Verzeichnis von EDIE (inklusive der Desktop-Verknüpfungen
zu den Batch-Dateien) hatte immer auf einen neuen Rechner kopiert.
Keine Neuinstallation nötig. Dieses funktionierte immer reibungslos! Nur
Fubsters WorldBuild-DLL musste jeweils neu installiert werden, was
ebenfalls reibungslos funktionierte.

Folgende Windows-System habe ich so getestet:
- Windows 2000 32bit
- XP Home 32bit
- XP Pro 32bit
- Vista Home Premium 32bit
- Win7 Pro 64bit

Immer mit lokalen Admin-Rechten.
Immer ohne Probleme!
Ausgiebig getestet - ich spiele EDIE häufig...  :-)

Vielleicht gibt es ja nur Probleme mit dem Installationsprogramm?

Hoffe hiermit ein wenig geholfen zu haben,
Max72 vom www.empire-forum.de


Mark Kinkead @ Killer Bee Software schrieb:
> I mentioned this to Paul privately this morning, but want to say that I
> have been told by one other user the game was working on Vista 64.
> However, that is the full version. The demo version may possibly be bad
> for 64 bit windows...
>
> I suspect this is voodoo caused by Microsoft in their advances in
> compilers (which have wrecked havoc over the passed years for the AI
> efforts - you had to be just right to compile against the libs, and
> their compilers seem to change every year).
>
> The full version compile uses a leter version of the MS compiler than
> the demo. Paul is hopefully going to let me know if he has it going on
> 64 bit as well with the full version. But I suspect the demo needs an
> upgrade/recompile. If this is the case, then users of old installs may
> have trouble trying to reinstall on their 64 bit machines running Vista
> (or whatever comes next) when they get them. If this becomes the case
> they can always send me mail.
>
> I will post again when I find more info on whether or not 64 bit causes
> issues.
>
> --Mark
>
>
>
>
>     ----- Original Message -----
>     *From:* Paul <mailto:daddyrabbitp@...>
>     *To:* empire-deluxe@yahoogroups.com
>     <mailto:empire-deluxe@yahoogroups.com>
>     *Sent:* Wednesday, August 12, 2009 8:03 PM
>     *Subject:* [empire-deluxe] Re: EDIE and/or EDEE run on Vista 32 bit?
>
>
>
>     I am in the process of migrating from my old Dell running XP to a
>     new computer running Vista 64. When I tried to install the demo I
>     got a message saying it's not compatible. Anyone else tried this yet?
>
>     -- Paul
>
>     --- In empire-deluxe@yahoogroups.com
>     <mailto:empire-deluxe@yahoogroups.com>, "Mark Kinkead @ Killer Bee
>     Software" <mok@...> wrote:
>      >
>      > I know many people are running EDEE on Vista with success. If you
>     try either demo, they should work fine on Vista.
>      >
>      >
>      > --Mark
>      >
>      >
>      > ----- Original Message -----
>      > From: neveroutoftune
>      > To: empire-deluxe@yahoogroups.com
>     <mailto:empire-deluxe%40yahoogroups.com>
>      > Sent: Tuesday, December 16, 2008 9:42 PM
>      > Subject: [empire-deluxe] EDIE and/or EDEE run on Vista 32 bit?
>      >
>      >
>      > I have been playing Empire 2.03 on my XP machine for years. I
>     recently
>      > upgraded to a new machine with Vista Business (32 bit) and found
>     that
>      > Empire 2.03 does not run well. Most problems related to opening
>      > previously saved games. I either get an "Access Violation" or "Win32
>      > Exception".
>      >
>      > So, now I am looking at EDIE or EDEE. Is anyone running either of
>      > these successfully on Vista?

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