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Messages 3730 - 3759 of 3775   Oldest  |  < Older  |  Newer >  |  Newest
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3730
Apologies in advance if this is a dumb oversight on my part, but does anyone have and/or know where I can download the following (mentioned in the manual): ...
Fynrys
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Jan 7, 2009
6:27 am
3731
http://www.killerbeesoftware.com/kbsgames/edee/extra/ Look on the bottom of that page (the "Extras" for EDEE). There are some folks that have built it and...
Mark Kinkead @ Killer...
mok_at_kille...
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Jan 7, 2009
12:32 pm
3732
I have uploaded the newest version (and likely the last) of my Solo Mod series. It is SoloQM and stands for SoloQuick Modified. Essentially it is EDIE...
rich12545
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Jan 19, 2009
6:28 pm
3733
All, I have been playing Empire, and now EDIE for many years but I never seem to get all that great at it. Can you offer me any general (or specific)...
jonseagull2112
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Jan 25, 2009
7:39 pm
3734
That's a great question! I suspect you are selling yourself short. If you've been playing for years you have learned things and are probably a challenging...
Andrew Nuxoll
amnuxoll
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Jan 25, 2009
9:03 pm
3735
... general ... Hi, I can't claim greatness but I think I do ok. Because of the kind of game EDIE is I have to be kind of general. This how I play so it ...
Warren
warren_705
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Jan 25, 2009
10:02 pm
3736
Pretty good points, most I agree with,?but?for #24, I get great use out of them -- late game invasions need them especially, they are escorts for transports,...
sonneborn9@...
talon_1968
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Jan 25, 2009
10:04 pm
3737
... I'll tell you some of the practices I've developed from playing Empire since my Commodore 64 days. Exploration and colonization are your highest and...
Matthew Shelton
matthiasfw
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Jan 26, 2009
2:12 am
3738
Jonseagull's question on tactics generated a bunch of responses for using Enhanced even though He said he played EDIE. I am still playing EDIE and have the...
Warren
warren_705
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Jan 26, 2009
2:45 am
3739
Yes, you can disallow any of the unit types, including nukes, you can even modify their properties (make them move faster, have better or worse chance against...
sonneborn9@...
talon_1968
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Jan 26, 2009
3:37 am
3740
Nukes are the biggest waste of time in all the game. Well, maybe PT is. I've used them when I've had a city hanging around, specialized in Long Range Nukes,...
Larry Smith
larry_smith_...
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Jan 26, 2009
3:45 am
3741
Many of the new units in edee are not handled well by the ai. Engineers, for example, make roads but not intelligently. I have made a few mods that try to...
rich12545
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Jan 26, 2009
5:33 pm
3742
I appreciate all the helpful hints that have been provided in the last couple of days. I do have some strategy, of course, so here it is (note I play EDIE not...
jonseagull2112
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Jan 27, 2009
6:06 am
3743
... The first sentence is so true. :) In the ED strategy guide they talk about a "hostility" score built into the game that the AIs assign other opponents...
Matthew Shelton
matthiasfw
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Jan 27, 2009
10:58 am
3744
The AI in EDIE is supposed to hold a grudge, but I have not found it so.  The AI will always attack me because I am the only opponent close to it.  Once you...
Andy Young
general_erro...
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Jan 27, 2009
9:57 pm
3745
Hi   (These comments will work for EDIE but are really intended for EDEE).   I have spent a long time tying to evolve a generic strategy that an AI could...
andrew_platfoot@...
andrew_platfoot
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Jan 27, 2009
10:59 pm
3746
The hostility score goes up one point for each unit of theirs you kill. =============================== Steven Woodcock From the High, Snowy Mountains of...
Steven Woodcock
theferretman
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Jan 27, 2009
11:36 pm
3747
... I have to agree, as non-mobile, one-shot units, with the mixed blessing of creating Wasteland that can hinder you as well as your opponent, the long build...
Matthew Shelton
matthiasfw
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Jan 28, 2009
1:29 am
3748
Hi   If I was going to fiddle I think I would reduce mine laying to 1 or 2 turns..  I know you have to allow for mine manufacture but most countries start...
andrew_platfoot@...
andrew_platfoot
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Jan 28, 2009
1:52 am
3749
All, I always play EDIE with a small map (one that fills the screen with nothing hidden), 100 cities, and 5 computer opponents all of equal production/combat....
Steve Patterson
stevep94040
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Jan 28, 2009
2:29 am
3750
Regarding minefields, one interesting tactic is to use artillery or battleships/cruisers to dismantle them by blind combarding spaces before entering them....
Larry Smith
larry_smith_...
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Jan 28, 2009
4:39 am
3751
Hmmm... Cities that can self-destruct? Give them a 3-turn countdown? _____ From: empire-deluxe@yahoogroups.com [mailto:empire-deluxe@yahoogroups.com] On...
Larry Smith
larry_smith_...
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Jan 28, 2009
4:41 am
3752
Interesting idea - bit like the old WW2 flail tanks.  Don't clear them, just set them off ... From: Larry Smith <larry.smith@...> Subject: RE:...
Andrew Platfoot
andrew_platfoot
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Jan 28, 2009
5:13 am
3753
Yeswe could call it Krypton and have just one survivor who travels to Earth .... Nahh too wild an idea it would never take off ... From: Larry Smith...
Andrew Platfoot
andrew_platfoot
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Jan 28, 2009
5:21 am
3754
Fine tuned the script and unitdb. Redid the SoloQM units doc. Uploaded to edee yahoo mods forum and salient games....
rich12545
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Jan 29, 2009
4:33 am
3755
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the empire-deluxe group. File :...
empire-deluxe@yahoogr...
Send Email
Mar 2, 2009
10:51 pm
3756
This is the final update for the final version in my Solo series which imo gives the best game against the computer opponent that is available for EDEE. It is...
rich12545
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Mar 8, 2009
8:39 pm
3757
I'm using IDEE (and IDIE) on an Acer 5920 laptop with 3 gig RAM and an Intel Core duo CPU and Vista Home Premium. I've used it before on Win98 and XP with no...
barryem
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Apr 19, 2009
10:38 pm
3758
I am running XP, and have noticed this happening every now and then, nowhere near 1/4 of my pieces.? I have found that if I click somewhere else on the map,...
David Sonneborn
talon_1968
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Apr 19, 2009
10:47 pm
3759
Thanks.  I'll give that a try.   Barry ... From: David Sonneborn <sonneborn9@...> Subject: Re: [empire-deluxe] IDEE pieces sometimes refuse to move To:...
Barry
barryem
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Apr 19, 2009
11:00 pm
Messages 3730 - 3759 of 3775   Oldest  |  < Older  |  Newer >  |  Newest
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