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Messages 2986 - 3015 of 3714   Oldest  |  < Older  |  Newer >  |  Newest
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2986
In EDEE, if a player's unit foreground colour is Magenta (255,0,255) the background will show through as the shape of the unit. If you give an AI Magenta as...
Andy Young
general_erro...
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Mar 1, 2005
10:07 pm
2987
I downloaded the trial patch and applied it and played a small game. I like it. Some very nice improvements. I particularly like the way you've handled the...
barryem
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Mar 2, 2005
5:51 pm
2988
I'm having a problem with a small game where I'm playing against two computer players with most of the features left as they were when the random game was...
barryem
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Mar 3, 2005
5:19 pm
2989
This problem is being investigated. There's probably going to be a patch-patch once it is resolved. It is rare, but does occur. Games with this problem will...
Mark Kinkead @ Killer...
mok_at_kille...
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Mar 3, 2005
5:55 pm
2990
... patch-patch once it is resolved. It is rare, but does occur. Games with this problem will not be "fixed", so you might want to roll back if that is a...
barryem
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Mar 3, 2005
6:01 pm
2991
Unfortunately, if there was a pattern, I would have the issue resolved. It does not appear very widespread. The issue is the database is being affected at...
Mark Kinkead @ Killer...
mok_at_kille...
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Mar 3, 2005
6:24 pm
2992
... resolved. It does not appear very widespread. ... was introduced with the patch, and as I said, it is annoying enough to me to put out another trial patch...
barryem
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Mar 3, 2005
8:42 pm
2993
Are the cities snow-bound? I cannot move ships into cities which are build on snow terrain. Bad engineering. -- GeneralError ... From: barryem To:...
Andy Young
general_erro...
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Mar 4, 2005
11:45 am
2994
Just for grins I used an engineer to build a city on a mountain top which was adjacent to water. It also had limitations as to what kind of units could enter...
Randy.R
steyrhahn
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Mar 4, 2005
5:30 pm
2995
Just a note: this problem has been isolated and I will be submitting another trial patch in the near future. I will post here as well when it is up. May we...
Mark Kinkead @ Killer...
mok_at_kille...
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Mar 4, 2005
9:55 pm
2996
Hi All, There is now a new trial patch available. http://killerbeesoftware.com --Mark ... From: Mark Kinkead @ Killer Bee Software To:...
Mark Kinkead @ Killer...
mok_at_kille...
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Mar 5, 2005
12:06 am
2997
... sacrificed itself so that the game could work better. ... Thank you for that. I was afraid my cruiser would go unnoticed. But actually it survived the...
barryem
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Mar 5, 2005
12:17 am
2998
I have seen on more than one occasion that a heavy artillery unit will destroy a healthy ship. The rules state that it can only fire once per turn and it only...
Scott Muchow
muchow_scott
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Mar 6, 2005
5:57 pm
2999
No, this is correct. He can fire once per turn, which means he can initiate combat once. Empire combat is a series of mini-rounds, and as long as the ranged...
Mark Kinkead @ Killer...
mok_at_kille...
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Mar 6, 2005
6:58 pm
3000
Mark, Are you saying that if the artillery hits the first time, that it will get a second shot also, and so on, until it misses (or the target is destroyed)? ...
Randy.R
steyrhahn
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Mar 6, 2005
7:32 pm
3001
Combat takes place until a unit is destroyed. Any unit can destroy any other unit. The "combat mechanics" in the manual has a good explanation. In the case...
Andy Young
general_erro...
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Mar 6, 2005
8:17 pm
3002
Thanks for clarification. I hadn't viewed the artillery 'shell' as a separate combat entity. If I do, then this makes sense. ... ...
Randy.R
steyrhahn
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Mar 6, 2005
9:03 pm
3003
Hey Barry It wasn't the HMAS Sydney was it? This Aussie cruiser was lost with all hands and no trace of its place of sinking in mid November 1941. Her most...
Andrew Platfoot
andrew_platfoot
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Mar 6, 2005
9:27 pm
3004
I'm just curious what type of loads are being used where a tank gun can fire as far as a battleship. Interesting, to say the least. _____ From: Mark Kinkead @...
Dennis Emory
ichnb
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Mar 7, 2005
2:13 am
3005
Not a tank gun, but close....
sonneborn9@...
talon_1968
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Mar 7, 2005
2:19 am
3006
... Could be. I don't recall it's name and that game is now over- written. But it did manage to hang on. Barry...
barryem
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Mar 7, 2005
2:29 am
3007
... gun can fire ... Digital ammo...tricky stuff. Barry...
barryem
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Mar 7, 2005
2:31 am
3008
Wasn't HMAS Sydney lost in an engagement with the KMS Kormoran in 1941? I thought it was almost a repeat of the Sydney vs Edmen battle of WWI, but this time...
Nickolas Stone
jtargus2000
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Mar 7, 2005
6:14 am
3009
The loss of the Sydney in WW2 has more conspiracy theories associated with it than the JFK assassination. One theory is it got too close, broadside on and was ...
Andrew Platfoot
andrew_platfoot
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Mar 7, 2005
7:42 am
3010
Now you can actually play a decent game against the computer. Check out my SoloMod at the edee-mods forum. It works fine on the basic game and should work...
rich12545
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Mar 16, 2005
11:48 am
3011
Thanks Rich, I'll check it out this weekend. Um, by the way, we know there is a glitch. There is no need to bring it up twice. Can you give us an idea of...
Gratetful Grey One
grateful_gre...
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Mar 16, 2005
12:58 pm
3012
... a glitch. There is no need to bring it up twice. ... No problem. I felt some people would read this forum but not the mod forum and just wanted to make...
rich12545
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Mar 16, 2005
4:57 pm
3013
Rich, Don't tone it down.  Turn it _off_.  Do not mention it again.  Do not refer to it agin.  It is Off Topic and I will not tollerate it any...
Gratetful Grey One
grateful_gre...
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Mar 16, 2005
5:20 pm
3014
HEY!!!!! You asked me to, and I quote, "I do however appreciate how much you have toned down your expressions. Please take it a little further." So I said,...
rich12545
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Mar 16, 2005
6:44 pm
3015
Actually if it is any 'consolation' Grateful Grey One, I do think you are doing a good job. Rich, just an idea, if you do not like the AI building roads, then ...
Antrine
antrine_99
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Mar 16, 2005
7:09 pm
Messages 2986 - 3015 of 3714   Oldest  |  < Older  |  Newer >  |  Newest
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