... I didn't really notice any difference in infantry v infantry battles except when one is defending a city. I wonder if it might be possible that some other...
In ED, I've had lots of six-Infantry wipe outs attacking a city from a Transport - and it seems as though it occurs more frequently when I'm furiously pounding...
On a completely different topic, I'd love to have someone explain the precise impact of the various combat modifiers in ED - I think Transports had 1/2 attack,...
I kinda liked the idea that possibly running on different O/S or different versions could be causing some of the problems, as well as my lastest computer is...
Tim, The faster computer only means that you need to hit the cursor key 20 times faster in order to improve your odds, however, you don't need to hold the...
... Infantry never ... with ... victories, just ... should get ... I can't test it now but I always got that result over years of regular playing. I first...
Land (armor or infantry) units in cities have absolutely no effect on a city's defense against attack by a land unit (armor or infantry). This is documented in...
... on ... in ... in a ... unit ... one ... than ... I probably stated it badly. An infantry in a city that could attack approaching infantries from the city...
... I probably stated it badly. An infantry in a city that could attack approaching infantries from the city have the advantage in the old game. As long as...
... strongly. LOTS of times, I would loose multiple infantry units attacking one enemy infantry. Statistically, even with a truly random number, you can...
Ok, here's the official word on that scenario: "Important note: It only matters what square the defending unit is in for combat. The square the attacker is...
It was clear enough to me. Obviously you 'defend' the city by attacking the unit next to the city before it gets to attack you. My test with version 3.11b...
... attacking the ... version ... moved next ... only ... Well, that is the scenario I was talking about. Were you actually using 3.11b itself or EDIE in 3.1...
You wrote >>>> It isn't enough protection in EDIE. And where do you get those odds? It seems to me (and I admit I'm no statistician) that if having one...
You wrote >>>> It isn't enough protection in EDIE. And where do you get those odds? It seems to me (and I admit I'm no statistician) that if having one...
You wrote >>>> It isn't enough protection in EDIE. And where do you get those odds? It seems to me (and I admit I'm no statistician) that if having one...
No true. The odds do change with increase in number of infantry, but they never equal 100% (I am a statistician) John H. Boyd ... From: Andrew Platfoot...
... When I start a random game it always offers me a choice between 3.1 mode and EDIE mode or something like that. I don't recall the exact terminology. By...
... I understand that. But if you have 2 infantries and an enemy infantry is at the wall and you attack it, if the odds are 1:1 with the first infantry and...
What you are referring to only has to do with map making and random world generation. It has nothing to do with the game mechanics themselves or how it is...
OK, ignoring the problems with the ED RNG, explain how the out come of one infantry versus another infantry combat influences the next such encounter. ...
If you have two infantry defending a city and the first attack against an invading infantry is lost, then by having multiple units available you have another...
... world generation. It has nothing to do with the game mechanics themselves or how it is played. Nothing to do with the RNG or combat results. ... Building...
... You're correct but you're both saying something different. The odds are even on each toss. What is being discussed aren't the odds of a single toss but...
The odds of getting two tails in a row is 1 in 4. The odds of defeating an infantry unit next to the city if you have two infantry units in the city is 3 out...
Correct, each individual combat is 50/50, so if you have already lost the 1st battle then you have even odds on the next combat, but before any combat is ...