Search the web
Sign In
New User? Sign Up
empire-deluxe · Empire Deluxe Players List
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 2785 - 2814 of 3775   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
2785
... I didn't really notice any difference in infantry v infantry battles except when one is defending a city. I wonder if it might be possible that some other...
barryem
Offline Send Email
Dec 1, 2004
7:17 pm
2786
In ED, I've had lots of six-Infantry wipe outs attacking a city from a Transport - and it seems as though it occurs more frequently when I'm furiously pounding...
bondmonger@...
bondmonger
Offline Send Email
Dec 1, 2004
9:16 pm
2787
On a completely different topic, I'd love to have someone explain the precise impact of the various combat modifiers in ED - I think Transports had 1/2 attack,...
Mark Kinkead @ Killer...
mok_at_kille...
Offline Send Email
Dec 1, 2004
9:31 pm
2788
I kinda liked the idea that possibly running on different O/S or different versions could be causing some of the problems, as well as my lastest computer is...
Tim Ailes
enpassantu
Offline Send Email
Dec 2, 2004
2:43 am
2789
Nathan, The documentation as described in the manual is here: http://ca.geocities.com/gyoung1@.../empire/battlecalc.htm Click on the link in thr...
Andy Young
general_erro...
Offline Send Email
Dec 2, 2004
4:39 am
2790
Tim, The faster computer only means that you need to hit the cursor key 20 times faster in order to improve your odds, however, you don't need to hold the...
Andy Young
general_erro...
Offline Send Email
Dec 2, 2004
4:49 am
2791
... Infantry never ... with ... victories, just ... should get ... I can't test it now but I always got that result over years of regular playing. I first...
barryem
Offline Send Email
Dec 3, 2004
4:17 am
2792
Land (armor or infantry) units in cities have absolutely no effect on a city's defense against attack by a land unit (armor or infantry). This is documented in...
daddyrabbitp
Offline Send Email
Dec 4, 2004
3:57 am
2793
... on ... in ... in a ... unit ... one ... than ... I probably stated it badly. An infantry in a city that could attack approaching infantries from the city...
barryem
Offline Send Email
Dec 6, 2004
9:44 pm
2794
... I probably stated it badly. An infantry in a city that could attack approaching infantries from the city have the advantage in the old game. As long as...
John Boyd
johnhboyd2001
Offline Send Email
Dec 6, 2004
10:23 pm
2795
wow guys your about ready to recieve one of the coolest christmas gifts you could ever want... i may never leave my house again.......
dtsdesign
Offline Send Email
Dec 6, 2004
11:26 pm
2796
... strongly. LOTS of times, I would loose multiple infantry units attacking one enemy infantry. Statistically, even with a truly random number, you can...
barryem
Offline Send Email
Dec 6, 2004
11:51 pm
2797
Ok, here's the official word on that scenario: "Important note: It only matters what square the defending unit is in for combat. The square the attacker is...
Pete Boggs
daddyrabbitp
Offline Send Email
Dec 7, 2004
12:33 am
2798
It was clear enough to me. Obviously you 'defend' the city by attacking the unit next to the city before it gets to attack you. My test with version 3.11b...
Arnold Larson
adastra1960
Offline Send Email
Dec 7, 2004
12:53 am
2799
... attacking the ... version ... moved next ... only ... Well, that is the scenario I was talking about. Were you actually using 3.11b itself or EDIE in 3.1...
barryem
Offline Send Email
Dec 7, 2004
4:07 am
2800
if the odds are 50% win, 50% loss, then the odds of losing two are 0.5 * 0.5, or 0.25, which would be 4:1....
sonneborn9@...
talon_1968
Online Now Send Email
Dec 7, 2004
4:29 am
2801
You wrote >>>> It isn't enough protection in EDIE. And where do you get those odds? It seems to me (and I admit I'm no statistician) that if having one...
Andrew Platfoot
andrew_platfoot
Offline Send Email
Dec 7, 2004
5:04 am
2802
You wrote >>>> It isn't enough protection in EDIE. And where do you get those odds? It seems to me (and I admit I'm no statistician) that if having one...
Andrew Platfoot
andrew_platfoot
Offline Send Email
Dec 7, 2004
5:06 am
2803
Barry, what is 3.1 mode? --Mark ... From: barryem To: empire-deluxe@yahoogroups.com Sent: Monday, December 06, 2004 10:07 PM Subject: [empire-deluxe] Re: Last...
Mark Kinkead @ Killer...
mok_at_kille...
Offline Send Email
Dec 7, 2004
5:07 am
2804
You wrote >>>> It isn't enough protection in EDIE. And where do you get those odds? It seems to me (and I admit I'm no statistician) that if having one...
Andrew Platfoot
andrew_platfoot
Offline Send Email
Dec 7, 2004
5:08 am
2805
No true. The odds do change with increase in number of infantry, but they never equal 100% (I am a statistician) John H. Boyd ... From: Andrew Platfoot...
John Boyd
johnhboyd2001
Offline Send Email
Dec 7, 2004
11:41 am
2806
... When I start a random game it always offers me a choice between 3.1 mode and EDIE mode or something like that. I don't recall the exact terminology. By...
barryem
Offline Send Email
Dec 7, 2004
5:57 pm
2807
... I understand that. But if you have 2 infantries and an enemy infantry is at the wall and you attack it, if the odds are 1:1 with the first infantry and...
barryem
Offline Send Email
Dec 7, 2004
6:03 pm
2808
What you are referring to only has to do with map making and random world generation. It has nothing to do with the game mechanics themselves or how it is...
Mark Kinkead @ Killer...
mok_at_kille...
Offline Send Email
Dec 7, 2004
6:24 pm
2809
OK, ignoring the problems with the ED RNG, explain how the out come of one infantry versus another infantry combat influences the next such encounter. ...
Andrew Platfoot
andrew_platfoot
Offline Send Email
Dec 7, 2004
8:44 pm
2810
If you have two infantry defending a city and the first attack against an invading infantry is lost, then by having multiple units available you have another...
Andrew Platfoot
andrew_platfoot
Offline Send Email
Dec 7, 2004
8:57 pm
2811
... world generation. It has nothing to do with the game mechanics themselves or how it is played. Nothing to do with the RNG or combat results. ... Building...
barryem
Offline Send Email
Dec 7, 2004
9:35 pm
2812
... You're correct but you're both saying something different. The odds are even on each toss. What is being discussed aren't the odds of a single toss but...
barryem
Offline Send Email
Dec 7, 2004
9:43 pm
2813
The odds of getting two tails in a row is 1 in 4. The odds of defeating an infantry unit next to the city if you have two infantry units in the city is 3 out...
John Boyd
johnhboyd2001
Offline Send Email
Dec 7, 2004
9:47 pm
2814
Correct, each individual combat is 50/50, so if you have already lost the 1st battle then you have even odds on the next combat, but before any combat is ...
sonneborn9@...
talon_1968
Online Now Send Email
Dec 8, 2004
2:50 am
Messages 2785 - 2814 of 3775   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help