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Messages 2595 - 2624 of 3775   Oldest  |  < Older  |  Newer >  |  Newest
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2595
I'd like to play EDIE with a friend who has a firewall, and I have a D-Link firewall too. How can we hook up if we both have IP addresses like "192.168.0.3"? ...
debaser5552001
Offline Send Email
Jul 8, 2004
11:36 pm
2596
You will need to set each others IP address in the firewall for pass-thru. If you don't know your external IP address you can get it from: ...
Randy.R
steyrhahn
Offline Send Email
Jul 8, 2004
11:54 pm
2597
I will be out of the office starting 08.07.2004 and will not return until 25.07.2004....
Jean-Manuel Lenez
jlen@...
Send Email
Jul 9, 2004
1:05 am
2598
Hi everyone, I am interested in playing some PBEM games. If you want to, just drop me a line. Jeff...
jeffmage
Offline Send Email
Jul 9, 2004
10:07 pm
2599
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the empire-deluxe group. File :...
empire-deluxe@yahoogr...
Send Email
Jul 10, 2004
1:58 am
2600
My friend likes to make odd scenarios in ED3.11. He made one with a vast sea (150x200) and no way to get a plane across it. To his surprise, the computer...
Andy Young
general_erro...
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Jul 10, 2004
2:02 am
2601
I sure hope so, otherwise we risk, ineffective and boring AI's at least so far as concerns play against the human player. Antrine ... From: Andy Young...
Antrine Kasalar
antrine_99
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Jul 10, 2004
3:42 am
2602
I am willing and interested....
sonneborn9@...
talon_1968
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Jul 10, 2004
3:51 am
2603
I don't know if they cheat, but if I remeber correctly, in the raw map data there is a number that shows the number of cities on an island, I'm guessing the AI...
Andrew Peiman
andrew_peiman
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Jul 10, 2004
6:47 am
2604
I recently made a 3 way map for some other players. I wanted to make sure it was balanced, so I let three robots play each other while I watched. I had never...
Randy.R
steyrhahn
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Jul 10, 2004
11:45 am
2605
I have to agree with both previous posts. 1) I don't know if they are cheating but I don't mind if they are. 2) I have never seen any evidence of the type you...
Gryphin Rampant
gryphin_4x_g...
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Jul 10, 2004
12:17 pm
2606
Some member of this group has asked about older versions of Empire. I have an old and even older version and would be happy to discuss an arrangement. Bill...
Ward
wardpdavenport
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Jul 10, 2004
1:55 pm
2607
Hello Gamers, I was looking for a quick and easy way to generate semi balanced maps for quick games. Using Fubster's fub.dll I came up with the 80x100squ ...
Steve (Gryphin)
gryphin_4x_g...
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Jul 10, 2004
1:57 pm
2608
Some member of this group has asked about older versions of Empire. I have an old and even older version and would be happy to discuss an arrangement. Bill...
Ward
wardpdavenport
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Jul 10, 2004
1:58 pm
2609
Ok, here's my start up randomly drawn scenario. This is using the new empire deluxe secure game system. Doug Johnson ... Do you Yahoo!? New and Improved...
Douglas Johnson
rebeldoug
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Jul 10, 2004
3:25 pm
2610
Dont send it to everyone on the list please. ... From: Douglas Johnson To: empire-deluxe@yahoogroups.com Sent: Saturday, July 10, 2004 5:25 PM Subject: Re:...
Victor Reijkersz
reijkersz_1999
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Jul 10, 2004
3:36 pm
2611
How about the two players corresponding directly with each other instead of to the entire group. Thanks ... __________________________________ Do you Yahoo!? ...
Randy.R
steyrhahn
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Jul 10, 2004
3:38 pm
2612
Hi Jeff!! I'm ready !! :-) Leo (Striker)...
Striker
ScanNut
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Jul 10, 2004
3:43 pm
2613
In EDIE, the computer does have access to certain information that the player does not have on the map. He does NOT have access to where you are before he...
Mark Kinkead @ Killer...
mok_at_kille...
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Jul 10, 2004
5:02 pm
2614
I am thrilled with the possibilities of AI behavior modding. This is what the industry desperately requires, as even larger houses excuse there way out it and...
Antrine
antrine_99
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Jul 10, 2004
5:16 pm
2615
Enhance Unit Capabilities: -Make units faster/move farther -Make units fight with better probabilities -Make the computer player produce more of something ...
Matthias
matthias_mls
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Jul 10, 2004
7:30 pm
2616
... The most significant difference between chess and all TBS's (especially newer ones) is that chess takes place on the same "map" every time, using the same...
Matthias
matthias_mls
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Jul 10, 2004
7:40 pm
2617
In ED current and recent past versions you could give the AI greater production capability or enhanced combat odds. And you could play against multiple AI's....
Randy.R
steyrhahn
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Jul 10, 2004
7:45 pm
2618
There is of course much to be said about using or having the map consistent. This cannot be over looked. Keeping to and designing maps and starting positions...
Antrine
antrine_99
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Jul 10, 2004
8:02 pm
2619
Production and Combat handicaps will be there as before. Except those handicaps have nothing to do with the conquest of neutrals as combat advantage 3 did. Now...
Mark Kinkead @ Killer...
mok_at_kille...
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Jul 10, 2004
8:21 pm
2620
It has been mentioned before, but will EDEE resign even when multiple AIs are still alive? I play a lot of 5 AI and 1 human games on EDIE so it's frustrating...
SteveP @comcast
stevep94040
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Jul 10, 2004
8:36 pm
2621
Steve, Frankly, I am not entirely sure how/if this will be handled yet. Several people have asked for several things. I am leaning towards the player being...
Mark Kinkead @ Killer...
mok_at_kille...
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Jul 10, 2004
8:56 pm
2622
As someone who has worked in the game development field in the realm of AI, I find your comments interesting. A few comments of my own, interspersed.... ... ...
Steven Woodcock
theferretman
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Jul 11, 2004
5:56 am
2623
i think you guys are whinning way too much over and excellent game... i also say you guys are full of horse hooey that you are consistent in beating 5 computer...
dtsdesign
Online Now Send Email
Jul 11, 2004
6:56 am
2624
Hey grrrrr... Old son, I think you have missed the point of the whole discussion. No one is whinging or bagging the game? If you look back at this whole...
Andrew Platfoot
andrew_platfoot
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Jul 11, 2004
12:12 pm
Messages 2595 - 2624 of 3775   Oldest  |  < Older  |  Newer >  |  Newest
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