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Messages 151 - 181 of 606   Oldest  |  < Older  |  Newer >  |  Newest
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151
... Thats very strange. Presumably that is the Windows executable? Seeing as how I've only significantly changed the real time sound output code inbetween 6 ...
Thomas Harte
t.harte@...
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Jan 1, 2001
6:13 pm
152
Seeing as how I still haven't found a reliable document on the undocumented elements of the Electron's 6502 (a SynerTek SY6502A, not a Rockwell as I previously...
Thomas Harte
t.harte@...
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Jan 1, 2001
6:31 pm
153
Principally a bug fix aimed at the 'infinite hang' which was killing the Windows version, this release also fixes and clears up a few sound issues, adds a few...
Thomas Harte
t.harte@...
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Jan 1, 2001
11:31 pm
154
... Over the holiday, Paul and I have been working on one or two of the "undocumented" opcodes, and they do seem to be very similar to those documented for...
david@...
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Jan 2, 2001
8:18 pm
155
... Okay. I half-heartedly implemented some of the 'undocumented' opcodes from other references in the hope they'd be quite close, and had come to the ...
Thomas Harte
t.harte@...
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Jan 3, 2001
7:18 pm
156
Firstly : an updated 'techinfo.htm' has been uploaded with correct information about the Slogger MRB (from gARetH baBB) and some notes on the SY6502A...
Thomas Harte
t.harte@...
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Jan 3, 2001
10:18 pm
157
Hi Dave M, Did you get the documentation disks I sent out to you just before Christmas? DAVID EDWARDS S-d.edwards@......
DAVID EDWARDS
s-d.edwards@...
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Jan 8, 2001
11:58 am
158
Hope no-one minds about me forwarding this (?) ... Acorn ... website ... more. ... still ... _______________________________________________________ Send a...
Thomas Harte
t.harte@...
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Jan 10, 2001
11:02 am
159
Today in my continuing search for accurate Electron technical information, I received a message from Patrick Shoenmakers that Electron User at one time ran a...
Thomas Harte
t.harte@...
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Jan 18, 2001
11:05 am
160
... When I get back home I'll have a quick scan though my collection. ... Do you want the Slogger custom OS for the shadow mode ?...
gARetH baBB
hick@...
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Jan 18, 2001
11:08 am
161
... Yeah, that'd be brilliant! I don't have any of the hardware details yet concerning how it pages its extra RAM but I'd be able to get a step closer if I had...
Thomas Harte
t.harte@...
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Jan 19, 2001
11:19 am
162
Please help... I have just installed the emulator and now want to play some classic games. However, I am having trouble actually loading them. Its literally...
Stuart Smith
smith.stuart@...
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Jan 19, 2001
11:59 pm
163
... Press F11, then use the mouse to do a file->open EUF, find your file then go back to the electron main screen and type: chain "" It'll all come flooding...
Barry Munro
blue_army@...
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Jan 20, 2001
11:45 am
164
Thanks a lot...I did not realise that there was a GUI built into the emulator! Anyway...happy gaming......
Stuart Smith
smith.stuart@...
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Jan 20, 2001
12:04 pm
165
Just to keep those on this list who are technically minded with respect to the Electron up to date, I've advanced a few versions in the technical document in...
Thomas Harte
t.harte@...
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Jan 26, 2001
12:08 pm
166
Just to say that since time has proved I am completely incapable of maintaining a working UNIX/GGI makefile scheme, David Boddie has taken on the role and a...
Thomas Harte
t.harte@...
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Feb 25, 2001
5:42 pm
167
... I think you meant to say "Paul Boddie"! ... Looks good! I used to worry about BCD, but I imagine the feature has been thoroughly tested now. Nice one,...
david@...
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Feb 26, 2001
6:50 pm
168
Is anyone working on any more multiplexed games yet? I you mentioned there was a problem dealing with games that EORed their graphics onto the screen, but did...
vmgsedi@...
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Feb 28, 2001
9:07 am
170
... there was a problem dealing with games that EORed their graphics onto the screen, but did you get around it? The EOR problem isn't really that much more...
Thomas Harte
t.harte@...
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Feb 28, 2001
10:27 am
171
... Sorry! I must have gone mad for a second or something, I was even looking at his e-mail when I corrected the download page, or I wouldn't have even made ...
Thomas Harte
t.harte@...
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Feb 28, 2001
10:45 am
172
Instructions for Exile are available on The BBC Lives! website at http://bbc.nvg.org/dir.php3?dir=sw/Superior , along with full solutions, maps, and the...
vmgsedi@...
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Feb 28, 2001
2:18 pm
173
... No problem! ... Are we talking about unofficial instructions which deal with BCD-like values in non-BCD mode? One of these (ANE - opcode &8B) apparently...
david@...
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Feb 28, 2001
9:52 pm
174
http://members.tripod.lycos.nl/nina33/games.html...
stevens3333@...
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Mar 1, 2001
11:29 am
175
changed to win me and now it won't load up any more, just quits and returns to windows. have latest version, and it always worked b4 win me. why? thanks...
hobnobs38@...
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Mar 5, 2001
7:51 pm
176
... I've probably made some stupid mistake somewhere. Happens a lot! Is there any chance of you trying for me a special 'diagnostic' executable (which'll ...
Thomas Harte
t.harte@...
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Mar 7, 2001
12:01 pm
177
Can someone take a look and give me some feedback so far? http://www.electronforever.com/remakes/posbeta1.zip Not finished yet, but not far off. The aliens...
Anthony Ogden
tony@...
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Mar 9, 2001
1:07 pm
178
Looks damn good (and frantic) to me! I can only compare to running the original in BeebEm, which doesn't do the game justice with annoying hitches ever so...
Isabel Cisternas & Ro...
rschmidt@...
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Mar 9, 2001
11:47 pm
179
Well, I was umming and arring over resizing the aliens etc. which I just snapshot from the original to give it more of the original ratio. I have tried running...
Anthony Ogden
tony@...
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Mar 10, 2001
10:18 am
180
I'd love to see an OpenGL (or Direct3D if you want to stick to Windows) version... :-) robert...
Isabel Cisternas & Ro...
rschmidt@...
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Mar 10, 2001
10:57 am
181
... I may well do some 3D versions in the future. I've seen a pretty clever 2D game around that impressed me, it used Direct3D to zoom the invaders into and...
Anthony Ogden
tony@...
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Mar 10, 2001
11:41 am
Messages 151 - 181 of 606   Oldest  |  < Older  |  Newer >  |  Newest
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