You're exactly right! Thanks Thomas.
Gavin
On 14 Jan 2007, at 12:24 PM, thomasharte wrote:
> Admittedly I'm using the thus far, unreleased v0.6c of ElectrEm that
> includes some minor hardware emulation fixes but I think this is a
> problem with the emulator, though possibly a non-obvious one. Football
> Manager is one of a handful of tapes that the emulator incorrectly
> guesses the loading instruction for, and issues a CHAIN"". In fact the
> correct way to launch Football Manager is with a *RUN. So try
> switching
> off the automatic loading or just reset the machine after ElectrEm has
> tried its guess and do the right thing.
>
> The only other game I can think of off-hand that confuses the emulator
> similarly is Millionaire (which also doesn't like the fast tape
> loading,
> and never has through any of its various different
> implementations), but
> there are probably a few more. All the emulator does at the minute is
> load the first block of the file (which is 256 bytes worth) and see if
> it looks like BASIC code or not. If it's BASIC code then the emulator
> goes CHAIN"", if not then it goes *RUN. I probably need to be a bit
> smarter than that — maybe inspect the file's execute address or
> something...
>
> --- In electrem@yahoogroups.com, Gavin Smith <gavinsmith@...> wrote:
> >
> > Hi guys
> > I think there's a problem with the Football Manager UEF file at
> > Stairway to Hell. I'm using the latest Electrem (default options) on
> > a PowerPC Mac, but I'm quite sure it's not the emulator at fault.
> Can
> > someone else try it please?
> >
> > http://www.stairwaytohell.com/electron/uefarchive/Addictive/
> > FootballManager_E.zip
> >
> > Thanks!
> > Gavin
> >
>
>
>
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