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... From: "Jared Robertson" <zorkfox@...> To: <dyingearth@yahoogroups.com> Sent: Thursday, June 11, 2009 4:03 AM Subject: Re: [ded] healing after combat
Make him clean something nasty such that his fine clothing is ruined. Or send him on a dangerous errand the villagers don't want to do themselves. These are
I like Jim's ideas (as always) but my basic understanding of the Health pool system was that you used it to avoid injury after losing an Attack-Defense
As GM I tend to be sort of flexible about how this works, because I allow the story to drive healing, after all these are dying earth players, they are likely