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Messages 516 - 545 of 689   Oldest  |  < Older  |  Newer >  |  Newest
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516
So, I wanted to see how easy it would be to create a VASSAL module. I have wanted to play Grav Armor, but no one to play with. So, I made a Grav Armor module...
Troy Davidson
clandaith
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Apr 16, 2007
1:42 pm
517
Yes, I would be interested. When would you (or anyone else) be interested in playing? I have not played Grav Armor yet, but would like to try. Shane Street ...
Shane Street
streetshane
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Apr 16, 2007
7:51 pm
518
On the War Engine forum there is a Grav Armor module, unlike ADC 2 and Vassal you dont need a human opponent in The War Engine, you can play against the...
rakatosh
Offline Send Email
Apr 19, 2007
5:32 am
519
Ok, the VASSAL module is finished for its 0.1 release. I will be emailing it out to the people who have requested it. -- ++++++++++++++++++ Troy Davidson...
Troy Davidson
clandaith
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Apr 21, 2007
2:35 pm
520
Troy, As much trouble as I have had with Vassal, for this game I am willing to give it a shot again. Would you please email me your Vassal Module for this...
Allan Rothberg
allanrothberg
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Apr 23, 2007
3:22 am
521
... Troy, are you going to put the module on the VASSAL website ? Mad Dog...
Tom and Lisa Peters
tompeters30907
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Apr 23, 2007
10:44 am
522
Yes, I am going to start the process today. I don't know what it takes to get it uploaded to them. Also, Dwarfstar has contacted me and they are going to also...
Troy Davidson
clandaith
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Apr 23, 2007
2:43 pm
523
Here is the link for the Grav Armor module. http://www.vassalengine.org/community/index.php?option=com_vassal_modules&task=display&module_id=403 Please let me...
Troy Davidson
clandaith
Offline Send Email
Apr 23, 2007
4:47 pm
524
Shane, I would love to play. I will send you the module when I am done. I can send it to you early if you want so you can play with it. I'm probably not...
Troy Davidson
clandaith
Offline Send Email
Apr 28, 2007
2:18 am
525
Hi, thanks for getting this module out. I do not know much about Vassal, but doesn't it have a "lock to hex" movement feature? That might be handy, but it is...
Shane Street
streetshane
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Apr 28, 2007
2:20 am
526
... Not a problem. It was fun to make. ... This is something that VASSAL can do, but you need to have a grid on the map. Since I am using the original maps,...
Troy Davidson
clandaith
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Apr 28, 2007
12:57 pm
527
Heh, that message took almost a week to get posted to the Dwarfstar list.... Must have been lost in transit. I will have the grav armor module up on Vassal...
Shane Street
streetshane
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Apr 29, 2007
2:34 am
528
... For some reason the magazine got tagged as spam and I didn't receive any notification until I happened to visit the website... I have turned off the spam ...
The Maverick
themaverick73
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Apr 29, 2007
6:49 am
529
... The magazine??? Make that "the message"! the Mav ~ Never give up -- never surrender! ~~ Commander Peter Quincy Taggart ~...
The Maverick
themaverick73
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Apr 29, 2007
3:35 pm
530
I should have an updated module available by the end of the week. This will include the following: Missing City chit Locking the Fort and City chit to the map ...
Troy Davidson
clandaith
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May 7, 2007
1:35 am
531
OK, please excuse my ignorance; what is VASSAL? Thanks Terry the Ludite ... From: clandaith@... To: dwarfstar@yahoogroups.com Sent: Sun, 6 May 2007 8:35...
tsofian@...
mohazmatman
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May 7, 2007
9:40 am
532
... Heh, sorry that that was not explained anywhere in the thread, bad assumption on our part that everyone had heard of VASSAL. VASSAL is a Java client that...
Shane Street
streetshane
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May 7, 2007
7:55 pm
533
The other thing is that since VASSAL is written in Java, it is platform independent so people like me who don't use Microsoft can use the program. ... -- ...
Troy Davidson
clandaith
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May 8, 2007
3:01 am
534
I just uploaded the newest version of the Grav Armor VASSAL module. Changes/Additions are: 1. Added the City counter 2. All units leave a moved trail until...
Troy Davidson
clandaith
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May 9, 2007
2:40 am
535
How big were the original tiles in the Star Viking game?...
Daniel T
objhead
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Jun 23, 2007
12:38 am
536
... i believe thier about 3 inches or 3.25 or 3.5.... i'll look later when i have time...
ticdoffus
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Jun 23, 2007
8:25 am
537
I found the answer while reading the scan of the back of the box. They are 3.5 inch by 4 inch....
Daniel T
objhead
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Jun 23, 2007
3:39 pm
538
Joe. I have a new pdf file of the travel and event table. How can I get it to you? It needs proofreading (I have lost the will to live after retabulating all...
David Bate
david_bate
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Jun 27, 2007
3:46 pm
539
Dave, You could post it to the files area of this group. Marty...
Martin Gallo
martimer1
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Jun 27, 2007
5:18 pm
540
... Actually, I don't think I made that function available in this group. However, any time someone has a file to be added to the Dwarfstar website, it can be...
The Maverick
themaverick73
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Jun 28, 2007
4:33 am
541
I offered Dragon Rage to GMT, though it seemed unlikely they would bite as they don't publish fantasy games. They have a higher production cost than some...
Lewis Pulsipher
pulsiphl_2000
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Jul 11, 2007
2:13 pm
542
... If you don't mind selling a print and play download (though they also ship printed material) you can try "Wargame downloads.com" at ...
apsgb
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Jul 11, 2007
9:57 pm
543
Would it be possible to get a copy of the rules and materials for evaluation purposes ? I'm in the process of starting up a games edition venture with some ...
Eric Hanuise
ehanuise
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Jul 12, 2007
9:51 am
544
... That would be a last resort. I'd rather find someone to publish and market it in the normal way. Moreover, for me to market that way would require the...
Lewis Pulsipher
pulsiphl_2000
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Jul 12, 2007
10:43 am
545
... Sorry to hear about this setback, but thanks for keeping the Dwarfstar discussion group in the loop! Joe...
themaverick73
Offline Send Email
Jul 13, 2007
4:36 am
Messages 516 - 545 of 689   Oldest  |  < Older  |  Newer >  |  Newest
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