Hello, I've been following the thread about collectible Dvorak with some interest, and I had an idea the other day about one way it might work. The main...
... Another option: A central database could contain records of which players have access to which cards for official games. An online paying environment could...
One mechanism for having different 'genres' interacting is one which I've pinched from the defunct role-playing game 'Torg' - there are a few variables which...
news
news@...
Jan 8, 2005 9:25 pm
770
I'm also a fiend of too powerful cards and I like tactical gaming; Quite like the idea of the boosters (PHP) Restrictions: Well, why not both of this things at...
In terms of *designing* cards, I think there needs to be some structure to make sure that only balanced cards get accepted. This could be a matter of posting...
news
news@...
Jan 8, 2005 9:25 pm
772
Hmm. Still some problems with cards becoming 'exclusive' to 'collectors.' What about some cards only being created / owned by those who actually won them,...
... Seems good, but since I do not play collectible dvorak (since you can't with telnet), I cannot comment....
Andy
andy.andy@...
Jan 16, 2005 7:23 pm
774
<In terms of *designing* cards, I think there needs to be some structure to make sure that only balanced cards get accepted. This could be a matter of posting...
I've just started a Science Fiction CCG with following restrictions, which seem to be quite good: 3 copies of an common-card can be put into the deck - there...
Hi, I've been playing with some ideas for a collectable card game, as we were talking about a few months ago. This is what I've come up with. Please note this...
news
news@...
Mar 6, 2005 4:49 pm
777
Hi, Here's a rules framework and some card ideas for a CCG. The idea here was to make a game which can accomodate multiple genres, and has a minimum number of...
Sorry this appeared twice, and that James had to post it twice - Yahoo's "approve first five messages" spam filter doesn't seem to recognise James, and (unless...
... Yeah, both of those were invented prior to the "Special Rule" mechanic, and suffer a bit as a result - World Domination probably still works alright as a...
I'm printing out the Time Cube deck for play with friends, but there's one thing I'm uncertain about. The little icon seems to indicate "two players or more"....
I just found the Dvorak webpage and was captivated by its elegance. I would like to know from established players what they would look for in an email client...
In a message dated 4/21/2005 11:44:48 AM Central Daylight Time, dvorak-list@yahoogroups.com writes: Thanks for the idea of Dvorak though - I introduced it to...
umm, Thoth is kind of old guys, its more than two years since it was last updated... If we are going to have a system to play, i would suggest a website with a...
Email client sounds good - maybe a web engine or a daily-turn based game (one login and move per day). My experience has been that few people really get in to...
Keith Myer
PastorKeith@...
Apr 27, 2005 12:49 pm
794
I'm printing out the Time Cube deck for play with friends, but there's one thing I'm uncertain about. The little icon seems to indicate "two players or more"....
Hi there, I recently played the Quiddich dvorak game with some friends. It took us a bit of time to work out how to play, but eventually we got into the ...
Greetings Dvorak, I hail from Warpspawn, a parallel universe of game design. http://www.angelfire.com/games2/warpspawn/ We much admire your civilization and ...