... clearly defined, fairly well accepted in the industry, and has enough documentation that just about anyone should be able to comply with it. Additionally,...
52
blckthorn
May 10, 2003 6:36 pm
Hi folks! I thought I would remind everyone that we do have an ongoing poll to determine the RP system that the Outsider Chronicles will be operating under....
53
D.J. Thorens
Laros_deejay
May 22, 2003 1:19 pm
Seems like all the people interested in it already took the poll......
54
outsider_chronicles@y...
May 22, 2003 4:36 pm
The following outsider_chronicles poll is now closed. Here are the final results: POLL QUESTION: Should the Outsider Chronicles keep SOL as its rules system? ...
55
keith@...
blckthorn
May 22, 2003 4:39 pm
Yes, indeed it does seem so. I had hoped that a call to arms would break the deadlock between Luna and the Action! system, but the one voter that did respond...
56
Mike Holmes
mike_c_holmes
May 22, 2003 5:03 pm
I didn't have a specific system in mind. I just think one ought to be worked up from the ground. But that represents my specific philosophy on the question. In...
57
keith@...
blckthorn
May 22, 2003 5:44 pm
Thank you, Mike. Actually, Luna is being made with the Outsider Chronicles specifically in mind. I simply made the choice to give it it's own name because if...
58
Mike Holmes
mike_c_holmes
May 23, 2003 12:38 am
... Sounds good. How much longer do you'll think it'll be? Thanks for the comments about Universalis. :-) Mike ...
59
keith@...
blckthorn
May 23, 2003 1:40 am
Give me another week, and I should have Luna 0.3 ready. I hit a snag when I began thinking about how to handle combat. I've been singing the praises of...
60
D.J. Thorens
Laros_deejay
May 25, 2003 10:40 pm
... mind when they voted for "Other"? I'd be interested in hearing it if they did. SWD6 for me, my current system of choice for any SF setting....
61
keith@...
blckthorn
May 26, 2003 5:22 am
If I'm reading that abbreviation correctly, I would say is that means "Star Wars D6." I would have to agree with you on the appeal of that system. It's simple...
62
D.J. Thorens
Laros_deejay
May 26, 2003 9:08 am
... means "Star Wars D6." you're correct ... simple and straightforward, just the type of feel I would like the numbers of a roleplaying game to have. me too....
63
keith@...
blckthorn
May 27, 2003 5:07 am
<me too. it is a system where the players can call me "hey, we want to play today" and when they arrive half an hour later I have the adventure ready to run....
64
D.J. Thorens
Laros_deejay
May 27, 2003 9:55 am
... simple, flexible, and fast. People may praise the "crunchiness" of D20, but that attribute can be a problem in the long run. A moderate-to-high-level D&D...
65
D.J. Thorens
Laros_deejay
May 28, 2003 12:43 pm
These are just some ideas on Combat handling. They in no way try to be a fleshed-out (or even working) Combat System ... Combat Collect dice from all...
66
Mike Holmes
mike_c_holmes
May 28, 2003 1:28 pm
... Actually it looks like apretty good start to me. Just make "modifiers" Traits that the GM can use to add dice (bonuses to you, penalties to your opponent),...
67
outsider_chronicles@y...
Jun 20, 2003 4:00 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the outsider_chronicles group. File :...
68
blckthorn
Jun 20, 2003 4:07 am
I had hoped I would have Luna 0.3 ready by now, but I'm still have some problems organizing the conflict (combat) rules. I think I finally have a good and...
69
Mike Holmes
mike_c_holmes
Jun 20, 2003 2:50 pm
What's there looks pretty solid. I'd say that you ought to expand some on what the GM's duties are, in terms of things like when he should veto a character...
70
keith@...
blckthorn
Jun 24, 2003 3:28 am
Mike: I love the stakes idea. I had a similar idea in mind, but I had a problem with the way that it changes damage. However, I think it might be worth further...
71
D.J. Thorens
Laros_deejay
Jun 24, 2003 10:25 am
Good idea. I just didn't grok it when Mike presented it. Seemed too much meeta-gaming involved too. But here... it looks like something nice and elegant. D....
72
Mike Holmes
mike_c_holmes
Jun 24, 2003 1:41 pm
... I think those make for good guidelines consistent with your other rules. I like it. I'm not sure if you're into player empowerment, but you did say...
73
blckthorn
Jun 24, 2003 10:44 pm
... Thank you, Laros! I'll have to look up a definition of meta-gaming when I have the chance, but I think I get your gist. (I'm familiar with the term, but it...
74
D.J. Thorens
Laros_deejay
Jun 24, 2003 11:16 pm
... but ... then ... That's why I don't do that. I either wing it, have the needed notes for it already at hand or (most often) just use a system where there's...
75
keith@...
blckthorn
Jun 25, 2003 2:22 am
<<I'm not sure if you're into player empowerment, but you did say "dramatic" so...I was thinking about the whole idea of being able to change stakes. ...>> I...
76
D.J. Thorens
Laros_deejay
Jun 26, 2003 9:14 am
Commenting some problems I found in 2.5 4.4 Bidding The chapter doesn't explain how bidding Plot Points influences the outcome of an action. 4.5 Buying Success...
77
keith@...
blckthorn
Jun 26, 2003 4:22 pm
Thank you for spotting those mistakes. They slipped by me entirely. I've corrected them, and your name. *********************************** Keith W. Sears ...
78
D.J. Thorens
Laros_deejay
Jun 26, 2003 10:21 pm
I tried myself at making a character sheet. See here: http://www.math.hu-berlin.de/~friedrid/...
79
outsider_chronicles@y...
Jun 26, 2003 11:26 pm
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the outsider_chronicles group. File :...
80
keith@...
blckthorn
Jun 26, 2003 11:29 pm
Thank you very much! I hope you don't mind, but I rendered it into adobe acrobat and uploaded it to the group's files section. ...