Hi Folks! I know I've been quiet for the past few months, but I haven't been idle. I've been doing a bit of networking for one thing. I'm trying to make sure...
... Sounds like some sorta crackpot game. Why would you want to mess up your game with that nonsense? ;-) But seriously folks... ... How are you thinking of...
... From: Mike Holmes To: outsider_chronicles@yahoogroups.com Sent: Monday, September 20, 2004 5:25 PM Subject: RE: [outsider_chronicles] Luna 4.5 <<Sounds...
... Thanks for the complimentary comments about Universalis. But let's concentrate on the issue at hand... ... FATE's rule I actually mention because it's...
... From: Mike Holmes To: outsider_chronicles@yahoogroups.com Sent: Tuesday, September 21, 2004 9:55 AM Subject: RE: [outsider_chronicles] Plot Points (was...
... This could lead to competitive problems. That is, if the rule is that the GM can only place mechanical adversity in front of the PCs with plot points, then...
... of ... princess ... Oh yes.. I've already anticipated that. I know of more than just of a few players that would try to do that just to "win" the...
... It could even happen "accidentally." That is, players just might have a different opinion on how things should go, and spend a lot to get that done. The...
... have a ... that done. ... should go ... Universalis, the ... is. So ... That is very true. I will be using Plot Points for character advancement, so there...
... We're going back and forth on example methods. Leading to discovering problems with one that aren't present in another. I think you need to present the...
I'm getting excited, just reading about the progress you've made and the hopes you have for the future of Luna! Keep up the good work, Keith! ... Elle...
I thought it might help if pull back a bit from the details of this mechanic and talk about what I had in mind for Plot Points. It might help us keep on course...
I have been extremely busy, though. It doesn't mean that I have stopped working on the system, though. After mulling over Plot Points, and after considering...
Hi everyone, Besides my busy schedule, one of the main reasons updates haven't forthcoming of late is because I have been considering several new "engines" for...
Enter your vote today! A new poll has been created for the outsider_chronicles group: The Stone Idea. Good or Bad? o It's a Good Idea! o It's a Bad Idea! o...
outsider_chronicles@y...
Feb 24, 2005 2:26 pm
233
Well, after several days of silence, I'm beginning to wonder if the "diceless" stone idea may have been a bad one. And it's the worst kind of idea of all......
Actually, it was Wyrd that inspired the idea for the black and white stones. I liked the idea of there being a random element, but the player still maintaining...
... http://games.groups.yahoo.com/group/CruxCIR It's in development right now - they're just finishing up. So it might not be open to the public. Not sure. But...
... <<Hmm. See, I didn't vote, because I personally think that the question of dice/diceless isn't really relevant. That is, the only question is whether or...
... Only that the system works and feels right to those playing it, especially me. Cool. How does the stone idea feel to you? ... that it changes the question...
... Only that the system works and feels right to those playing it, especially me. <<Cool. How does the stone idea feel to you? >> I haven't been able to do a...
Okay, time for Part 2 of my letter from yesterday. Mike, after I got some sleep, I went over your notes again.. It finally became obvious to me that you...
... How about: Level - Stones Per Player* - Number of Red and Green Stones 1 - 6 - 1 2 - 8 - 2 3 - 10 - 3 *Half black and half white. So for a second level...
... How about: Level - Stones Per Player* - Number of Red and Green Stones 1 - 6 - 1 2 - 8 - 2 3 - 10 - 3 *Half black and half white. So for a second level...
Mike, After doing a little bit of thought, I've come to the conclusion that bags for each player will be better than a communal bag. I'll come out with another...
... that bags for each player will be better than a communal bag. I'll come out with another rough soon with this change, plus some of the other points you...
The following outsider_chronicles poll is now closed. Here are the final results: POLL QUESTION: The Stone Idea. Good or Bad? CHOICES AND RESULTS - It's a...
outsider_chronicles@y...
Mar 11, 2005 9:02 am
246
http://24hourrpg.com/submit/files/08_48_28_enchanted.pdf I haven't read this 24 hour game entry, but Andy mentioned that it had Poker Dice for mechanics. Not...