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211
How's the gout? And how's version 0.4? :-) Mike...
Mike Holmes
mike_c_holmes
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Jul 7, 2004
10:03 pm
212
Mike: Thank you for aking. It gives am excuse to give everyone an update report. Luna 0.4 is almost ready, and could have been done much sooner than this...
keith@...
blckthorn
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Jul 8, 2004
4:26 am
213
... Ah, you're doing his store? Cool. ... Sounds like a good timeline. Mike _________________________________________________________________ Get fast,...
Mike Holmes
mike_c_holmes
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Jul 8, 2004
3:10 pm
214
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the outsider_chronicles group. File :...
outsider_chronicles@y...
Send Email
Jul 13, 2004
3:51 am
215
Hi folks, If you have downloaded the new file, you may notice that there are some huge holes still in it. For example, the section on Conflicts still isn't...
blckthorn
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Jul 14, 2004
4:01 am
216
Hi there, yes I already have found some problems (I think) with 0.4 I want to point out. pg.6: Lower Power Level This needs some clarification I think. I am...
D.J. Thorens
Laros_deejay
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Jul 15, 2004
10:50 pm
217
Hi Folks! I know I've been quiet for the past few months, but I haven't been idle. I've been doing a bit of networking for one thing. I'm trying to make sure...
blckthorn
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Sep 20, 2004
3:47 am
218
... Sounds like some sorta crackpot game. Why would you want to mess up your game with that nonsense? ;-) But seriously folks... ... How are you thinking of...
Mike Holmes
mike_c_holmes
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Sep 20, 2004
10:28 pm
219
... From: Mike Holmes To: outsider_chronicles@yahoogroups.com Sent: Monday, September 20, 2004 5:25 PM Subject: RE: [outsider_chronicles] Luna 4.5 <<Sounds...
keith@...
blckthorn
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Sep 21, 2004
1:18 am
220
... Thanks for the complimentary comments about Universalis. But let's concentrate on the issue at hand... ... FATE's rule I actually mention because it's...
Mike Holmes
mike_c_holmes
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Sep 21, 2004
2:58 pm
221
... From: Mike Holmes To: outsider_chronicles@yahoogroups.com Sent: Tuesday, September 21, 2004 9:55 AM Subject: RE: [outsider_chronicles] Plot Points (was...
keith@...
blckthorn
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Sep 22, 2004
3:56 am
222
... This could lead to competitive problems. That is, if the rule is that the GM can only place mechanical adversity in front of the PCs with plot points, then...
Mike Holmes
mike_c_holmes
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Sep 22, 2004
1:35 pm
223
... of ... princess ... Oh yes.. I've already anticipated that. I know of more than just of a few players that would try to do that just to "win" the...
blckthorn
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Sep 24, 2004
12:32 am
224
... It could even happen "accidentally." That is, players just might have a different opinion on how things should go, and spend a lot to get that done. The...
Mike Holmes
mike_c_holmes
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Sep 24, 2004
3:57 pm
225
... have a ... that done. ... should go ... Universalis, the ... is. So ... That is very true. I will be using Plot Points for character advancement, so there...
blckthorn
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Sep 25, 2004
8:01 am
226
... We're going back and forth on example methods. Leading to discovering problems with one that aren't present in another. I think you need to present the...
Mike Holmes
mike_c_holmes
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Sep 25, 2004
5:33 pm
227
I'm getting excited, just reading about the progress you've made and the hopes you have for the future of Luna! Keep up the good work, Keith! ... Elle...
imawritertoo@...
ellenrae422
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Sep 25, 2004
6:25 pm
228
I thought it might help if pull back a bit from the details of this mechanic and talk about what I had in mind for Plot Points. It might help us keep on course...
blckthorn
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Sep 26, 2004
2:48 am
229
I have been extremely busy, though. It doesn't mean that I have stopped working on the system, though. After mulling over Plot Points, and after considering...
blckthorn
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Jan 18, 2005
6:05 am
230
... Can a player raise a Success by taking up more bad karma for it? And I would give the GM a veto over the chances to pay off bad karma. D....
D.J. Thorens
Laros_deejay
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Jan 23, 2005
4:39 pm
231
Hi everyone, Besides my busy schedule, one of the main reasons updates haven't forthcoming of late is because I have been considering several new "engines" for...
blckthorn
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Feb 20, 2005
9:14 pm
232
Enter your vote today! A new poll has been created for the outsider_chronicles group: The Stone Idea. Good or Bad? o It's a Good Idea! o It's a Bad Idea! o...
outsider_chronicles@y...
Send Email
Feb 24, 2005
2:26 pm
233
Well, after several days of silence, I'm beginning to wonder if the "diceless" stone idea may have been a bad one. And it's the worst kind of idea of all......
blckthorn
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Feb 24, 2005
2:36 pm
234
Sorry, Keith, just took a few days to get around to this. The first thing that I'd say is that it sounds quite a bit like Wyrd by Scott Knipe:...
Mike Holmes
mike_c_holmes
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Feb 25, 2005
6:56 pm
235
Actually, it was Wyrd that inspired the idea for the black and white stones. I liked the idea of there being a random element, but the player still maintaining...
Keith W. Sears
blckthorn
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Feb 26, 2005
2:46 am
236
... http://games.groups.yahoo.com/group/CruxCIR It's in development right now - they're just finishing up. So it might not be open to the public. Not sure. But...
Mike Holmes
mike_c_holmes
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Feb 28, 2005
5:53 pm
237
... <<Hmm. See, I didn't vote, because I personally think that the question of dice/diceless isn't really relevant. That is, the only question is whether or...
Keith W. Sears
blckthorn
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Mar 1, 2005
5:06 am
238
... Only that the system works and feels right to those playing it, especially me. Cool. How does the stone idea feel to you? ... that it changes the question...
Mike Holmes
mike_c_holmes
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Mar 1, 2005
4:40 pm
239
... Only that the system works and feels right to those playing it, especially me. <<Cool. How does the stone idea feel to you? >> I haven't been able to do a...
Keith W. Sears
blckthorn
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Mar 2, 2005
4:38 am
240
Okay, time for Part 2 of my letter from yesterday. Mike, after I got some sleep, I went over your notes again.. It finally became obvious to me that you...
Keith W. Sears
blckthorn
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Mar 3, 2005
5:44 am
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