A big yahoo goes out to philocube who has found a copy of the article that we have been seeking. Workable versions are now posted to the DQ- rules list and...
It looks like I am finally going to make a run at writing my long dreamed of DQ computer aid program. Do not ask why this has taken so long or what is...
Well I'm certainly interested in it but as for deciding whether or not you charge for it I will just say that there is pretty much no chance of me paying for...
Fair enough. If you want a hand with the coding, let me know. All the best, Lev ... http://advision.webevents.yahoo.com/mailbeta/features_spam.html ... ...
It sounds great. Barring legal quandaries, I'd likely be willing to contribute/beta test. K64 ... so ... am ... of ... on ... to ... them ... crumbs ... part ...
After a couple of weeks of being ill and getting caught up (twice each!!) I am back to the programming grindstone. I am adding data entry robustness features...
... I don't see any need for multple entries of the same creature. I can see being able to flag a creature as playable character race though so maybe you...
Thanks for the response. Naturally they brought up the need for a little more information. ... The creature and character/NPC databases are separate. The...
... I was specifically responding to your example of duplicate entries into the Creature Database. (Or at least that is how I read your example.) You gave as...
Way back when there was an unpublished suppliment by Steve Jackson called 'the world of dragonquest' where he did try to go into detail about mana rich and...
Many years ago now I started my 'champions gm helper program' for self-amusement and my own use. At one point I was running more DQ than champions, so I added...
Thanks for all that. Sounds like we had similar ideas 'back in the day'. My successful programs include a Car Wars impulse tracker and a Star Fleet Battles...
I am working on rewriting and rebalancing many of the skills of DragonQuest. There are a few areas in Alchemy that are not expanded upon within the rules, and...
Hi all, I just wanted to inform you that I am setting up an oldschool-oriented message board and have created a specific DragonQuest section for it, since DQ...
Hullo, folks, After a somewhat long, lengthy absence, I am back on the DRAGONQUEST mailing list, although I see it is very quiet, almost dead around here. So,...
Well John, you missed a big kerfflufle at dq-rules. Some people took umbrage at a recent review at RPGnet. It was all a bit juvenile. other than that, nice...
Humm, might as well delurk myself. I've been pretty damned busy and I only read through that flamewar because this post intrigued me. I didn't mind the actual...
... Well, let's try to look at it rationally (or at least give it a good shot). 1) John Garcia's art. Not especially fantastic, and certainly not enough of it...
Lev, Didn't you state that my opinion was categorally "wrong".I still disagree on some points, but the vast majority I agreed with you. My main argument is...
Since this debate seems to be reviving again, I'll take a stab at it. Lev-- 1) I don't disagree with the issue of the art. I don't really give much of a damn...
... I personally cannot stand games with an intellegence stat. A player is unable to play a character smarter than themselves no matter how hard they try and...
Mandos Mitchinson
mandos@...
Mar 19, 2007 7:30 am
2796
... I said your opinion on shields was categorically wrong, but it wasn't a mere matter of taste, but rather an empirical issue. An untrained person will ...
... This simply isn't true. GM: OK, the message scroll appears to encrypted. Player: Hmmm, I have an Intelligence of 23. Can I figure it out? [The player in...
I like DQ because it has No INT stat. I also like the PC is cheap to develop. I see it as just about the most important stat as it shows how the character is...