Other than the in-game cost of materials, what would keep a shaper from having, say, a hundred golems? Most of my stuff is in storage at this time, so I...
Agreed; R&S golems are *the* problem, given their high PER and MA and ability to follow "intent" rather than the "letter" of commands. Coordinating large...
There is no von Neumann problem as the R&S Golems cannot use rituals. They may be imbued with "Ranks of any spells, talents, skills, weapon ability, or ...
My Group has effectively neutered R&S golems by taking away their MA and thus their magic wielding capacity. They felt like they were no longer a problem after...
That would certainly do it. The von Neumann problem would be solved and they wouldn't be able to "self-heal" through the spell of mending, thus practically...
hmm. I think I'll just impose that the "nature" of the magic is such that a r&s golem may not have a golem of his own, and that a shaper may have only one of...
My group doesn't define MA as Intelligence, merely Magical Aptitude. Skills should still be able to be learned, but no magical talents, spells, rituals, or ...
Hi Mark, Are there any other examples of creatures with 0 MA learning skills? I can't think of one off the top of my head. The relationship between MA/PER can...
I've known Doug Thorpe for many years; he ran two great game stores in Perth (Military Simulations and then Valhalla). But sometimes he pushes the envelope. ...
Hello all, I am sorry, but I have to ask: ;-) Any news on that Red Age ropleplaying game that's in the making? Salivating for some details... Yours, Rafael...
Hi Everybody, That question came up early in DQ's release as well. Eric Goldberg and Greg Costikyan were of the opinion that players provided their own...
Still working my way through the game world (yes, setting first, rules second). Have written about 10K words so far, including all the things that makes a GMs...
Hi Lev, Of course I would like to join! :-) I have no idea if I can be of any help, however, though I wouldd absolutely enjoy to see this project growing from...
Heck with only 3 Ft they aren't even particularly useful as mages. They throw one useful Special Knowledge or 2 General Knowledge and they are done for a...
Here is one of the combos that killed the R&S golems in our campaign setting: In our campaign setting, Mages do not get MR from their own Backfires. A shaper...
I don't encourage Shaping as a PC college, but I don't prevent them if they wish to do so. As for R&S Death Squads, there is a simple "rule" in my campaign,...
Each DM has a different feel to their game, but there usually comes a point when the safeties should be released. In the DQ campaign setting I mentioned, both...
some thoughts on 'golem squad' type ideas.. (might not be well developed, since i didn't even proofread, but may be of use as 'food for thought') ~~edit - i...
Personally I think an 'arms race' leading to 'mutually assured destruction' is a poor solution to a spell which has a power-gamer problem. I think reworking...
I agree on needing to rework the spell / ritual. especially whedn the exp mult and overall component costs to the PC / NPC do not reflect something that has...
Well, doesn't that depend on how you define the problem? What if the problem is munchkinism and not the ruleset at all? I don't see a problem with a game...
Whilst it is true that arms races are a normal historical progression, if one was to apply the DQ rules as they are writ, then every DQ world would have to...
Right, so you wouldn't play with a group of people who would do this. Problem solved. I notice that DQ doesn't include rules for firearms, though they would...
... As has been discussed on this list previously, yes, of course. And there is the Grenado. ... Well, GURPS is hard to abuse as a simulationist game because...
Sorry, I don't have my rules handy, but I seem to recall a connection between population and mana available for spells. There was a discussion some time back...
At the end of the day it is the GMs that let the players do these things. My shapers have always voluntarily limited themselves in the number of R&S Golems...
Hi Jim, "I'll agree to disagree with you on these points and just move on." Oh, I'm not going to let you go that easily! ;-) 1. Connection between population...