... and shields list that would put all of the aforementioned things in one, single reference. I've included everything from 1st, 2nd and 3rd Editions and Poor...
... and seeing the comments especially on pole weapons, I am reassessing what to do with them. Most people seemed to agree that the general rank limit of 5 was...
... desribed in the rules are a joke. The medieval and renaissance era heavy crossbows were designed to punch through plate armor with fatal results, and they...
... was. Now these vanished armor types are making a comeback, and there ... from 2nd Ed) ... addition) ... lot of different types and get same protection, but...
<major snippage> Nice points raised Esko. Im pretty sure when we first played 1st edition with gave each armour a different rating against A, B and C type...
... *stunned look* This is where I'd really need to use the shock smiley from stardestroyer.net, too bad the mailing list format doesn't support it... Okay,...
... Please call me Edi. While Esko is my real name, it just weirds me out when people use that online. Besides, Edi is a nickname I got from some of my friends...
... Sorry, my mistake in crediting the wrong person. ... That would be nice. The problem is that DQ doesn't really have a specific called shot system, where...
... no problem, Looking back I think John saw the demo too ... loss ... specific called shot system, where this sort of thing would come into play. Something...
... do ... Office is preferable, I use that whenever possible, because I detest Microsoft and wouldn't want to use pirated software in any case (I've got a...
Edi and others, this discussion of Ancient/Medieval armor/weapons and other discussions here has rekindled my interest in DQ again. I'd be interested in...
Hi There, My name is Steven Ross, I'm a new DQ GM. Just this last Sunday I started creating characters with my players. However, in the course of character ...
... The max range of a long bow (volley fire) was about 300 yards or 900 feet. Divided by 5, that would be '180' in DQ speak. From what I've seen of most...
... My group always followed the book. Thus, every character started out with two skills at Rank 8 (Speak Common + R/W Common if human or Speak [racial...
D. Cameron King
monarchy2000@...
Sep 2, 2003 12:01 am
1255
... [snip] ... Well, I got my hands on it several years ago, and a good thing I did, because it vanished from their site not long after. The document I'm...
... The question of helmets is an vexed one. As you say, the system is not really set up for hit location mechanics. Adding such would seriously complicate...
... In our campaigns, we also followed the rule that everone spoke Common at Rank 8, and their native tongue at Rank 8 if it wasn't Common. As far as the book...
... Indeed. I've always assumed that if somebody is wearing chain mail, they will have the coif also. I suppose same could be assumed of all the other armors...
... I've tried a hit location system and it is silly ... The option I have gone for is to add to protection for all hits in my house rules. I spent a long...
... Most probably. ... I've already got the 2nd Edition pdf, two versions of it, actually, so no problem on that account. It's the house rules I'd be...
On Mon, 1 Sep 2003 23:25:13 -0700 (PDT), Steven Wiles ... Um, actually it *does* say so; Rule [49] says "A human or shape-changer can read and write in Common...
... incomplete. Where did you get the pdfs from? was it http://groups.yahoo.com/group/Dragonquestfiles/files/ If so, as far as I can tell, the book is...
Hullo, Don, ... Go right ahead. :) No major change, just a bit of color I put in my campaign. I let ... I rather like this...and it works nicely for...
Hullo, Keith, ... Thanks for the information, Keith. Much obliged. :) Out of curiosity, do you know if the folks who created these spells used the rules from...
Hullo, Steve, ... I wouldn't have called them "problems", just minor setbacks. :) ... Agreed. :) ... And still collectible. :) ... When we were looking through...
Hullo, Bruce, ... Yep, that's how I approached the game at first. ... Nor do I. That particular rule really bugged me somewhat, simply because I always found...
Hullo, Deven, ... Nice to see that someone else didn't get away from the rules in regards to increasing levels, and used the language stuff for that purpose....
Hullo, folks, I'm generating a character for Steve's campaign, and was wondering if anyone can help with some information. Has anyone got the stats on costs...
Hullo, Steven, ... More than welcome - just giving an honest opinion on what you wrote. :) ... Yep, will do. Been saving messages out the wazoo for some time ...
Hullo, Cameron, ... Ah, thanks for clarifying that for me, Cameron. I thought I was losing my mind for a moment there. There have been so many posts and ...