Below is my script...it is supposed to function on a gate guard, who's job it is to open and close the gate at the appointed time. However, in my beta port,...
... Woo! How about change it to a load trigger? ... While (1) ... Done Or wait until the next version of dg_scripts, Because I believe it may have a time...
... Well, that MIGHT work...but The gate guard mobs are flagged NO_KILL and basically only load on boot. So they would get thrown into the while/wait loop at...
... It will work. And um.. Below is a mailer script I whipped up when I should have been working. What it does after 100 loops of the previous script is give a...
Hi, I am running circle-3.1 with heavily modified code. I have OasisOLC 2.0.6 and DG Scripts 1.0.13. I have recently run into a problem with my DG Scripts -...
... From: "Cowboy013" ... Well here's a couple of suggestions: Add a small dummy function somewhere: void dummy (void) { int i = 1; } and place a call to dummy...
Quoting Cowboy013 <Cowboy013@...>: (You did do the obvious things like check the logs for errors? I tend to do that, and miss completely that the server...
First off I have to say I've gone through a lot of trouble just to incorporate DG into my mud. But once I'm done it will be well worth the change. DG Version...
... From: "Youd have to ask." ... Actually no.. I discovered this when making the next pach (which is currently at alfa-testing). I forgot to change it. Simple...
For a room trigger, which should I set the trigger in? Zedit or Redit? It allows me to set them in both. Also, I think I might be having a problem with dg...
... From: "Youd have to ask." ... I suggest using Redit. Using Zedit will re-assign the trigger on each zone reset, resulting in a long list of similar...
... I ... is ... changed ... contains ... Think I might have narrowed it down quite a bit. Spoke to Rumble and he got my brain back on track. I'm having...
... From: "Youd have to ask." ... From: "Scott Meisenholder" ... segment ... number ... Ack, that is what (I) get from having other patches installed when...
... instead. ... Worked like a charm..I'll be seeing you on TBA more often. Time to crunch on learning triggers :P Even if I didn't have your patched code in...
Hi, I looked in the tutorial but couldnt find an exact answer to what I was looking for. Is it possible for an object to use the attach command in a script, to...
Hi, From what I understand in the readme files included with the script packages, players can have variables stored to them. Also included in the readme is...
... script ... player ... seperate ... them 'locally', ... a ... HELP REMOTE on tba or the trig.hlp on Welcor's download page. REMOTE Usage: remote <variable>...
Thanks for the reply, Remote seems to work fine, that is what I have been using so far, and it shows up when you stat the player: Global Variables: ...
... player quits and returns, they have no Global Variables attached to them. ... What version of DG are you using? Is the variable file for the player ever...
... From: "B. Grantham" ... Check if the file is created (lib/plrvars/X-X/X.mem). If it isn't, make sure you have a call to save_char_vars() in save_char() in ...
Thanks Welcor, that was the solution - They were never being saved to the file, the call to save_char_vars fixed it right up. Thanks for all the help, Cb ... ...
I've been working on my mud for some time now. I compile and run it on my own machine (windows xp). I just recently found a linux host and need to figure out...
I have a script that loads a mob under certain circumstances. What I want to do is when the zone resets is have the mob purges. The first step was to create a...
Try this: If %findmob.<room vnum>(<mob vnum>)% %purge% <mobname> else return 0 end ... From: Ken Ray [mailto:kenr86@...] Sent: Sunday, March 27, 2005...
Findmob and Findobj may have come with pl13, I forget. TBA example below. I have not tried a loop to check multiple rooms. I did have problems with matching...
I tried that as well: 500H 100M 82V > look [ 2898] [TRIG] The Old Crypts [ DARK INDOORS NO_TRACK UNDERGROUND ] [ City ] You are in a dusty stone chamber, large...
"If %findmob.self(2863)%" I've noticed .self doesn't work. Try the actual vnum. %findmob.#(2863)% Rumble The Builders Academy builderacademy.net 9091 [Non-text...