Hello everybody! Some while back i got this trigger from this mailinglist. It really got me interested and ive been working on it since that time. It doesnt...
Pascal Tielkens
phmtielkens@...
Jun 15, 2004 11:19 pm
634
... From: "Pascal Tielkens" <phmtielkens@...> To: <dg_scripts@yahoogroups.com> Sent: Wednesday, June 16, 2004 1:17 AM Subject: [DG_SCRIPTS] Locking...
I am not sure if this is at all possible with the current DG code, but if it isn't I think it would be a very useful addition. What I want is a script that...
molly.4d
molly.4d@...
Jun 27, 2004 6:48 am
636
... It already does depending on your trigedit version object variable: contents - Gives the first object in a container. TSTAT 32 Name: 'Mob Checks...
... Från: "Nate" <groups@...> Till: <dg_scripts@yahoogroups.com> Skickat: den 27 juni 2004 14:52 Ämne: [DG_SCRIPTS] Re: container script? ... ...
molly.4d
molly.4d@...
Jun 28, 2004 7:25 am
638
... hopefully you have the help files and example trigs that comes with trigedit now. help trig-type help trigedit-obj-give TRIGEDIT-OBJ-GIVE Activated when a...
_________________________________________________________________ MSN Hotmail, o maior webmail do Brasil. http://www.hotmail.com [Non-text portions of this...
... From: "fabricio costa" Subject: [DG_SCRIPTS] %actor% is not working with player, why? Well, it's hard to tell, really, with the amount of information...
Sorry about the text... i think i forgot to retype it when i sent the email ... I'm not using with hassle on and not even invisible, my version in the last one...
Thanks very much welcor... It was missing the following line inside nany: add_to_lookup_table(GET_ID(d->character), (void *)d->character); I just added it and...
Well, i'm a little bit stupid, so i need people help again, but now is just to create a trigger. I need an object trigger, that works every 13 seconds (random)...
So i here from some of my builders, that the builders academy has version 1.0.14 and keep asking me for some of the functions of this upgrade. When might this...
... From: "scmeis1" <scmeis1@...> To: <dg_scripts@yahoogroups.com> Sent: Sunday, September 05, 2004 2:46 AM Subject: [DG_SCRIPTS] New version?? ... As...
... From: "fabricio costa" ... just ... work... A lot of the triggers in the distributions example 0.trg file use random type triggers to do what you want. he...
One of my builders noticed high IDnums on mobs and rooms, is this normal? Here is some output. I noticed that the comment next to the line "long id" for both...
... <-- cut --> ... Ahh, ok. I guess I need to spend some time reading through these files! :) Thanks for the help and I look forward to new DG goodness :) ...
Sorry about the nagging, but... The GIVE trigger doesn't help for what I need either. It obviously has to be set on the object that is put into the container....
molly.4d
molly.4d@...
Sep 17, 2004 10:42 pm
652
Ok, one of my builders put in a command for a room. The room is an old wooden bridge, and the script just puts an echo that it creaks or something every so ...
... From: "Gilean of the Void" ... This is intended behaviour. When you add a trigger entry in zedit, it is added on every zone reset. This can be very useful...
I'm currently running Circle 3.17 MSVC which is a Windows based installed verison by Jason Yarber. It contains circle3.0bpl17, oasisolc 2.0 I'm looking for a...
How far through the customisation of the syetm are you? Maybe downloading the latest buddha or sun tzu Circle package pack would be a better idea if you are...
Below is my script...it is supposed to function on a gate guard, who's job it is to open and close the gate at the appointed time. However, in my beta port,...
... Woo! How about change it to a load trigger? ... While (1) ... Done Or wait until the next version of dg_scripts, Because I believe it may have a time...
... Well, that MIGHT work...but The gate guard mobs are flagged NO_KILL and basically only load on boot. So they would get thrown into the while/wait loop at...
... It will work. And um.. Below is a mailer script I whipped up when I should have been working. What it does after 100 loops of the previous script is give a...
Hi, I am running circle-3.1 with heavily modified code. I have OasisOLC 2.0.6 and DG Scripts 1.0.13. I have recently run into a problem with my DG Scripts -...
... From: "Cowboy013" ... Well here's a couple of suggestions: Add a small dummy function somewhere: void dummy (void) { int i = 1; } and place a call to dummy...
Quoting Cowboy013 <Cowboy013@...>: (You did do the obvious things like check the logs for errors? I tend to do that, and miss completely that the server...