Search the web
Sign In
New User? Sign Up
dg_scripts · DG scripts
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 58 - 87 of 791   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
58
Just curious if anyone has taken the time to put together any sort of tutorials for DG Scripts? I have spent quite a bit of time on the couple web links I...
grim_philosopher
grim_philoso...
Offline Send Email
Dec 17, 2001
11:49 pm
59
Check out my pages at http://welcor.n3.net/ I got some of it from Mark A. Heilperns old site (the link below), but I've added quite a lot of example scripts. ...
Welcor
welcor_of_cr...
Offline Send Email
Dec 17, 2001
11:56 pm
60
I guess the bigges think for me with not posting much is because the only time that i use this list is when i run into trouble on something. What a great...
j0217995
Offline Send Email
Dec 19, 2001
12:09 pm
61
... The link below will take you to the main page for the dg_scripts mailing list. Here, you'll see that the list is 'A mailing list/discussion forum dedicated...
Welcor
welcor_of_cr...
Offline Send Email
Dec 19, 2001
12:22 pm
62
NatureTo Life Immortal Hello this is Xara Eleni ***smile and wave*** I am working on a quest zone and I am having some trouble trying to design a Death Trap...
Xara Eleni R. Pascha
sobrinha39
Offline Send Email
Jan 18, 2002
12:24 pm
63
Here's something for you guys. One of the things I did was increase the level of integration between DG and Circle. For an example I'll have the game itself...
Cris Jacobin
jacobinc@...
Send Email
Jan 18, 2002
12:24 pm
64
NatureTo Life Immortal My blueprint and first January report is now online. You may see it at http://ca.geocities.com/ibisxara/black/eleni/build/ The Eternal...
Xara Eleni R. Pascha
sobrinha39
Offline Send Email
Jan 18, 2002
12:24 pm
65
Thankyou so much, I have no coding ability, but script like the devil. The more functions the better. do you have one for perhapes accessing the vnums of...
Mordecai
soulstario@...
Send Email
Jan 18, 2002
10:20 pm
66
I'm no big script expert, but this one should be pretty easy. First make a wear script for the cockroach wings that sets a remote flag on the player. if...
molly.4d
molly.4d@...
Send Email
Jan 18, 2002
11:44 pm
67
I'm having some problems with some hit percent triggers. When the mob hit points fall bellow a certain percent the trigger fires loading a new mob. A sort of...
j0217995
Offline Send Email
Mar 6, 2002
11:26 am
68
Here's another one if (%actor.room% != 31444) halt end %echo% %self.name% begins to lose his grip on the lights! wait 1 %echo% %self.name% grabs ahold of you,...
j0217995
Offline Send Email
Mar 6, 2002
11:26 am
69
Looks like I'm loading up the list with some questions.... Let me give you all another one. I don't know even who is all on it anymore but away it goes. :) I...
j0217995
Offline Send Email
Mar 7, 2002
5:00 am
70
Ah, the good old times... I'll never forget the first helper script I made. When me and my partner play-tested the script, the mob cried out to his father for...
molly.4d
molly.4d@...
Send Email
Mar 7, 2002
9:19 am
71
Use mgoto instead. I think that is the command =) So, wait 1 %teleport% %actor% 31441 wait 1 mgoto 31441 Or why not just load the mob in the new room? 31441....
Linus Nordling
leper@...
Send Email
Mar 7, 2002
9:19 am
72
... From: "j0217995" <j0217995@...> ... Ouch - that's some huge trigger... but the problem should be quite easily overcome. (I've stripped it a bit, so...
Welcor
welcor_of_cr...
Offline Send Email
Mar 7, 2002
10:42 am
73
I guess three different act triggers and a counter on a mob or the room itself could check that you put the right thing in the right container. (The only...
molly.4d
molly.4d@...
Send Email
Mar 8, 2002
12:26 pm
74
Thanks Welcor and all, You all came in and saved my day... I figured it was something easy and I had just stared at it way too long and was going crazy and...
j0217995
Offline Send Email
Mar 8, 2002
12:26 pm
75
... Here's the solution you want. Trigger will fire then detach itself. Place it directly before the conditional for halt itself. else if (!strn_cmp(cmd,...
Cris Jacobin
jacobinc@...
Send Email
Mar 8, 2002
12:28 pm
76
... From: "molly.4d" <molly.4d@...> <snip> %load% mob 1838 %force <helper.name> kill %actor.name% set load_helper 1 <snip> And in the thread "Container...
Welcor
welcor_of_cr...
Offline Send Email
Mar 8, 2002
12:37 pm
77
has anyone patched the latest circle with DG scripts ?? ... From: Welcor [mailto:welcor@...] Sent: Friday, March 08, 2002 2:38 PM To:...
Peter Babcock
peterb@...
Send Email
Mar 11, 2002
11:04 am
78
... Not yet, sorry. But you can get a bpl 19 version on this lists home page : http://groups.yahoo.com/group/dg_scripts I'm currently updating the code to next...
welcor_of_cruelworld
welcor_of_cr...
Offline Send Email
Mar 11, 2002
11:08 am
79
Rough estimation of when the new dg code is going to be implimented? -Jamie [Non-text portions of this message have been removed]...
Mordecai
soulstario@...
Send Email
Apr 12, 2002
10:01 pm
80
Oddly enough I have tryed for several months, on and off, to get DG_script to do simple math. Here is the scenerio. I have a taxman and like all taxmen he...
smkcld
Offline Send Email
Apr 14, 2002
10:22 pm
81
... <snip> ... <snip> dg scripts does not (currently)[1] handle in line math. The above can be accomplished like this instead: eval returnval %amount%-500000 ...
welcor_of_cruelworld
welcor_of_cr...
Offline Send Email
Apr 14, 2002
10:53 pm
82
Hmm...Let me see.. if %actor.canbeseen% mkill %actor.name% end No!! Doesn't work! if (%people.32052% = 0) halt else mkill %actor.name% end No!! Doesn't work! ...
smkcld
Offline Send Email
May 12, 2002
12:04 pm
83
... From: "smkcld" <smkcld@...> ... Because the script doesn't check the room.. ... Because you need to use == to check for equality, and the script ...
Welcor
welcor_of_cr...
Offline Send Email
May 12, 2002
12:21 pm
84
I've run into the same kind of problems some time ago Many times it's because the trigger fires before the actor is even in the room. so what i did was to take...
Christian Ejlertsen
macane99
Offline Send Email
May 12, 2002
12:42 pm
85
... Thanks so much, I have no idea what I'd do without this group! Well, I suppose the more examples out available the easier it will be for the next newbie to...
smkcld
Offline Send Email
May 14, 2002
11:26 am
86
Don't ask me how or why... I had tryed and tryed to get this silly trigger to work. This morning I refused to even look at it I was so fed up. This afternoon I...
smkcld
Offline Send Email
May 14, 2002
11:12 pm
87
Hi i need alittle help with fight triggers. basically how to find out other then the actor and self are in a room. I am trying to make an auto load and assist...
scmeis1
Offline Send Email
May 16, 2002
7:24 am
Messages 58 - 87 of 791   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help