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Messages 534 - 563 of 791   Oldest  |  < Older  |  Newer >  |  Newest
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534
http://dgscripts.n3.net and http://welcor.n3.net now both work again. Sorry about any inconvenience. Welcor...
Welcor
welcor_of_cr...
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Dec 3, 2003
12:57 am
535
I am on an upgraded version of dgscripts pl 11 but i didn't like the new tlist, i like to keep things semi basic. Here's the current code. if...
Sam
triforia
Offline Send Email
Dec 10, 2003
2:33 pm
536
... From: "Sam" ... + char trgtypes[256]; ... if (trig_index[nr]->vnum >= first) { len += snprintf(buf + len, sizeof(buf) - len, -...
Thomas Arp
welcor_of_cr...
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Dec 11, 2003
4:54 am
537
I and my coder of this mud are having problems with the color. every time my script trys to echo a mob name, that contains color, it somes out something like...
Blitz
blitz_alderisio
Offline Send Email
Dec 11, 2003
8:08 am
538
yep, just put a backslash infront of it! if you color code is & for example, do \&blah and it will stop the color code from being fucked! huzzah@! ... From:...
Jamie Nelson
mordecai4d
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Dec 11, 2003
8:29 am
539
Are there any plans to add a variable like this or a current work around for a trig to determine what position an actor is? I'm working on an area when if a...
Nathan R. Sharp
nathan_sharp
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Dec 13, 2003
10:28 pm
540
Are there any plans to add a variable like this or a current work around for a trig to determine what position an actor is? I'm working on an area when if a...
Christian Ejlertsen
macane99
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Dec 13, 2003
11:38 pm
541
Thanks! I'll get my poor overworked coding staff to put it in for me. I'm dangerous enough with scripts so I don't even go near the code. Tylendel ... ===== ...
Nathan R. Sharp
nathan_sharp
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Dec 14, 2003
2:58 am
542
... (CC'ing to the DG Scripts mailing list to see if anyone on that list knows the status of the web site). Hmm. that url looks correct, but it doesn't respond...
Iain E. Davis
feaelin
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Dec 20, 2003
11:51 pm
543
... Welcor's Homepage: http://welcor.n3.net Alternate: http://cruelworld.dune.net/ Rumble The Builder's Academy enigma.dune.net 9091 [Non-text portions of this...
Nate Winters
wintersn.geo
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Dec 21, 2003
3:10 am
544
I dont know if this has been posted before but I just installed the new dg scripts with oasis 2.0.6 into 3.1 circle. when it compiled dg_triggers.c it gives a...
wspascoe02
Offline Send Email
Dec 22, 2003
3:57 am
545
... From: wspascoe02 [mailto:wspascoe02@...] Sent: 22. december 2003 04:58 To: dg_scripts@yahoogroups.com Subject: [DG_SCRIPTS] dg pl 11 I dont know if...
Christian Ejlertsen
macane99
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Dec 22, 2003
7:41 am
546
... If you're talking about the repeated warning (not error) that looks like this: dereferencing type-punned pointer will break strict-aliasing rules That has...
The Fungi
crawlingchao...
Online Now Send Email
Dec 22, 2003
3:34 pm
547
... thankyou that was the error(I mean warning). Im sorry for the incomplete post. Im really fustrated working on some other problems with this mud code....
William Pascoe
wspascoe02
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Dec 22, 2003
7:56 pm
548
Ok this might be a little late, but I've copied and pasted this into a trigger and when I spin it works all up to the payoff. Here's what the player sees: The...
Jonathan Jesse
j0217995
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Dec 26, 2003
11:38 pm
549
Woot! i am pleased to see ohers using the doubble parsing tecnique as in ... set var1 hello set var2 hi eval say %%var%random.2%%% say %say% ... Also, in next...
Jamie Nelson
mordecai4d
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Dec 27, 2003
1:16 am
550
I am trying to set up a trigger such that when a person leaves a room, the mob (if he is still in the room) will say something. Clearly, I would like the mob...
Ken Ray
kenr86
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Dec 31, 2003
2:23 am
551
... Ignore my post - I re-read the instructions about "Narg". Once I set the trigger to 100% chance of running, it worked. Funny that....
Ken Ray
kenr86
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Dec 31, 2003
2:36 am
552
If you have scripts that use door commands, to open or shut doors or change the doors names or keys. Remember that if a door is changes by a script, and the...
Jamie Nelson
mordecai4d
Offline Send Email
Jan 11, 2004
8:12 am
553
... Från: "Jamie Nelson" <mordecai@...> Till: <dg_scripts@yahoogroups.com> Skickat: den 11 januari 2004 09:14 Ämne: [DG_SCRIPTS] Note About door...
molly.4d
molly.4d@...
Send Email
Jan 11, 2004
9:40 pm
554
I have a question that is seemingly simple. All I want is a script that makes a mob say 'Good morning!' if it is morning, and 'Good evening!' if it is evening....
molly.4d
molly.4d@...
Send Email
Jan 12, 2004
9:35 am
555
if %time.hour% > 12 say good evening! else say Good Morning! end ... From: molly.4d [mailto:molly.4d@...] Sent: Monday, January 12, 2004 10:35 PM To:...
Jamie Nelson
mordecai4d
Offline Send Email
Jan 12, 2004
9:54 am
556
... change ... Not only does the door change stay if the zone is saved by a builder. If the game happens to reboot or crash while the change is in effect, it...
Christian Ejlertsen
macane99
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Jan 12, 2004
3:07 pm
557
Yo, One of my builders keeps having the triggers in his zone doubbling up on the trigger index. I will show you an example below, sory for the large text...
Jamie Nelson
mordecai4d
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Jan 17, 2004
1:00 pm
558
... From: "Jamie Nelson" ... the ... edit lib/world/trg/index and remove the duplicate 46.trg line. That should fix it. If not, make sure 46.* is only present...
Welcor
welcor_of_cr...
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Jan 18, 2004
12:11 am
559
... Woah, so many doubled up index lines. How is this preventable? [Non-text portions of this message have been removed]...
Jamie Nelson
mordecai4d
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Jan 18, 2004
12:26 am
560
... Well, i havent prevented the duplications, but i have stopped them affecting the mud. in db.c void index_boot(int mode) --snip char buf2[MAX_INPUT_LENGTH];...
Jamie Nelson
mordecai4d
Offline Send Email
Jan 18, 2004
1:22 am
561
... From: "Jamie Nelson" ... affecting ... I've only noticed the problem twice. Neither time was there any indication of why the duplication happened -...
Welcor
welcor_of_cr...
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Jan 18, 2004
10:37 pm
562
I am wanting to set a room trigger that will lock and unlock a door based on the time of day. Here is what I have done: %echo% %time.hour% Grate is %south%. ...
Ken Ray
kenr86
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Jan 24, 2004
3:38 pm
563
... From: "Ken Ray" ... This should probably be %self.south% if it's room 3200 this trigger is attached to. ... Exactly. %room.south% and %self.south% return...
Welcor
welcor_of_cr...
Offline Send Email
Jan 24, 2004
4:57 pm
Messages 534 - 563 of 791   Oldest  |  < Older  |  Newer >  |  Newest
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