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Messages 521 - 550 of 791   Oldest  |  < Older  |  Newer >  |  Newest
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521
I found that in my room variables i couldnt get contents. If anyone else doesn't have contents... add this after the vnum variable... else if (!str_cmp(field,...
Jamie
mordecai4d
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Nov 2, 2003
8:50 am
522
Howdy folks, Have any of you done any gambling scripts that they would like to share? I was looking for a blackjack script in particular, but would love to...
keeper1963
Offline Send Email
Nov 10, 2003
2:23 am
523
hey. I have a blackjack script that runs. it shuffles cards, deals. etc.. Contact me, or connect up to 4dimensions.org port 6000 and ask for mordecai ciao ... ...
Jamie Nelson
mordecai4d
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Nov 10, 2003
6:27 am
524
I haven’t tried blackjack yet, but here is a pretty cool roulette script I did. The three scripts that follow are needed in order for it to work, if anyone...
Meyekul
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Nov 10, 2003
2:33 pm
525
I have a problem with the 'wdamage' command. The script looks something like this: Name: 'Pipe Damage', VNum: [ 8199], RNum: [ 42] Trigger Intended...
Noj Athon
serratia9
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Nov 22, 2003
10:10 pm
526
... From: Noj Athon [mailto:icemagicgm@...] ... Would help to know what version of dg_scripts you are using. %damage% %actor% # should work fine if you...
Nate Winters
wintersn.geo
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Nov 23, 2003
1:25 am
527
From my uunderstanding, Rooms cannot target actor unless dedfined as: eval actor %self.people% Also... random script cannot target actors.... that are...
Tasis
blitz_alderisio
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Nov 23, 2003
1:47 am
528
... From: Tasis [mailto:Blitz_alderisio@...] ... i suggest.... ... Yeah, my misake. I assumed it was an enter trigger and didn't bother reading it. All...
Nate Winters
wintersn.geo
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Nov 23, 2003
3:14 pm
529
Now, before I go to the main Circle development mailing list and possibly show my great stupidity, I think there may be a bug in the changes dg_scripts makes...
Ken Ray
kenr86
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Nov 26, 2003
5:14 pm
530
Thank you for your previous suggestions. While they seem to work smaller scripts, I am having a hard time having them work for harder ones. My problem is...
Noj Athon
serratia9
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Nov 28, 2003
4:33 am
531
firstly, you have it on a MOB ENTRY trigger. That has no actors. Change it to a MOB GREET trigger. And keep the same script, it should work fine on that first...
Jamie Nelson
mordecai4d
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Nov 28, 2003
4:43 am
532
is it only me, or is there a problem with the main DG Scripts web page?...
Ken Ray
kenr86
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Nov 29, 2003
11:09 pm
533
Message 13 : Sat Nov 29 (Welcor) :: temporary script website adress change Until the web forwarding service kicks back in, the adress dgscripts.n3.net is...
Nate Winters
wintersn.geo
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Nov 30, 2003
3:48 am
534
http://dgscripts.n3.net and http://welcor.n3.net now both work again. Sorry about any inconvenience. Welcor...
Welcor
welcor_of_cr...
Offline Send Email
Dec 3, 2003
12:57 am
535
I am on an upgraded version of dgscripts pl 11 but i didn't like the new tlist, i like to keep things semi basic. Here's the current code. if...
Sam
triforia
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Dec 10, 2003
2:33 pm
536
... From: "Sam" ... + char trgtypes[256]; ... if (trig_index[nr]->vnum >= first) { len += snprintf(buf + len, sizeof(buf) - len, -...
Thomas Arp
welcor_of_cr...
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Dec 11, 2003
4:54 am
537
I and my coder of this mud are having problems with the color. every time my script trys to echo a mob name, that contains color, it somes out something like...
Blitz
blitz_alderisio
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Dec 11, 2003
8:08 am
538
yep, just put a backslash infront of it! if you color code is & for example, do \&blah and it will stop the color code from being fucked! huzzah@! ... From:...
Jamie Nelson
mordecai4d
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Dec 11, 2003
8:29 am
539
Are there any plans to add a variable like this or a current work around for a trig to determine what position an actor is? I'm working on an area when if a...
Nathan R. Sharp
nathan_sharp
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Dec 13, 2003
10:28 pm
540
Are there any plans to add a variable like this or a current work around for a trig to determine what position an actor is? I'm working on an area when if a...
Christian Ejlertsen
macane99
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Dec 13, 2003
11:38 pm
541
Thanks! I'll get my poor overworked coding staff to put it in for me. I'm dangerous enough with scripts so I don't even go near the code. Tylendel ... ===== ...
Nathan R. Sharp
nathan_sharp
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Dec 14, 2003
2:58 am
542
... (CC'ing to the DG Scripts mailing list to see if anyone on that list knows the status of the web site). Hmm. that url looks correct, but it doesn't respond...
Iain E. Davis
feaelin
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Dec 20, 2003
11:51 pm
543
... Welcor's Homepage: http://welcor.n3.net Alternate: http://cruelworld.dune.net/ Rumble The Builder's Academy enigma.dune.net 9091 [Non-text portions of this...
Nate Winters
wintersn.geo
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Dec 21, 2003
3:10 am
544
I dont know if this has been posted before but I just installed the new dg scripts with oasis 2.0.6 into 3.1 circle. when it compiled dg_triggers.c it gives a...
wspascoe02
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Dec 22, 2003
3:57 am
545
... From: wspascoe02 [mailto:wspascoe02@...] Sent: 22. december 2003 04:58 To: dg_scripts@yahoogroups.com Subject: [DG_SCRIPTS] dg pl 11 I dont know if...
Christian Ejlertsen
macane99
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Dec 22, 2003
7:41 am
546
... If you're talking about the repeated warning (not error) that looks like this: dereferencing type-punned pointer will break strict-aliasing rules That has...
The Fungi
crawlingchao...
Online Now Send Email
Dec 22, 2003
3:34 pm
547
... thankyou that was the error(I mean warning). Im sorry for the incomplete post. Im really fustrated working on some other problems with this mud code....
William Pascoe
wspascoe02
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Dec 22, 2003
7:56 pm
548
Ok this might be a little late, but I've copied and pasted this into a trigger and when I spin it works all up to the payoff. Here's what the player sees: The...
Jonathan Jesse
j0217995
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Dec 26, 2003
11:38 pm
549
Woot! i am pleased to see ohers using the doubble parsing tecnique as in ... set var1 hello set var2 hi eval say %%var%random.2%%% say %say% ... Also, in next...
Jamie Nelson
mordecai4d
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Dec 27, 2003
1:16 am
550
I am trying to set up a trigger such that when a person leaves a room, the mob (if he is still in the room) will say something. Clearly, I would like the mob...
Ken Ray
kenr86
Offline Send Email
Dec 31, 2003
2:23 am
Messages 521 - 550 of 791   Oldest  |  < Older  |  Newer >  |  Newest
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