Was curious if someone could tell me if there was a random character in room function in dg_scripts. For example, pick a random person in the room and give him...
when i use %random.char% it returns an integer. i'm trying to randomly pick a character, if that character is a dwarf, then have the mob say that character is...
well %actor% is the variable set to whoever activates the trigger. with a random trigger though, there isn't an activation of a trigger. so if you put say...
... Subject: Re: [DG_SCRIPTS] Re: Random Character ... My other example was not really what you were looking for, here is a better one: Name: 'Mobile Random...
Leaves To Life Immortal Hello this is Eleni I got my start with building at The Builder's Academy. I am still working on my zone and have learned a lot. Rumble...
First off Thanks for the mobile trigger info. Now I'm trying to get room triggers to work. First question is I use trigedit to create a trigger, then do I use...
... Use redit S) option to attach a script. Nothing to do with zedit. Also a good idea to use the attach/detach commands. ... Really need more info to help....
Leaves To Life Immortal Ooops, I screw up! I was trying to create a roomcmd. I wanted players to see this when they used the ponderous cyan key to unlock a...
This may be going overboard. But really should be done on every MUD. Just the helpfile on TBA for naming triggers. Until Welcor adds in the checkload command...
Ok, so I think that the reason my room triggers weren't working and that I was getting room variable unknown SCRIPT ERR messages on mobile triggers, was that I...
I still get a SCRIPT ERR message that says this: [ SCRIPT ERR: Trigger: Dirty Harry Flirt, VNum 5015, type: 0. unknown room field: 'sex' ] this is a mobile...
... From: morbidfinch [mailto:morbidfinch@...] Subject: [DG_SCRIPTS] Re: Room trigger problems ... I have never heard of this. You can only attach to a...
%random.char% will sometimes return a blank return. the parser assumes that a blank means 0. and a number means that it also thinks that it is a room variable....
Jamie Nelson
soulstario@...
Oct 4, 2002 9:46 pm
196
... From: "Nate Winters" <wintersn.geo@...> ... am ... Actually it was sort of 'built-in' in the earlier versions of dg scripts. Pl 8 supports zone files...
I am trying to understand how to make command triggers work. This trigger isn't working for me. I searched the archives for any hints, but all I could come up...
In a message dated 10/14/2002 5:48:21 PM Pacific Daylight Time, ... For one thing, the syntax of the first line would be: if ("%cmd.mudcommand%" == "poop") . ....
... From: Zizazat Lazuras [mailto:zizazat@...] Subject: [DG_SCRIPTS] Mob Trigger for Commands I am trying to understand how to make command triggers...
... Thanks to you both for the tips. I missed the example button on Welcor's site. (Cause I'm stupid.) And I wouldn't have even been trying any if based stuff...
I guess now I am left wondering, why would you want to except LVL_IMMORT from command_mtrigger or command_otrigger? I mean, I know it's my own fault for not...
... From: Zizazat Lazuras [mailto:zizazat@...] Subject: [DG_SCRIPTS] Another question... I guess now I am left wondering, why would you want to except ...
... From: "Zizazat Lazuras" <zizazat@...> ... Actually the same reason goes for disallowing %force% on imps too. We don't want situations where imps are...
Having a bit of a nuissance issue with dg scripts, unsure what is causing it. Getting crashes at the following code: 0x80ad39e in find_end (cl=0x8121010) at ...
I'm having problems with dg-scripts pl8, They seem to be erasing previously created scripts, and still listing them on tlist. Also right after I create a new...