I've just joined this group and am very much a newbie on these scripts. My question is this Is there somewhere that i can print out documentation on using dg...
... is this Is there somewhere that i can print out documentation on using dg scrpits. ... Welcor is the current developer and he has a website at: ...
Hi All, I'm a little new at this, although 'code' and I get along quite well, I have been trying to get around the tick problem on objects with wear triggers,...
... well, ... every ... not ... don't ... fix ... let me ... something ... interval ... stops ... post. ... My apologies for not adding in tstat, im new,...
I have changed your first trigger, unless you have another script in the recall area that checks to see if they are wearing a recall item at the time, you dont...
Jamie Nelson
soulstario@...
Sep 3, 2002 9:36 am
162
... Out of curiosity (and having some objects that do things similar) I put this in on mine... ... ^^^^ Could this have something to do with...
Ok first of all EXTREME newbie here so bear with the dumb questions. OK first of all I want to make a trigger so that the doors leading into the store close...
Greetings all; Wondering if there is a way to check a player to see if they have an item in their inventory, or in a worn position. If they already have a...
... Can be done several ways. eval object %actor.eq(hold)% if %object.vnum% == 1300 %send% %actor% you have it. else %send% %actor% you don't have it. end this...
There are several ways to do this, but all involve a 'time' trigger, or maybe two. Chose the type time and just set the num arg to the time of day you want....
molly.4d
molly.4d@...
Sep 6, 2002 10:13 pm
168
I've been searching for a few days to find a dg-script patch that would work ok, with a few fixes, on a CircleMUD 3.0 bpl17. I've found one somewhere before, I...
... From: "sse2671" <sse2671@...> ... I'm afraid it's not possible. Of course, someone might have a home- made version, but the dg script patch wasn't...
Do you know if there is a patch for dg-scripts pl7 without olc coming with it then? Cause i've looked at the websites, and the only pl7 patches, patch OLC in...
Hi Welcor / DG Community. Using a program called VALGRIND (http://developer.kde.org/~sewardj/) for some memory leaks, i came across this error / bug below .. ...
Out of curiosity, how did you configure Valgrind? I know I've got to have some memory leaks somewhere around there, but none show up (from the mud console ...
Yeah dude.. that happens to me sometimes also.... :( I have no idea how to make it ALWAYS show me some meaningful data. but this is how i run valgrind ...
Hi Krew. Welcor>>To see if it's Valgrind giving you a hard time, try adding two Welcor>>new char pointers: Welcor>>char *new_lhs = lhs, *new_rhs = rhs; ...
Put THIS script on the room they are trying to enter: Intended for : rooms Trigger types: enter Numberic Arg : 100 Arguments : Commands: if (%actor.name% ==...
Jamie Nelson
soulstario@...
Sep 25, 2002 1:17 am
177
... + if %cmd.mudcommand% == west ... [snip] ... + end Just have to check the level that command_triggers stop working for. (I have some extensive hacking...
Was curious if someone could tell me if there was a random character in room function in dg_scripts. For example, pick a random person in the room and give him...
when i use %random.char% it returns an integer. i'm trying to randomly pick a character, if that character is a dwarf, then have the mob say that character is...
well %actor% is the variable set to whoever activates the trigger. with a random trigger though, there isn't an activation of a trigger. so if you put say...
... Subject: Re: [DG_SCRIPTS] Re: Random Character ... My other example was not really what you were looking for, here is a better one: Name: 'Mobile Random...