Hi Folks... I've found that DG Triggers has caused lots of headaches to my code over the few years i've been using them, so recently i've tried to find what...
Hi, I'm a new entry in this list. I'm an area builder, so I really don't care how DG scripts work. If they work, I'm happy, and that's all :) I've a problem...
... I've a problem using variables. Why the following trigger doesn't work correctly? eval %dice% %random.6%+%random.6%+%random.6% %echo% %dice% -Thanatos- ...
... Welcome ... Actually, some understanding of HOW they work helps you make your scripts work lots better. ... Somewhere (I think it might have been to...
Greetings all! Here's a little tidbit I thought I'd toss out and see if anything wants to take a bite at. Regarding mtransform, the end of do_mtransform, it ...
I have the same issue...so if anyone has some information concerning this, please, let me know. Caleb [Non-text portions of this message have been removed]...
calebjustus@...
Aug 15, 2002 4:22 am
141
... Our uber happy friend, vnum 1234 is still with us in spirit...or atleast as far as the mud is concerned. The only other way around it I would imagine,...
... No problem. I took a look at it for the first time since I declared it stable and decided it's really ugly (but annoyingly rock solid) so I'll see if I...
Actually I've seen a fix for something like this for smaug MOB_PROGS, I don't think it would be too difficult to modify for dg_scripts, basically an oexist,...
... From: "Josh Smith" <oncehour@...> ... an ... hack ... pl9 now includes 'mobexist' and 'objexist' variables: if %mobexist.3000% < 3 %echo% foo else ...
... Kewl Welcor.... what about a check for charexists / mobexists / objexists in the CURRENT ROOM (of the mob with the trigger attached to) ? there's been so...
... Ah! Of course :) thanks :) ... ??? Do u mean the latest file available on yahoo groups? I posted a question on 4th Aug 2002, and you replied saying thanks...
Greetings all! I was curious if there was an implementation already in existance where you could do something similar to tlist <zone> but would show all...
... Not too hard to write. Sloppy way: 3 quick loops through rooms/mobs/objs and spit the information out into a buffer. Neat way: When I get a chance to think...
I've just joined this group and am very much a newbie on these scripts. My question is this Is there somewhere that i can print out documentation on using dg...
... is this Is there somewhere that i can print out documentation on using dg scrpits. ... Welcor is the current developer and he has a website at: ...
Hi All, I'm a little new at this, although 'code' and I get along quite well, I have been trying to get around the tick problem on objects with wear triggers,...
... well, ... every ... not ... don't ... fix ... let me ... something ... interval ... stops ... post. ... My apologies for not adding in tstat, im new,...