Well everyone, I've got a few things that I'd like to toss out to you. I admit that I'm pretty new to scripts, and that the thing that helps the most are...
There are alot of different way to do this. This one is effective for long lists of names as it will unlikely exceed buffer length. as some so. Try: eval n...
Jamie Nelson
soulstario@...
Jul 3, 2002 8:45 am
105
Here is a really easy way of doing it. Just set the exit normally, then use an enter trigger on the room you want to bar from access: Intended for : Rooms ...
molly.4d
molly.4d@...
Jul 3, 2002 8:46 am
106
Oops, sorry about this, the %echo% in that script I sent must be switched to %send% %actor%, since in the 'else' case the player never actually enters the...
molly.4d
molly.4d@...
Jul 3, 2002 2:35 pm
107
"molly.4d" <molly.4d@...> wrote: Oops, sorry about this, the %echo% in that script I sent must be switched to %send% %actor%, since in the 'else' case...
Hmm, after looking over the trigger you sent the problem with your Molly is that it is fired whenever someone enters that room. What i mean is that what if the...
Thank you all for your help. I learned more (such as the return 0, and %actor.room%)which I'm sure will help me with more triggers. My trigger is now working...
... From: "Alan Baker" <dakynos@...> ... Try to use 'w' as argument, then start the trigger with this check: if %cmd.mudcommand%!=west return 0 halt end ...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the dg_scripts group. File :...
dg_scripts@yahoogroup...
Jul 9, 2002 10:28 am
113
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the dg_scripts group. File :...
dg_scripts@yahoogroup...
Jul 9, 2002 10:29 am
114
At least where i am we have set order which means w we wes west all go about west. So in future lets say you take command stand do this: sit stand sit stan sit...
Recently, while showing someone some quests I developed, I ran into a problem: I found out they actually didn't work as well as I thought. The quest is only...
It might not be surviving crashes or camps or even deaths? These are ways it might be able to remove the flag (not sure). ... Hot Mobiil - helinad, logod ja...
... The remote vars are not (that I know) saved and loaded with a character, so when the character rents, or the MUD is restarted, these remote vars are lost....
Byron Ellacott
bje@...
Jul 11, 2002 7:42 am
118
scripts looks fine, Attempt to shorten the remote variable you are saving on the player so it isnt so big. Sometimes they can be broken up in teh player files....
jamie nelson
soulstario@...
Jul 11, 2002 7:42 am
119
To me it looks like a simple case of a missing endif at the end of the script. Maybe you lost it when you cut and pasted the command list. You also should put...
molly.4d
molly.4d@...
Jul 11, 2002 7:42 am
120
... From: "jim" <jim@...> ... <snip of script> The script looks fine. However, I recommend you check your players' var files to see if they are...
The goal of the following (incomplete) trigger is to make it so that when certain keys are pressed in a certain order, I can have something happen (such as...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the dg_scripts group. File :...
dg_scripts@yahoogroup...
Jul 21, 2002 10:37 pm
123
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the dg_scripts group. File :...
dg_scripts@yahoogroup...
Jul 21, 2002 10:38 pm
124
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the dg_scripts group. File :...
dg_scripts@yahoogroup...
Jul 21, 2002 10:39 pm
125
Greetings all. I've been experiencing some issues over the past umm...years. I've just gotten around to dealing with these issues. Anyhow, I have a trigger ...
I would suggest the following changes.... ... if that doesnt prevent the multiple running, then i would suggest a do_while loop be added so that the trigger...
calebjustus@...
Jul 30, 2002 5:10 pm
127
I changed it around, it works the same however, I believe I figured out why it is messing up which is a non dg-script related issue. It has to do with the ...
... From: "PurpleOnyx" <purpleonyx@...> ... This is an extract from the current patch (and it's the same in the older ones): @@ -1571,6 +1676,9 @@ void...
Welcor, thanks! You rock. The copyover code I had used was not the standard code, thus that line wasn't even in there. On a side note, OT -- (granted Yahoo...
... From: "PurpleOnyx" <purpleonyx@...> ... As yahoo states on their helppages at http://help.yahoo.com/help/us/groups/members/members-03.html , it is...
Hi Folks... I've found that DG Triggers has caused lots of headaches to my code over the few years i've been using them, so recently i've tried to find what...