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Retro Compatability Issues Reloaded   Message List  
Reply | Forward Message #8871 of 9076 |
Re: Retro Compatability Issues Reloaded

Correction

One reason I became a fan of crpg's was that generally they didn't
need as much in the way of hardware. Of course, this was because they
did not have 3D and did not have to move graphics around quickly.

Now we have 3D graphics in RPG's and FPS/TPS elements added to the
genre like every other genre seems to have!

We now have games like Jade Empire, STALKER, Bioshock and Mass Effect
being called RPG's, when they are closer to being shooters and now have
shooter/3D hardware requirements for RPG's (Oblivion) just like
shooters always have, going all the way back to Terra Nova: Task Force
Centauri 15 years ago!





Tue Aug 19, 2008 11:48 am

uk_john2005
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Message #8871 of 9076 |
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Of course, some of you must remember the flip side of this compatability coin. Once upon a time, in a galaxy far, far away, there were many systems that...
sixthtysixthsix
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Aug 19, 2008
3:48 am

On Mon, Aug 18, 2008 at 10:27 AM, SixthtySixthSix ... Actually, I never once had a problem with Darklands. Worked like a charm on every DOS system I ever...
Robert Beveridge
xterminalx
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Aug 19, 2008
11:09 am

One reason I became a fan of crpg's was that generally they didn't need as much in the way of hardware. Of course, this was because they went all 3D and like...
John
uk_john2005
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Aug 19, 2008
11:44 am

Correction One reason I became a fan of crpg's was that generally they didn't need as much in the way of hardware. Of course, this was because they did not...
John
uk_john2005
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Aug 19, 2008
11:48 am
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