From:
d20play@yahoogroups.com [mailto:d20play@yahoogroups.com] On Behalf Of John
Jones Sent: Sunday, November 22, 2009 11:41 AM To: d20play@yahoogroups.com Subject: Re: [d20play] Treasure from session 2
It's a bit of a stretch of the imagination to
say that the party has had a chance to shop between sessions, but we can assume
that along the roads you've been traveling there have been settlements at which
you could purchase some limited items. Go ahead and make any purchases
you can afford, but you may only purchase items that are 3rd level or
lower.
How you distribute the loot you've picked up is entirely up to you guys.
-j
On Sun, Nov 22, 2009 at 11:25 AM, Thomas Christy <tgchristy@...> wrote:
Am I correct that we cannot
purchase anything?
Are we keeping all the gold in
party treasure because of that or should we add it to our character sheets?
I got the +1 warhammer of great
opportunity?
Who got the potion of healing?
Tom
On Mon, Nov 16, 2009 at 9:40 PM,
John Jones <jpj171@...>
wrote:
Here's the loot list from the
second session.
Level 3 for the 3rd session!
1 Magic Staff +2 (6)
2 +1 warhammer of great opportunity (L5
3 Battleforge Sheild
4 Hungry Spirit Totem +1 (lvl 2)
5 two 100 gp gems + 90 gp
6 260 gp
7 one 100 gp gem + one potion of healing + 20 gp
8 170 gp
9 90 gp
10 50 gp and a foul smelling silver amulet
It's a bit of a stretch of the imagination to say that the party has had a chance to shop between sessions, but we can assume that along the roads you've been traveling there have been settlements at which you could purchase some limited items. Go ahead and make any purchases you can afford, but you may only purchase items that are 3rd level or lower.
How you distribute the loot you've picked up is entirely up to you guys.
-j
On Sun, Nov 22, 2009 at 11:25 AM, Thomas Christy <tgchristy@...> wrote:
Am I correct that we cannot purchase anything?
Are we keeping all the gold in party treasure because of that or should we add it to our character sheets?
I got the +1 warhammer of great opportunity?
Who got the potion of healing?
Tom
On Mon, Nov 16, 2009 at 9:40 PM, John Jones <jpj171@...> wrote:
Here's the loot list from the second session.
Level 3 for the 3rd session!
1 Magic Staff +2 (6) 2 +1 warhammer of great opportunity (L5 3 Battleforge Sheild 4 Hungry Spirit Totem +1 (lvl 2)
5 two 100 gp gems + 90 gp 6 260 gp 7 one 100 gp gem + one potion of healing + 20 gp 8 170 gp 9 90 gp 10 50 gp and a foul smelling silver amulet
Are we keeping all the gold in party treasure because of that or should we add it to our character sheets?
I got the +1 warhammer of great opportunity?
Who got the potion of healing?
Tom
On Mon, Nov 16, 2009 at 9:40 PM, John Jones <jpj171@...> wrote:
Here's the loot list from the second session.
Level 3 for the 3rd session!
1 Magic Staff +2 (6) 2 +1 warhammer of great opportunity (L5 3 Battleforge Sheild 4 Hungry Spirit Totem +1 (lvl 2)
5 two 100 gp gems + 90 gp 6 260 gp 7 one 100 gp gem + one potion of healing + 20 gp 8 170 gp 9 90 gp 10 50 gp and a foul smelling silver amulet
From:
d20play@yahoogroups.com [mailto:d20play@yahoogroups.com] On Behalf Of kirk
ban Sent: Wednesday, November 18, 2009 6:58 PM To: d20play@yahoogroups.com Subject: Re: [d20play] Rules Updates
is there a shaman in the group?
--- On Wed, 11/18/09, Bryan Flores <bryflores@...>
wrote:
From: Bryan Flores <bryflores@...>
Subject: Re: [d20play] Rules Updates
To: d20play@yahoogroups.com
Date: Wednesday, November 18, 2009, 3:12 PM
It's good to see all these changes.
Nice to see them continue to fix these things.
Now if you'll excuse me, I'm going to go figure out how to break something
else.
Bryan
--- On Wed, 11/18/09, Thomas Christy <tgchristy@gmail. com>
wrote:
From: Thomas Christy <tgchristy@gmail. com>
Subject: [d20play] Rules Updates
To: d20play@yahoogroups .com
Date: Wednesday, November 18, 2009, 6:58 AM
Do you want to play Eberron? And can you run John?
If not, do you want to play LFR Sunday 11/22 at 11:00am at John's house?
If we play this weekend I would rather play the normal campaign. But if we cannot do that I can judge LFR on Sunday.
I do have a volleyball game for which I will have to leave at 4:30pm (that will be a problem for about the next 10 weeks (5 sessions)). So if we do LFR, I would like to start at 11am if possible.
Tom
On Wed, Nov 18, 2009 at 8:36 AM, John Jones <jpj171@...> wrote:
Sorry, guys, I'm going to be out of town M-F next week. Could do LFR this weekend, maybe.
-j
On Wed, Nov 18, 2009 at 6:57 AM, Thomas Christy <tgchristy@...> wrote:
Do you want to play LFR Tuesday 11/24 at 7pm at John's house?
I am going to have lots of free time next week (we are on Furlough all week). Anyone interested in a Tuesday night LFR game + My Realms expansion?
John would have to be because it would be at his house. Interested John?
If John is, email this list and let us know if you are. I think it would have to be a 1-4 adventure as we don't have enough for a 4-7
adventure.
Do you want to play LFR Tuesday 11/24 at 7pm at John's house?
I am going to have lots of free time next week (we are on Furlough all
week). Anyone interested in a Tuesday night LFR game + My Realms
expansion?
John would have to be because it would be at his house. Interested John?
If John is, email this list and let us know if you are. I think it
would have to be a 1-4 adventure as we don't have enough for a 4-7
adventure.
Tom
1 Magic Staff +2 (6) 2 +1 warhammer of great opportunity (L5 3 Battleforge Sheild 4 Hungry Spirit Totem +1 (lvl 2) 5 two 100 gp gems + 90 gp
6 260 gp 7 one 100 gp gem + one potion of healing + 20 gp 8 170 gp 9 90 gp 10 50 gp and a foul smelling silver amulet
guys im a no go for sunday, ive gotten some unwanted additional thxgiving shit thrown at me, and outside of kicking my wife in the pussy, my goose is cooked so good luck tomm
--- On Fri, 11/13/09, Richard Otey <rickotey@...> wrote:
From: Richard Otey <rickotey@...> Subject: [d20play] Lars update [1 Attachment] To: d20play@yahoogroups.com Date: Friday, November 13, 2009, 7:25 PM
--- On Thu, 11/12/09, Bryan Flores <bryflores@...> wrote:
From: Bryan Flores <bryflores@...> Subject: Re: [d20play] Loot Report & Next Session Plan To: d20play@yahoogroups.com Date: Thursday, November 12, 2009, 12:10 PM
In that case, here is Halfwise (mark II).
His wishlist is in the campaign notes. I almost took the Corpselight ritual just so I could make Darren glow all the time...but then I didn't.
Bryan
--- On Thu, 11/12/09, John Jones <jpj171@gmail. com> wrote:
From: John Jones <jpj171@gmail. com> Subject: Re: [d20play] Loot Report & Next Session Plan To: "d20play@yahoogroup s.com" <d20play@yahoogroups .com> Cc: "d20play@yahoogroup s.com" <d20play@yahoogroups .com> Date: Thursday, November 12, 2009, 6:19 AM
Did we have enough time between adventures to use some money to buy new rituals?
Bryan
--- On Mon, 11/2/09, John Jones <jpj171@gmail. com> wrote:
From: John Jones <jpj171@gmail. com> Subject: [d20play] Loot Report & Next Session Plan To: "D20play" <d20play@yahoogroups .com> Date: Monday, November 2, 2009, 2:54 PM
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner' s Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
His wishlist is in the campaign notes. I almost took the Corpselight ritual just so I could make Darren glow all the time...but then I didn't.
Bryan
--- On Thu, 11/12/09, John Jones <jpj171@...> wrote:
From: John Jones <jpj171@...> Subject: Re: [d20play] Loot Report & Next Session Plan To: "d20play@yahoogroups.com" <d20play@yahoogroups.com> Cc: "d20play@yahoogroups.com" <d20play@yahoogroups.com> Date: Thursday, November 12, 2009, 6:19 AM
Did we have enough time between adventures to use some money to buy new rituals?
Bryan
--- On Mon, 11/2/09, John Jones <jpj171@gmail. com> wrote:
From: John Jones <jpj171@gmail. com> Subject: [d20play] Loot Report & Next Session Plan To: "D20play" <d20play@yahoogroups .com> Date: Monday, November 2, 2009, 2:54 PM
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner' s Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
OK, I cannot retrain a class feature so I retain battlerager vigor and using a sword would be less than optimum as I would be giving up lots of extra damage for not using an axe, hammer, or mace.
So I will pass on the blade and just want the disk.
Tom
On Thu, Nov 12, 2009 at 6:19 AM, John Jones <jpj171@...> wrote:
Yes, certainly.
J
Sent from my iPhone
On Nov 11, 2009, at 11:40 PM, Bryan Flores <bryflores@...> wrote:
Did we have enough time between adventures to use some money to buy new rituals?
Bryan
--- On Mon, 11/2/09, John Jones <jpj171@...> wrote:
From: John Jones <jpj171@...> Subject: [d20play] Loot Report & Next Session Plan To: "D20play" <d20play@yahoogroups.com>
Date: Monday, November 2, 2009, 2:54 PM
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner's Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
On Nov 11, 2009, at 11:40 PM, Bryan Flores <bryflores@...> wrote:
Did we have enough time between adventures to use some money to buy new rituals?
Bryan
--- On Mon, 11/2/09, John Jones <jpj171@gmail.com> wrote:
From: John Jones <jpj171@gmail.com> Subject: [d20play] Loot Report & Next Session Plan To: "D20play" <d20play@yahoogroups.com> Date: Monday, November 2, 2009, 2:54 PM
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner's Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
Did we have enough time between adventures to use some money to buy new rituals?
Bryan
--- On Mon, 11/2/09, John Jones <jpj171@...> wrote:
From: John Jones <jpj171@...> Subject: [d20play] Loot Report & Next Session Plan To: "D20play" <d20play@yahoogroups.com> Date: Monday, November 2, 2009, 2:54 PM
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner's Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
Yeah and you say your half Elven, do you have a birth record. Is the name of your supposed Full-Elven mother or father on a tribal list somewhere or were these lost in a fire. All we know is that you are A) a liar B) Alot Undead C) a little elven D) a big Undead Liar. And I don't trust any undead that has not been sanctioned by the Court of the Undying.
From: Bryan Flores <bryflores@...> To: d20play@yahoogroups.com Sent: Wed, November 11, 2009 10:34:04 AM Subject: Re: [d20play] Re: Loot Report & Next Session Plan
I follow the Silver Flame. I'm racist against undead, shifters, were-people, demons, and untold others.
(This would have made a great deity for Lew Dobbins.)
Heck, I'm surprised the elf shaman hasn't started worshiping you by now.
But really, Halfwise tries to follow the "love everyone" side of the Silver Flame, but he has a hard time with that and gives in to the intolerance of evil/different a lot. In other words, he's going to try not to blast your undead ass anymore, but he makes no promises.
Bryan
--- On Wed, 11/11/09, Darren Martin <xanixc@yahoo. com> wrote:
From: Darren Martin <xanixc@yahoo. com> Subject: Re: [d20play] Re: Loot Report & Next Session Plan To: d20play@yahoogroups .com Date: Wednesday, November 11, 2009, 10:11 AM
Have I mentioned yet that your being a little racist toward the living challenged. It's either that or it's because I'm a half-elf. Mr. full-blooded Elf Shaman over there is pulling spirits out of his rear and you don't say anything to him.
Just because I'm a little, tiny bit different I get signled out at accused of being evil and untrustworthy.
Grimm
:) - dm
From: Bryan Flores <bryflores@yahoo. com> To: d20play@yahoogroups .com Sent: Wed, November 11, 2009 10:00:14 AM Subject: Re: [d20play] Re: Loot Report & Next Session Plan
I thought you did use a shield, Tom? Didn't you take it off for the armor check penalty reduction on Sunday? Or am I misremembering?
Rolando, how many of your attacks are melee based? I know at least a few are.
Strategically, if it can't go to Tom, it probably should go to Darren, but from a RP standpoint I don't see how I could be comfortable with that. RP-wise, the bard might be most suited to carry it, actually.
Bryan
--- On Tue, 11/10/09, Thomas Christy <tgchristy@gmail. com> wrote:
From: Thomas Christy <tgchristy@gmail. com> Subject: Re: [d20play] Re: Loot Report & Next Session Plan To: d20play@yahoogroups .com Date: Tuesday, November 10, 2009, 9:41 PM
I like the disk of energy resistance. I could take the blade if I rebuild into a single weapon fighter which I might given the amount of temp hp's that get thrown around in this party. It is almost redundant to be a battlerager. Unfortunately, I don't think that is something that you can retrain. Will have to look that up. If not, I cannot use the blade.
Tom
On Tue, Nov 10, 2009 at 10:14 AM, John Jones <jpj171@gmail. com> wrote:
I did miss one important item in the loot distribution -- there's a story item that you guys also found in Ashurta's tomb -- his blade.
Ashurta's Blade This byeshk spike can change size and shape into several bladed forms. It is deadly against aberrant creatures.
Weapon Enhancement: +2 to attack rolls and damage rolls Critical: +2d6 damage, +2d10 against aberrant creatures Property: You gain a +1 item bonus to all defenses against the attacks of aberrant creaturres. Power (at-will): Minor action. Ashurta's Blade takes the shape of a broadsword, dagger, longesword, shuriken, or short sword. It takes on the statistics normal for that weapon until it changes shape into another weapon. Power (daily): Free Action. Trigger: You hit with an attack using this weapon. Effect: A target of the attack is dazed until the end of your next turn. An Aberrant creatures is also restrained and cannot teleport until the end
of your next turn.
You guys can decide who gets it before next session on your own -- that's up to you. This item is a part of the ongoing story, and I'll detail what you've been able to figure out so far in the next email.
-john
On Mon, Nov 2, 2009 at 2:54 PM, John Jones <jpj171@gmail. com> wrote:
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor 4. (3rd) Executioner' s Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing 9. 100 gp (Paid for
destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
I follow the Silver Flame. I'm racist against undead, shifters, were-people, demons, and untold others.
(This would have made a great deity for Lew Dobbins.)
Heck, I'm surprised the elf shaman hasn't started worshiping you by now.
But really, Halfwise tries to follow the "love everyone" side of the Silver Flame, but he has a hard time with that and gives in to the intolerance of evil/different a lot. In other words, he's going to try not to blast your undead ass anymore, but he makes no promises.
Bryan
--- On Wed, 11/11/09, Darren Martin <xanixc@...> wrote:
From: Darren Martin <xanixc@...> Subject: Re: [d20play] Re: Loot Report & Next Session Plan To:
d20play@yahoogroups.com Date: Wednesday, November 11, 2009, 10:11 AM
Have I mentioned yet that your being a little racist toward the living challenged. It's either that or it's because I'm a half-elf. Mr. full-blooded Elf Shaman over there is pulling spirits out of his rear and you don't say anything to him.
Just because I'm a little, tiny bit different I get signled out at accused of being evil and untrustworthy.
Grimm
:) - dm
From: Bryan Flores <bryflores@yahoo. com> To: d20play@yahoogroups .com Sent: Wed, November 11, 2009 10:00:14 AM Subject: Re: [d20play] Re: Loot Report & Next Session Plan
I thought you did use a shield, Tom? Didn't you take it off for the armor check penalty reduction on Sunday? Or am I misremembering?
Rolando, how many of your attacks are melee based? I know at least a few are.
Strategically, if it can't go to Tom, it probably should go to Darren, but from a RP standpoint I don't see how I could be comfortable with that. RP-wise, the bard might be most suited to carry it, actually.
Bryan
--- On Tue, 11/10/09, Thomas Christy <tgchristy@gmail. com> wrote:
From: Thomas Christy <tgchristy@gmail. com> Subject: Re: [d20play] Re: Loot Report & Next Session Plan To: d20play@yahoogroups .com Date: Tuesday, November 10, 2009, 9:41 PM
I like the disk of energy resistance. I could take the blade if I rebuild into a single weapon fighter which I might given the amount of temp hp's that get thrown around in this party. It is almost redundant to be a battlerager. Unfortunately, I don't think that is something that you can retrain. Will have to look that up. If not, I cannot use the blade.
Tom
On Tue, Nov 10, 2009 at 10:14 AM, John Jones <jpj171@gmail. com> wrote:
I did miss one important item in the loot distribution -- there's a story item that you guys also found in Ashurta's tomb -- his blade.
Ashurta's Blade This byeshk spike can change size and shape into several bladed forms. It is deadly against aberrant creatures.
Weapon Enhancement: +2 to attack rolls and damage rolls Critical: +2d6 damage, +2d10 against aberrant creatures Property: You gain a +1 item bonus to all defenses against the attacks of aberrant creaturres. Power (at-will): Minor action. Ashurta's Blade takes the shape of a broadsword, dagger, longesword, shuriken, or short sword. It takes on the statistics normal for that weapon until it changes shape into another weapon. Power (daily): Free Action. Trigger: You hit with an attack using this weapon. Effect: A target of the attack is dazed until the end of your next turn. An Aberrant creatures is also restrained and cannot teleport until the end
of your next turn.
You guys can decide who gets it before next session on your own -- that's up to you. This item is a part of the ongoing story, and I'll detail what you've been able to figure out so far in the next email.
-john
On Mon, Nov 2, 2009 at 2:54 PM, John Jones <jpj171@gmail. com> wrote:
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor 4. (3rd) Executioner' s Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing 9. 100 gp (Paid for
destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
Have I mentioned yet that your being a little racist toward the living challenged. It's either that or it's because I'm a half-elf. Mr. full-blooded Elf Shaman over there is pulling spirits out of his rear and you don't say anything to him.
Just because I'm a little, tiny bit different I get signled out at accused of being evil and untrustworthy.
Grimm
:) - dm
From: Bryan Flores <bryflores@...> To: d20play@yahoogroups.com Sent: Wed, November 11, 2009 10:00:14 AM Subject: Re: [d20play] Re: Loot Report & Next Session Plan
I thought you did use a shield, Tom? Didn't you take it off for the armor check penalty reduction on Sunday? Or am I misremembering?
Rolando, how many of your attacks are melee based? I know at least a few are.
Strategically, if it can't go to Tom, it probably should go to Darren, but from a RP standpoint I don't see how I could be comfortable with that. RP-wise, the bard might be most suited to carry it, actually.
Bryan
--- On Tue, 11/10/09, Thomas Christy <tgchristy@gmail. com> wrote:
From: Thomas Christy <tgchristy@gmail. com> Subject: Re: [d20play] Re: Loot Report & Next Session Plan To: d20play@yahoogroups .com Date: Tuesday, November 10, 2009, 9:41 PM
I like the disk of energy resistance. I could take the blade if I rebuild into a single weapon fighter which I might given the amount of temp hp's that get thrown around in this party. It is almost redundant to be a battlerager. Unfortunately, I don't think that is something that you can retrain. Will have to look that up. If not, I cannot use the blade.
Tom
On Tue, Nov 10, 2009 at 10:14 AM, John Jones <jpj171@gmail. com> wrote:
I did miss one important item in the loot distribution -- there's a story item that you guys also found in Ashurta's tomb -- his blade.
Ashurta's Blade This byeshk spike can change size and shape into several bladed forms. It is deadly against aberrant creatures.
Weapon Enhancement: +2 to attack rolls and damage rolls Critical: +2d6 damage, +2d10 against aberrant creatures Property: You gain a +1 item bonus to all defenses against the attacks of aberrant creaturres. Power (at-will): Minor action. Ashurta's Blade takes the shape of a broadsword, dagger, longesword, shuriken, or short sword. It takes on the statistics normal for that weapon until it changes shape into another weapon. Power (daily): Free Action. Trigger: You hit with an attack using this weapon. Effect: A target of the attack is dazed until the end of your next turn. An Aberrant creatures is also restrained and cannot teleport until the end
of your next turn.
You guys can decide who gets it before next session on your own -- that's up to you. This item is a part of the ongoing story, and I'll detail what you've been able to figure out so far in the next email.
-john
On Mon, Nov 2, 2009 at 2:54 PM, John Jones <jpj171@gmail. com> wrote:
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor 4. (3rd) Executioner' s Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing 9. 100 gp (Paid for
destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
I thought you did use a shield, Tom? Didn't you take it off for the armor check penalty reduction on Sunday? Or am I misremembering?
Rolando, how many of your attacks are melee based? I know at least a few are.
Strategically, if it can't go to Tom, it probably should go to Darren, but from a RP standpoint I don't see how I could be comfortable with that. RP-wise, the bard might be most suited to carry it, actually.
Bryan
--- On Tue, 11/10/09, Thomas Christy <tgchristy@...> wrote:
From: Thomas Christy <tgchristy@...> Subject: Re: [d20play] Re: Loot Report & Next Session Plan To: d20play@yahoogroups.com Date: Tuesday, November 10, 2009, 9:41 PM
I like the disk of energy resistance. I could take the blade if I rebuild into a single weapon fighter which I might given the amount of temp hp's that get thrown around in this party. It is almost redundant to be a battlerager. Unfortunately, I don't think that is something that you can retrain. Will have to look that up. If not, I cannot use the blade.
Tom
On Tue, Nov 10, 2009 at 10:14 AM, John Jones <jpj171@gmail. com> wrote:
I did miss one important item in the loot distribution -- there's a story item that you guys also found in Ashurta's tomb -- his blade.
Ashurta's Blade This byeshk spike can change size and shape into several bladed forms. It is deadly against aberrant creatures.
Weapon Enhancement: +2 to attack rolls and damage rolls Critical: +2d6 damage, +2d10 against aberrant creatures Property: You gain a +1 item bonus to all defenses against the attacks of aberrant creaturres.
Power (at-will): Minor action. Ashurta's Blade takes the shape of a broadsword, dagger, longesword, shuriken, or short sword. It takes on the statistics normal for that weapon until it changes shape into another weapon.
Power (daily): Free Action. Trigger: You hit with an attack using this weapon. Effect: A target of the attack is dazed until the end of your next turn. An Aberrant creatures is also restrained and cannot teleport until the end of your next turn.
You guys can decide who gets it before next session on your own -- that's up to you. This item is a part of the ongoing story, and I'll detail what you've been able to figure out so far in the next email.
-john
On Mon, Nov 2, 2009 at 2:54 PM, John Jones <jpj171@gmail. com> wrote:
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner's Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.
I like the disk of energy resistance. I could take the blade if I rebuild into a single weapon fighter which I might given the amount of temp hp's that get thrown around in this party. It is almost redundant to be a battlerager. Unfortunately, I don't think that is something that you can retrain. Will have to look that up. If not, I cannot use the blade.
Tom
On Tue, Nov 10, 2009 at 10:14 AM, John Jones <jpj171@...> wrote:
I did miss one important item in the loot distribution -- there's a story item that you guys also found in Ashurta's tomb -- his blade.
Ashurta's Blade This byeshk spike can change size and shape into several bladed forms. It is deadly against aberrant creatures.
Weapon Enhancement: +2 to attack rolls and damage rolls Critical: +2d6 damage, +2d10 against aberrant creatures Property: You gain a +1 item bonus to all defenses against the attacks of aberrant creaturres.
Power (at-will): Minor action. Ashurta's Blade takes the shape of a broadsword, dagger, longesword, shuriken, or short sword. It takes on the statistics normal for that weapon until it changes shape into another weapon.
Power (daily): Free Action. Trigger: You hit with an attack using this weapon. Effect: A target of the attack is dazed until the end of your next turn. An Aberrant creatures is also restrained and cannot teleport until the end of your next turn.
You guys can decide who gets it before next session on your own -- that's up to you. This item is a part of the ongoing story, and I'll detail what you've been able to figure out so far in the next email.
-john
On Mon, Nov 2, 2009 at 2:54 PM, John Jones <jpj171@...> wrote:
Hey all:
If you didn't hear me muttering about it on the way out last night, we're going to go ahead and assume that you all played through the last two encounters of the dungeon -- two more Kruthik encounters. Completing that gives you all enough experience to level up to 2nd level. So, for next session, level your characters up to 2nd level.
Here's the complete list of treasure parcels that the party picked up --
1. (5th) Ruby Scabbard (no one's list) 2. (4th) Disk of Energy Resistance 3. (3rd) +1 Nightmare Ward Leather Armor
4. (3rd) Executioner's Bracers (room ?) 5. (2nd)+1 Totemic Longspear (room 2) 6. 100 gp; potion of clarity, potion of aptitude 7. 200 gp; Ashurta's Tomb 8. 70 gp and a potion of healing
9. 100 gp (Paid for destroying the kruthik hive) 10. 100 gp Ruby (room 2)
That's a total of 570 gp, or 95 gp each.
There are three potions, total -- Healing Clarity Aptitude
And then the magic items, as listed. Some were claimed already, some have not been yet, so you'll need to make sure you sort all of that out.
For NEXT TIME .. .
Dring your guy, updated to 2nd level. And provide for me a list of 4 magic items that you want, one each at these levels: 6th, 5th, 4th, 3rd. If I don't have your character and your list in time, your items won't have a chance to be in the treasure parcels for the adventures.
I'm guessing that we'll play 2 sessions/level from here on out. Might get lucky and have another 1 session level here or there.