I'm looking for cultural sourcebooks like Oriental Adventures and Nyambe (by
Atlas Games) in the D20 system.
I'm specifically looking for South American and Middle Eastern (Asia Minor)
source material.
Please ping me off-list.
JP
http://www.d20books.com
> Currently all that I am running is a small Star Wars group that I
> have just kicked off. I am undecided on how I feel about the Star
> Wars game though. My group is okay, but Wizards is about to stick
> me for another $40 for a "revised" edition. It sounds more like a
> complete overhaul. I grant that the current version is lacking in a
> lot of areas. If the revised edition is a marked improvement, it
> will be worth the cash.
i'll say this about WotC: if they do half as good of a job on D&D
revisions as they did on the Star Wars book, they've got my money.
> Oriental adventure realy impressed me. The Legend of the five rings
> books that followed it though were even better. I have always
> wanted to run an asian type game, but have had trouble finding
> players.
The OA book is useful, but the setting is not. it is far too limiting
as far as alignments go, practically forcing everyone to play good
characters or succumb to shadowland taint. blah blah blah. the main
book is worth the buy to get oriental stuff, but watch out for the
Faerun Far East book coming out this year.
> I am a big fan of Deadlands...but have not picked up the d20
> version. Has anyone?
unfortunately, Deadlands didn't carry over well. it's not worth the
hassle, and their own system works so well as is.
d20's i also have:
Call of Cthulhu - definately much fun for horror enthusiasts like me.
never played the old version though so can't compare. what i'm
waiting for is the Delta Green d20 stuff to come out.
Farscape - if you're a fan of the show, might as well pick it up.
useful to adapt for Star Wars or perhaps Dragonstar, their "magic"
system is wonky.
Silver Age Sentinals - haven't played it yet, but i got it on
reccomendation of a friend.
Spycraft - most definately interesting, and i'll get around to it
eventually but so many games & so little time.
additionally i'd highly suggest the Collectors Series from mongoose
publishing for your D&D games. it breathes new life into the classes
and races like the old 2e class/race books did, but this time it's
effective.
Has anyone tried Mutants and Masterminds?I like it alot and combat is
smooth and quick.The powers and interesting and allows for alot of
customizing. I suggest it highly.
Check out this site for a new d20 Modern game!
http://www.lrgames.com/digitalburn/index.php
Electricity lances every nerve of your chromed right eye and minute twinges
shock your brow with a constant pulse, reassuring you that, despite the head
wound, you're still functional. A collection of digitally enhanced shadows
mark those chasing you, pulling the green threads of a targeting display
into unsettling crystal clarity on the surface of your eye. Crouching, you
pray, trying desperately to squeeze hope from your artificial heart as your
stainless steel hand clenches desperately to your Walker .45. Answers are
few and far between in this neon desolation, but when you're ducking behind
cover on a cluttered city street, there's little else to do anyway, so you
might as well make the most of your time. Rain mixes with blood as you
anxiously slide a new clip into your gun and take a deep breath.
You're dead.
You know you're dead.
No one's even going to remember you.
Funny how when you're dead, you never feel more alive.
Welcome to the Burn.
Sean
d20 modren is almost here. Are you looking forward to it? are you
going to get it? what effect will it have on the d20 market? will
it live up to games such as spycraft? What do YOU think?
My cousin is fully engorged in the Harry Potter Series, and was
wondering if there were a way to make a d20 version, so she and her
friends could play students at Hogwarts.
At first I was taken back by this, then I read the books. They are
quite entertaining, especially on Harrys forth year and the Triwizard
Tournament.
any suggestions any of you could make would be excellent, or if you
have seen it as a RPG could you point me in the right direction
Thank You very much
~ Gero24
-------------------
'You will never know what you can do, if you never you try'
-------------------
Anybody try any of the SuperHereo d20 games yet? I saw Silver Age
Sentinels. It looked realy good, but expensive. Any thoughts on
Superhereo Rpgs in general?
I have realy enjoyed the ROKUGAN. So far, it is one of the best
settings that I have seen so far. I, too, am looking forward to d20
Modern.
As far as I know, there is nobody but players on the site.
Have you tried Call of Cthulu yet?
TmpstAnger@... wrote: I would have to say that Mystic Eye Games "The Hunt:
Rise of Evil" is my
favorite setting so far, although it is still growing, and not completely
introduced, it has some of the best material so far, and is rather cheap when
priced to some other material, especially WotC's FR material.
I'm definatly looking forward to d20modern. It has some area's that are a bit
blah (such as the character types), but I think that it will open up a lot of
new doors for companies to work with.
> What is everyone's favorite Campaign setting with D20?
>
> What new D20 products are you looking forward to?
>
> Anyone on the list of any significance to the D20 world(ie Editor in Chief
> of WOTC)?
>
>
[Non-text portions of this message have been removed]
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[Non-text portions of this message have been removed]
I would have to say that Mystic Eye Games "The Hunt: Rise of Evil" is my
favorite setting so far, although it is still growing, and not completely
introduced, it has some of the best material so far, and is rather cheap when
priced to some other material, especially WotC's FR material.
I'm definatly looking forward to d20modern. It has some area's that are a bit
blah (such as the character types), but I think that it will open up a lot of
new doors for companies to work with.
> What is everyone's favorite Campaign setting with D20?
>
> What new D20 products are you looking forward to?
>
> Anyone on the list of any significance to the D20 world(ie Editor in Chief
> of WOTC)?
>
>
[Non-text portions of this message have been removed]
We need to keep a little conversation going on this list or it isn't doing any
of us any good.
What is everyone's favorite Campaign setting with D20?
What new D20 products are you looking forward to?
Anyone on the list of any significance to the D20 world(ie Editor in Chief of
WOTC)?
---------------------------------
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[Non-text portions of this message have been removed]
What I have noticed is that the quality of the artwork and quality of the
books looks are directly porpotionate to the quality of information inside.
This is definatly true. I have noticed quite a few books with dissapointing
artwork, that have truly been a waste of time to look through.
My theory
> is that WOTC has decided to allow the competition in on their system
knowing that no other publisher will put out the quality of authentic
Dungeons and
> Dragons (TSR/WOTC) products, and I think they have raised the bar somewhat.
This is an interesting way to think of it. And for some companies that have
really grasped the feel and touch of the OGL, they are in ways rising the bar
for WOTC. Such as Sword & Sorcery, Green Ronin's Freeport products, and Atlas
Games Products. All three of the companies are pumping out some really great
stuff in my opinion. Although I'm not much of a fan for S&S's scarred lands
setting, the creatures, spells, ritual magic and such is really interesting.
And with sub divisions like Malhavoc Press, they are definatly making an
impact on WOTC!
My only complaint is that everything seems geared towards a younger
audience.
> They seem to be trying to get the pokemon hype started for Role Playing
> Gamers.
True enough. But then again look at how much $$ they made of the whole
Pokemon CCG. Although Pokemon itself is dying out rather quickly, the whole
Anime scene is pounding forth stronger than ever. I have the feeling we will
start seeing some official products for these setting soon enough. If not
from Wizards then from other companies. Yu-Gi-Oh, Cowboy Bebob, and a whole
shlew of others are hitting the charts now. My little brother basically lives
to watch those TV shows.
Elbryan let me get a little info on what
> kind of columns you are wanting written.
Basically I am looking for anything d20 and OGC. Whether it be PrC's, new
magic, rules, ideas, DM help articles, Player help articles, or whatever
really. If you head over to the site and download the first issue of TL, that
will give you some ideas. The first issue has some kinks in it, such as not
being totally OGL complient. But the second one is pretty set. For the most
part though we are looking to assemble a stead group of writers. The forum
has quite a bit more info to find out if your interested as well. Let me know
if you have any specific questions and I will answer them.
Morgan {TempesT}
www.d20zines.com
[Non-text portions of this message have been removed]
I like the open gaming license idea. The d20 system in itself seems both more
simplified and at the same time adds a new demension to game play. There are a
lot of products coming out, and yes some (maybe most) are crap. What I have
noticed is that the quality of the artwork and quality of the books looks are
directly porpotionate to the quality of information inside. Wheel of Time RPG
seemed very well done and had art work to match. My theory is that WOTC has
decided to allow the competition in on their system knowing that no other
publisher will put out the quality of authentic Dungeons and Dragons (TSR/WOTC)
products, and I think they have raised the bar somewhat.
My only complaint is that everything seems geared towards a younger audience.
They seem to be trying to get the pokemon hype started for Role Playing Gamers.
Those are two worlds that shouldnt mix.
Elbryan let me get a little info on what kind of columns you are wanting
written.
Peace,
Soul
Elbryan18 <TmpstAnger@...> wrote: Hey all, I recently joined the list, see
it's a bit quiet so I
thought I may attempt to get a little conversation. Just curious on
what everybody thinks about the whole d20 Issue. I mean is it for the
better, creates to many products, great asset, or what? I know that
everyday more and more products are hitting the shelves, a lot of it
good, but a lot of it crap as well. Kinda makes people have to search
through everything to find what they want.
Also am looking for people interested in writing articles for a
d20based zine, if your interested let me know and I will give you the
info! Thanks a lot
Morgan {TempesT}
www.d20zines.com
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[Non-text portions of this message have been removed]
Hey all, I recently joined the list, see it's a bit quiet so I
thought I may attempt to get a little conversation. Just curious on
what everybody thinks about the whole d20 Issue. I mean is it for the
better, creates to many products, great asset, or what? I know that
everyday more and more products are hitting the shelves, a lot of it
good, but a lot of it crap as well. Kinda makes people have to search
through everything to find what they want.
Also am looking for people interested in writing articles for a
d20based zine, if your interested let me know and I will give you the
info! Thanks a lot
Morgan {TempesT}
www.d20zines.com
I just got the prophecies of the dragon for the wheel of time rpg. I
will let you all know what I think after I give it a read. I am
currently catching up on The wheel of time Rpg. I skimmed it through
when It came out in october, but I never sat down and gave it a solid
read. I am doing that now, and I like it so far. It is written
better than starwars was. The designers have put a lot of effort into
making it have the wheel of time feel. They are also much clearer
on newer elements such as the defense rating and the dr works for
multiclassing than star wars was.
The game as the equvalent classes for fighter, rangers, and rouges.
The noble is carried over almost excatly from star wars, but it seems
to work here. The channeling/ magic system is good. I wish my d&d
wizards could overchannel(basicly, being able to cast more spells
than they normal can). The only drawback is that the number of
weaves/spells is seriously low.
The combat is straight d20. The experince system is simular to the
one described in star wars, though written better.
I would like to here what you have to say on any d20 system. Reviews
of systems and adventures are one of the things that will help this
group out alot. Thanks.
Ive been gaming for a long time now, I once had a GM who changed game
systems as often as he changed his underwear...so Ive played a little
of everything.
I havent heard alot about Chainmail, and its use of the D20 system,
so if anyone out there has an opinion, or is familiar with the rules
Id like about it.
Im currently running a Star Wars game in the Baltimore area with 2 or
3 players and could use at least 1 to 2 more. We play a loose
schedule maybe once every 2 months, and Ive been with the same group
for over 10 years. I think some new blood would energize my creative
side. Maybe increase game time.
Good to see you online Mythify, its been a while.
With all the interest in alternate game settings, I would think that
there would be more information available on the D20 basics...maybe a
hard copy instead of just the online stuff......There might be a
market for a book that just provided rules for combat, magic, and
Character types, and leave all the world stuff blank, to be adjusted
to fit your mood.... Now thats something I would buy.
Currently all that I am running is a small Star Wars group that I
have just kicked off. I am undecided on how I feel about the Star
Wars game though. My group is okay, but Wizards is about to stick me
for another $40 for a "revised" edition. It sounds more like a
complete overhaul.
I grant that the current version is lacking in a lot of areas. If the
revised edition is a marked improvement, it will be worth the cash.
Oriental adventure realy impressed me. The Legend of the five rings
books that followed it though were even better. I have always wanted
to run an asian type game, but have had trouble finding players.
Dragonstar looks promising...but is taking forever to arrive. I paid
for all three books late lst year, and so far only the first book has
come out.
I enjoyed Wheel of time. It was a solid book. Of particular intrest
is the magic system for casting weaves. I feel that it did a good job
of capturing the feel of the books, while being similar to D&D
mechanics.
I am a big fan of Deadlands...but have not picked up the d20
version. Has anyone?
I read on the wizards home page that Marget Wies and her husband have
bought the rights to do a Dragonlance d20 book. That should be good!
Hello all. As the owner of the d20 gamers group that you all belong
to, I wpold like to apologize for the long period of inactivity. I
tend to manage the site on a daily basis, as much as possible.
Please consider d20 gamers as an open and active site. As a gm
myself, I know how useful it is to be able to bounce ideas off of
others.
If anybody has any ideas to improve the group, or would be intersted
in moderating, please let me know. I can be reached at
mythtify@....
Thanks, and good gaming
Hey everybody,
I have been DM/GM ing games for the last 10 years. With the advent of
D20 I am putting together a new play group(s). If you are interested
in playing in the Knoxville area, or if you would be willing to meet
online to play a couple days a week (at least) email me.
(isyoursoul4sale@... or cantrelld@...)
I am fairly easy going as a DM. If your interested or want more
details hit me with an email.
Thanks,
D.
(isyoursoul4sale)
greeting gamers!! i am currently in search for
D&D players in the los angeles area. We have already
started a campaign with 3rd edition rules. we are only a
couple of sessions into the game but it is still
possible for you to join.If you are interested please
email me at dragonmoto1@.... your response will
be greatly appreciated.
I'm new here, been roleplaying for the last 20
years.<br>I like a lot of stuff about d20, especially D&D but
some of the monsters seem to have been made into
"Diablo: The Tabletop RPG"<br>I'd like to see a Cyberpunk
d20, World of Darkness D20 ( since White Wolf is
making Ravenloft), a generic superhero setting for d20,
and a Matrix d20.<br>later,<br>Static
i'd modify the rogue. give them all knowledge
skills as class skills. special abilities? bonus to
listen and spot checks as levels go up. maybe an ability
called "leap of logic" that gives them some insight to
their current situation, again they can use it more
often and it gets better as levels go up. special bonus
to hit with weapons that require tehnical knowledge,
hand guns or crossbows, etc. "reverse engineer",
ability to figur out how something works and duplicate
it. depends on how much tech there is in the
game.<br><br>does anybody know of some good steam punk resources
for D20? i run a d&d 3E game, and i want to add some
inventions.<br><br>-Sean, new here.
I'm wanting to create a class for a campaign set
in the late 1890's and I want a class to encompass
the intellectuals of the time. Scientist, Detectives
and the like. I've got everything for it except for
the special abilities.<br><br>If anyone has any ideas
I'd appreciate the help.<br><br>Thanks,<br><br>da
Guru
i am an old time gamer and i am thinking of making my own RPG system. but what
is this about OPEN D20 system? where do i find more info on the use of it?
thanks in advance