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Messages 407 - 436 of 2466   Oldest  |  < Older  |  Newer >  |  Newest
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407
Just making a comment on the general trend. About 4-5 months ago, I ended up creating an XML format for putting various characters/locations/etc on the web....
D. R. E. Moonfire
d.moonfire@...
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Apr 3, 2001
11:50 am
408
... What does your XML look like? Perhaps your formatting tags would be useful for the SRD. ... You ought to have a copy of the OGL on your site if you are...
Brad Thompson
bthomps@...
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Apr 12, 2001
4:21 pm
409
Well, for those living under a rock, I thought I'd announce that the first 8 chapters of the SRD became official yesterday. You can find them at ...
Brad Thompson
bthomps@...
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Apr 18, 2001
3:01 pm
410
I was told that a Wound/Vitality-like OGL system was posted on this list before the Star Wars book came out. I'm interested in using it, but can't find it. Can...
brad1@...
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Apr 25, 2001
2:53 pm
411
It came out after the Star Wars book, but you can find it at http:\\db.petrodatasource.com\Vitality.zip. It's in Word 2000 format, but I can save it as...
Brad Thompson
bthomps@...
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Apr 25, 2001
3:29 pm
412
... than '4' spells of ... feats/special Bringing up an old thread... For each class there would be an "at level" tag which contains what is gained at that...
gryps@...
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Apr 27, 2001
2:18 pm
413
The proposed schema so far looks like a single schema... however when you think about it there is probably need for multiple schemas to cover the various uses...
gryps@...
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Apr 27, 2001
2:51 pm
414
Sly said, "However spells need their own tables, ie you need a Wizard Spells level as well as a Wizard class level (as opposed to a character level). This is...
Tom Caudron
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Apr 27, 2001
3:00 pm
415
On Friday, April 27, 2001, at 08:58 AM, Tom Caudron wrote: A level-based tag system like that would need to embed the class as an attribute of the element....
Kevin Tatroe
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Apr 27, 2001
4:03 pm
416
Hello, I joined recently (wonderful concept and great content already!) and haven't made it thourgh the archives completely (or very much actually). I'm ...
seth@...
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Apr 27, 2001
4:20 pm
417
... name as an ... easily ... I DO NOT consider myself an expert on the subject, but as I understand it ==> It is bad form to place things in the "Node Text"...
Michael Cortez
mcortez@...
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Apr 27, 2001
4:41 pm
418
Two points: 1) The spells.xml is a rough draft, so there are some corrections to the model (specifically regarding components) that aren't represented in that ...
Tom Caudron
tom_caudron@...
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Apr 27, 2001
5:11 pm
419
Great point. I hadn't considered validation (in my limited experience, validation is far less useful than it seems, but it's worth considering). What about...
seth@...
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Apr 27, 2001
5:13 pm
420
Seth said, "What about excluding node value and using attributes for both? In general, you also don't want to put things in the node default text value that...
Tom Caudron
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Apr 27, 2001
5:46 pm
421
... level ... wizard ... The responses above to my first post (re at-level entries) illustrates the points I made in my second post about different types of...
House Gryphon
gryps@...
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Apr 28, 2001
10:40 am
422
--Original message-- ... [context: definition xml, as opposed to character-record xml or character-sheet xml] To put my vote in, I agree with a previous...
House Gryphon
gryps@...
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Apr 28, 2001
10:50 am
423
Like seth@..., I'm new to this group, and I have the same types of questions (ie how do I contribute, what is already being worked on, and what...
House Gryphon
gryps@...
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Apr 28, 2001
11:16 am
424
I was wondering how much crossover there is between this mailing list and other related projects - ie the actual software that will be using these XML ...
House Gryphon
gryps@...
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Apr 28, 2001
11:31 am
425
... Another related project I thought of is computer games like: * Never Winter Nights. (http://www.neverwinternights.com/) The idea of an XML standard is so...
gryps@...
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Apr 29, 2001
3:18 am
426
I'm still playing with the spell.xml file and notice a lot of html markup in the xml. This is a pain for xsl when unescaped literals appear. For example, a...
seth@...
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Apr 29, 2001
4:04 am
427
Seems to me the easy way to do it is to use pseudo-tags. Instead of using actual <P> and </P> tags, use [P] and [/P] tags. Then convert them on the fly when...
Morgan
morgan@...
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Apr 29, 2001
4:31 am
428
The difficulty with pseudo-tags is it requires processing each and every string through a set of functions to replace the tags. That's not that bad in a...
seth@...
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Apr 29, 2001
8:05 am
429
... Sounds like a good idea. Upload the file, plus maybe some sort of description. Make sure you include author, version and date details for reference. - Sly...
House Gryphon
gryps@...
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Apr 29, 2001
8:11 am
430
Title: List of Tables, Dungeons & Dragons, Player's Handbook, Core Rulebook I Author: Stephen Gryphon (2000-Apr-29) Purpose: A lot of the information that...
House Gryphon
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Apr 29, 2001
8:20 am
431
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the d20-xml group. File :...
d20-xml@yahoogroups.com
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Apr 29, 2001
6:04 pm
432
... FYI : That is my Yahoo account. Don't send mail to that address because you'll just get a vacation message anyway. -- Joshua T. Rowe <jrowe3@...> ...
jrowe3@...
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Apr 29, 2001
6:20 pm
433
I'll try to consolidate my comments to keep traffic down. 1) Spell Components are the biggest change I have in the works. Specifically, I was changing the...
Tom Caudron
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Apr 29, 2001
8:14 pm
434
... Do you have an example of such a thing? I don't believe I've seen a spell like that before. ... I think that in the end there will have to be some sort of...
jrowe3@...
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Apr 29, 2001
8:48 pm
435
... sections, but so is ... few. If you ... Speaking of those original volunteer assignments, I was working on equipment/weapons/items/etc and I've come up...
Michael Cortez
mcortez@...
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Apr 29, 2001
8:50 pm
436
I think that idea with giving separate entries for various uses of given items is a good idea (weapon/container stuff). I've come to exactly same conclusion...
Artur Biesiadowski
abies@...
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Apr 29, 2001
9:12 pm
Messages 407 - 436 of 2466   Oldest  |  < Older  |  Newer >  |  Newest
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