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Messages 1391 - 1420 of 2466   Oldest  |  < Older  |  Newer >  |  Newest
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1391
im by far _not_ an expert on xml, but i thinking there is a general flaw in the xml i see floating around in the files area... so im not trying to flame but to...
ednark_rpg <ednark@...>
ednark_rpg
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Jan 20, 2003
4:52 am
1392
... Actually, this isn't all that hard to parse. Even complex expressions, such as 1d10+4/1d6+2, are pretty simple, though it would make really complex ...
STILES, BRAD
BRAD.STILES@...
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Jan 20, 2003
12:08 pm
1393
ednark said, "perhaps the point of d20-xml is just a storage format so that you can print different styles of character sheets [...] but i though that [...]...
Tom Caudron
tom_caudron
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Jan 20, 2003
1:27 pm
1394
... I've had the same question that ednark asked for a while now, but have kept quiet. While I can understand the explanation above, and agree that most damage...
Wayne Pearson
crythau
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Jan 20, 2003
3:37 pm
1395
... Most belowed modifiers subject... Both are about same hard to parse. What would really make a difference is <ArmorClass> <Mod type="size" value="-2"/> <Mod...
Artur Biesiadowski
arturbies
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Jan 20, 2003
4:23 pm
1396
Wayne said, "Which I would want/expect as <ArmorClass size="-2" dex="+1" natural="+7">16</ArmorClass>" I think the most recent ideas suggest that the Armor...
Tom Caudron
tom_caudron
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Jan 20, 2003
4:26 pm
1397
... I thought about that -- and it's the way I originally thought should work -- but as others have pointed out, having it human-readable is also useful, so...
Wayne Pearson
crythau
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Jan 20, 2003
5:22 pm
1398
... Yes, I like yours better; mine was created and typed in on the fly... I knew what I didn't like about the existing system, but hadn't really given any...
Wayne Pearson
crythau
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Jan 20, 2003
5:25 pm
1399
... From what I remember, Brad is pretty close to what was decided. Anything that needs to be "validated" was to be placed in attributes. Also, when possible a...
Michael Cortez
mctanis
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Jan 20, 2003
5:40 pm
1400
The problems faced with this group so far is thus: "No specific use thus no tangable direct target." There were some founders that were interested in a data...
mctanis <mcortez@...>
mctanis
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Jan 20, 2003
5:43 pm
1401
A personal project of mine, which has also been taken under the wing of the Free Gaming Association as part of it's Prometheus Gaming System, is the conversion...
mctanis <mcortez@...>
mctanis
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Jan 20, 2003
6:40 pm
1402
ok so let me see if i can get my head around this: both the general and specifics of what the xml format is to accomplish and what is to use the xml is as of...
ednark_rpg <ednark@...>
ednark_rpg
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Jan 20, 2003
6:47 pm
1403
ednark asked, "who if anyone is already in charge of this outfit?" Well, we have /some/ structure, though it is a bit loose. There are a core group of people...
Tom Caudron
tom_caudron
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Jan 20, 2003
7:38 pm
1404
Mike said, "What we'll offer is a specific tangable goal for d20XML work, from the DocBook XML conversion to various projects involving OGC repositories, and...
Tom Caudron
tom_caudron
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Jan 20, 2003
7:46 pm
1405
yes i did read the faq but thought that maybe it was a bit vague and wanted to see what asking directly would get me... which was mostly the same... now in a...
ednark_rpg <ednark@...>
ednark_rpg
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Jan 20, 2003
9:45 pm
1406
... I've used this technique to good effect in other situations. The <Mod> tags become part of an optional heirarchy that allows character generation software...
Brad Thompson
bradatpetrodata
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Jan 20, 2003
9:59 pm
1407
ednark said, "where would my keyboard be most usefull... should i just jump on over to volunteering for the prometheus stuff... " Well, as I see it, there are...
Tom Caudron
tom_caudron
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Jan 20, 2003
10:41 pm
1408
... Since we (the FGA/PGS people) are not too terribly organized yet, you can start in an area that we havn't touched yet. Conversion of the Magic Item...
mctanis <mcortez@...>
mctanis
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Jan 20, 2003
10:41 pm
1409
I'm about to do some housekeeping on the d20-xml file list. Are there any files people have found particularly useful? I'm going to purge all the rest, except...
Brad Thompson
bradatpetrodata
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Jan 20, 2003
11:23 pm
1410
... ok since im trying to still figure out what has and hasn't been figured out and what has and hasn't been decided upon... i know this is asking a lot and...
ednark_rpg <ednark@...>
ednark_rpg
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Jan 21, 2003
6:40 am
1411
Dan said, "i would love to see summaries of some major unresolved arguments... but i can't think of a way this would be even vaguelly managable without having...
Tom Caudron
tom_caudron
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Jan 21, 2003
1:44 pm
1412
Tom, these summary notes of yours always seem to rekindle the discussion. ... Mostly. But it brings up the question of items or spells that provide an "Armor"...
STILES, BRAD
BRAD.STILES@...
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Jan 21, 2003
1:58 pm
1413
Brad said, "Are there any files people have found particularly useful? I'm going to purge all the rest, except for the FAQ." I'd recommend making a folder for...
Tom Caudron
tom_caudron
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Jan 21, 2003
2:03 pm
1414
Brad Stiles said, "Tom, these summary notes of yours always seem to rekindle the discussion." Good. Then they are worth the time it takes to do them. :) Brad...
Tom Caudron
tom_caudron
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Jan 21, 2003
4:20 pm
1415
are there any possible spells that would grant a bonus that doesn't stack with armor, but does with shields, or vice versa? if not, why not simply create a...
Dav Yust
deltacoder
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Jan 21, 2003
8:40 pm
1416
... The trouble with 'armor' modifiers is that there isn't a clean implementation in the d20 rules, so we have trouble modeling it. I don't like the idea of...
Brad Thompson
bradatpetrodata
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Jan 21, 2003
9:16 pm
1417
... There are always exceptions :-) * Circumstance bonuses stack, unless the arise from the same/similar circumstance... so there are (unspecified) sub-types...
Stephen Gryphon
stephen_gryphon
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Jan 21, 2003
11:51 pm
1418
essentially what I proposed, just more fleshed out. personally, I like having 2 attributes because that way if an app wanted to ignore different types, perhaps...
Dav Yust
deltacoder
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Jan 22, 2003
2:12 am
1419
i would like to discuss some of the basic tags. i was looking through the posts and ran across 1040 and 621 which deal somewhat with weight measurements. this...
ednark_rpg <ednark@...>
ednark_rpg
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Jan 22, 2003
8:01 am
1420
Again, can I suggest that we look at actual usage of the XML, not just an abstract, academic problem of describing the data. (Better still, let's see what real...
Stephen Gryphon
stephen_gryphon
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Jan 22, 2003
11:51 am
Messages 1391 - 1420 of 2466   Oldest  |  < Older  |  Newer >  |  Newest
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