Hi Everyone, My group was playing a game Saturday night and a question came up on how Ammo Depletion works. Here was the situation: The pilot flying a BF109-G...
Victor, I have found that when in doubt, Scott always proves to have an elegantly simple design solution for everything. A Green (+0) pilot will run out of all...
Victor, One last thing. The better pilots have reduced chances of ammo depletion because they are more carefull on the trigger. Tom ... is ... the ... level. ...
Victor, Tom is correct. So, if a Green (+0) aircrew rolls double 3, double 4, double 5 or double 6s then he is out of ammo; etc. Scott ... or ... loose ... 4's...
So of course you can guess what happens to me in our game today. I am bearing down on a green pilot target in my Hellcat with my +3 Ace, confident that...
Last night at our game the aforementioned BF109 had shot up my Spitfire pretty well and as I was attempting to break away he was able to get my six and he...
All- It is very interesting that in the Jet poll, 45% of folks (so far) would like to see a Korea scenario/campaign book released with the Jet rules next...
... I can only speak for myself, but my rationale was that Korea involves a) Americans, and b) first-line fighters on both sides. ... -- Jonathan Fellows ...
Having been party to some of the playtests of the jet/missile rules, I can say that missile warfare definitely adds some interesting factors to the tactical...
If the option to choose more than one existed, I would have voted for Korea plus Indo Pak plus Falklands as I already have models for these three! However, I...
I've been looking for but haven't found an official modifier for shooting at a surprised target. (A target that has yet to spot the firing aircraft) I posted...
I know I voted for Arab-Israeli precisely because there were some missiles involved. To me Korean War combat is essentially just faster, higher WWII air...
I guess there is some selection bias in that the voters on this forum will almost all be interested in WWII / prop warfare, but will not necessarily all be...
I understood it was common practice to weave a bit even if you couldn't see any enemy, just in case someone did bounce you. Only truly green pilots would fly...
When writing scenarios, I generally handle the situation of a target being unaware by allowing the bouncer to set up close to the bouncee. The I limit the...
So that would be something like spinning though 6 TALs in your F-104 because you thought stalling as a green pilot was a good idea? Name withheld to protect...
Or maybe pulling a high-G Extreme Turn in a plane that's carrying Airframe Damage? Not that any player is likely to be so reckless as to try that. Chris...
Be careful when looking at missile effectiveness numbers. It's easy to find generalized info about hit percentages but you need to do some in depth research to...
Wolfhag,  Great thoughts! I've played in a couple of "test" games for the jet rules (both Viet Nam). I believe that the CY6! crew has already considered...
Also since ultimately this is meant to be a game and games are meant to be fun, you need the to-hit chances (and modifiers) in the game to be neither so lethal...
Another great date source is a book called "Clashes" about the Viet Nam air war. It has a great deal of data about missile and gun performance in that war....
Hi Scott, I tend to find post 1980 air warfare really boring reading. - Look at radar (target still well out of sight) - Press button - Go home Or in game...
The old Avalon Hill game of Flight Leader had a good AAM system. The designer of the game was an Air Force officer with a lot of interest in history, I met...
Hi All, With the interest being shown in the Jet Rules and scenario books, and of course the imminent release of the 8th AF book, I thought I might add my 7.3c...
Thanks John. I had a blast researching and writing the Falcon of the Duce, and we all had even more fun playtesting the scenarios. I'm glad you're enjoying...
Anyone play house rules that make bomber fire just a tad more effective? After playing a few bomber scenarios, it just seems to me that needing 10+, just...
If you feel your bombers are too defenceless, try upping their Aircrew rating for gunnery only by +1. (The Ace +3 tailgunner is a chap who periodically turns...