I can't reproduce this problem on either 64-bit Windows 7 or Windows XP using a Flambeau mage from the core rules, and the stock HTML filter. Please go to our...
9026
Bruce Kvam
brucekvam
Feb 1, 2013 12:43 am
Beta release 5.2.2 of /*Metacreator*/ is now available on the Beta Test section of our web site, http://www.alteregosoftware.com. Be sure to check the Beta...
9027
tooley1chris
Feb 4, 2013 4:11 pm
I've been making a skill based (instead of XP) RPG system for a while now and was wondering if metacreator is a good choice for incorporating into a character...
9028
Pelle Kofod
p.kofod
Feb 4, 2013 4:32 pm
Could you go into some detail on what you mean by 'skill-based39; as opposed to 'XP-based39;? I would call systems such as Call of Cthulhu or Ars Magica skill...
9029
tooley1chris
Feb 4, 2013 5:28 pm
By skill based, I mean that you raise skills by using them. Raise so many skills and you gain a level of expertise. I'm not at all familiar with ARS or Cthulhu...
9030
Steve S.
rrnorthbay
Feb 4, 2013 6:08 pm
... This is exactly how Cthulhu works; it's part of the Chaosium "BRP" family (BRP = Pasic Role Playing), which originally began with RuneQuest. So far as I...
9031
Bruce Kvam
brucekvam
Feb 4, 2013 6:46 pm
The more complex your system is, the more difficult it will be to implement in a character creation application. If your skill-raising mechanic is more...
9032
ckirmser
Feb 4, 2013 9:15 pm
This is pretty much how Cthulhu works - there are no XPs, just increases based upon use. So, I guess the answer to your question would be - Yes. On Mon, Feb 4,...
9033
tooley1chris
Feb 5, 2013 1:05 am
Not sure how happy I am to hear I'm reinventing the wheel. LOL. But I sure appreciate the input. Thanks much!...
9034
Pelle Kofod
p.kofod
Feb 5, 2013 7:53 am
... Not sure if you're re-inventing the wheel, but do check out Basic Roleplay to see if you are. Might save you some work even :)...
9035
xyzzy
commanderbalok
Feb 7, 2013 8:53 pm
I bought the version of MC that was sold as Gurps Character Builder years ago, and began successfully using it (also years ago) with MC (so I'd have just one...
9036
Bruce Kvam
brucekvam
Feb 8, 2013 12:04 am
I'm looking at this in the debugger, and the error is occurring on Clerical Magic, and is completely unrelated to any changes you might have made. The error is...
9037
Support
brucekvam
Feb 8, 2013 5:07 pm
I've found the source of the problem: the GURPS.inc file made assumptions about how macro arguments are referenced that were no longer true when tab-delimited...
9039
xyzzy
commanderbalok
Feb 9, 2013 3:49 pm
... First, let me thank you for the extremely fast response. It's appreciated. Second, I made this change, fixing about three 'adj' occurrences and one ...
9041
tooley1chris
Feb 9, 2013 10:27 pm
Okay. I just read thru BRP and I was cursing out loud (and laughing quite a bit) They do almost the same mechanics as I was writing up. Some of it is exactly...
9042
Steve S.
rrnorthbay
Feb 9, 2013 10:42 pm
... Look on the bright side... you have (apparently independently!) invented what is one of the most-highly-regarded RPG engines, ever... :-) You are...
9043
Steve
shperrin
Feb 10, 2013 9:15 am
Have there been any adds to the Savage Worlds template to include the Mars series of sourcebooks and scenarios?...
9044
kilgs
Feb 10, 2013 8:53 pm
I can confirm no issues with Windows 8 myself....
9045
kilgs
Feb 10, 2013 8:54 pm
Bumpity-boo! Any news worth reporting?...
9046
tooley1chris
Feb 11, 2013 12:10 am
Wunderkind, huh? Maybe I should ask for a job. LOL. I just bought the Big Gold Book and am flipping through it. Might have to change some things, some house...
9047
Bruce Kvam
brucekvam
Feb 11, 2013 8:37 pm
RoP: Infernal, a major update to Savage Worlds and Savage Worlds Horror Companion will be released in the near future. After that a Thrilling Tales template...
9048
Peggy Kvam
peggykvam
Feb 11, 2013 9:01 pm
Bruce must have had his mind on something else. It's actually RoP: Divine that is almost ready to go, NOT RoP: Infernal. Peggy...
9049
madirishmanphd
Feb 16, 2013 7:59 pm
Salve y'all, I posted over on the Atlas forums, but thought this might be a better place to post. I've got some new players coming in and since the...
9050
Pelle Kofod
p.kofod
Feb 16, 2013 8:41 pm
I just sent you 3 that we have used - off the list though. Check your spam box if you're not recieving it - and please tell me. On Sat, Feb 16, 2013 at 8:59...
9051
weintraub2000
Feb 26, 2013 8:18 pm
Hi, I'm eager to see the final version of RoP: Divine. In the meantime, I've been taking a look at the Merinita part of HoH: MC in Metacreator. I'm trying to...
9052
Bruce Kvam
brucekvam
Feb 27, 2013 3:31 pm
For the time being, you can simply enter the Faerie Might in the Magic Might field. The print template displays it as "Might" alone, so that probably doesn't...
9054
Steve S.
rrnorthbay
Mar 4, 2013 5:03 pm
Attention all -- the following e-mail (with "XXX" substituted in for the terminal bit of the URL) appears to be hacked/spam, probably to a virus or trojan. ...
9055
Eric Jackson
theminiatureguy
Mar 8, 2013 4:29 am
This shouldn't be hard but I just can't get it to work. I'm trying to create a simple sheet that will allow you to enter Traveller world data and then it will...
9056
Support
brucekvam
Mar 8, 2013 5:54 pm
Edit Text fields do not set variables, so that's why it's not working as you expect. You can, however, execute a script every time the user changes the text...
9057
xyzzy
commanderbalok
Mar 8, 2013 5:56 pm
I found this in the help: How to Add Controls to a Dialog Most main dialogs contain the character's major attributes (statistics), totals of character points,...