So I'm working on a new Savage Worlds template, and I want to add an Edge that lets the user select a set number of items from a list. There's only three...
Yep, but that only lets me pick up to 3 of each; I still can't pick multiples of one of the item. The user needs to be able to choose each of the following...
Oh, sorry. The easiest way to do that is to have three ?choose directives on the item: ?choose:Pick Grenade 1,1-1,Frag grenade,Incendiary grenade,Phosporous...
I'm trying to create characters with various of the monster races; I've had fine success with Aasimar, Centaur and Sprite so far, but have problems with the...
As I understand the process for Monster Race PCs: * if the base monster race has 1HD or less, then a PC with levels ignores the Monster HD and starts with...
Meh; that works, but it adds the Grenade as 3 separate line items instead of multiples incrementing the quantity. It'll do for now, but maybe something for the...
So here's another one I'm struggling with. Under this new datasheet, a character who takes one Edge gets a particular set of Equipment. If that character also...
You can use the itempresent function: ?list:Gear; ?cat:Gear; Gear:Light armor ?if:itempresent('Edges', 'Holy Warrior') Gear:Holy Symbol ?endif The only problem...
I'll look at this during the week. If you find things that look like bugs, could you submit them as support questions on our website? It helps us avoid losing...
You don't say which way you do create the character as a monster. There are two ways: 1. In the Choose Race dialog click Monster in the Race list, then click...
Metacreator is set up to create player characters with classes. If you want to create a basic Gnoll without any classes try this: * Create a Gnoll NPC with the...
... hmm - bizarre. Yes, I get the same as you now. All I can say is I had been back-and-forth through the dialogs and options, initially with NPCs, until I...
... OK - will work for NPC I wrote in 'cos I note from Savage Species that it is an intended option for going-to-be-PCs to start without the class level if...
Hi Folks, I hope that you are all well. I am using the Metacreator software to run an Ars Magica campaign with 5 Magi, 5 Campanions, and a LOT of Grogs (Over...
... Hi Andre, AFAIK there is no way to do this, in Metacreator or otherwise, because even doing it by hand you need to allocate experience. I assume you'd...
Hi, folks, I have just subscribed to the list. I'd like to know if anyone has developed a Metacreator package for MERP or RoleMaster? -- Quartel-Mestre da...
Hi Patrick, Thanks! Yeah, in a pefect world, I would want to be able to set experience with a script as well and then more or less automate the process. Sort...
... to keep this thread alive - the Pathfinder Beta progresses strongly (good heavens - people *paying* to buy the Beta version of a rules-set?!?), and on...
... Agreed! The group I am in plays D&D as well as Savage Worlds and CoC. The guy in the group who hates 4th ed. (I'm pretty neutral on 4e) plans on using...
Hi Patrick, Excellent! In an ideal world the system would keep track of the current experience goal of the characters and then allow both aging and experience...
There was someone on this list (many moons ago) that was working on the RMSS system. However, that was so long ago that I doubt it ever happened. Chip "The...
Hi all, I've been using MC for a while, however, when it comes to editing or customizing data files I'm a complete newbie. I tried the help and tutotial files,...
I assume that all you really need is to change the printed character sheet. If so, you need to make your own print template: * Make a copy of the .prt file...
I have been tinkering with a HARP template. If I can ever get it to run it could be modified for use with the different versions of Rolemaster. I have two...
I have the same problem with my C&S template. It is very much an "old school" type of system with lots of fiddly rules that catches it between point-based and...