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Messages 8217 - 8246 of 8354   Oldest  |  < Older  |  Newer >  |  Newest
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8217
So I'm working on a new Savage Worlds template, and I want to add an Edge that lets the user select a set number of items from a list. There's only three...
Tim Hannon
theloremaster
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Mar 25, 2009
5:11 am
8218
Have you tried ?choose:Pick,1-3,Frag grenade,Incendiary grenade,Phosporous Grenade...
Support
brucekvam
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Mar 26, 2009
4:08 pm
8219
Yep, but that only lets me pick up to 3 of each; I still can't pick multiples of one of the item. The user needs to be able to choose each of the following...
The Loremaster
theloremaster
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Mar 26, 2009
6:11 pm
8220
Oh, sorry. The easiest way to do that is to have three ?choose directives on the item: ?choose:Pick Grenade 1,1-1,Frag grenade,Incendiary grenade,Phosporous...
Support
brucekvam
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Mar 26, 2009
6:34 pm
8221
I'm trying to create characters with various of the monster races; I've had fine success with Aasimar, Centaur and Sprite so far, but have problems with the...
Saxum Caribetum
saxumcaribetum
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Mar 28, 2009
10:34 pm
8222
As I understand the process for Monster Race PCs: * if the base monster race has 1HD or less, then a PC with levels ignores the Monster HD and starts with...
Saxum Caribetum
saxumcaribetum
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Mar 28, 2009
10:44 pm
8223
Meh; that works, but it adds the Grenade as 3 separate line items instead of multiples incrementing the quantity. It'll do for now, but maybe something for the...
The Loremaster
theloremaster
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Mar 29, 2009
6:42 pm
8224
So here's another one I'm struggling with. Under this new datasheet, a character who takes one Edge gets a particular set of Equipment. If that character also...
Tim Hannon
theloremaster
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Mar 29, 2009
7:37 pm
8225
You can use the itempresent function: ?list:Gear; ?cat:Gear; Gear:Light armor ?if:itempresent('Edges', 'Holy Warrior') Gear:Holy Symbol ?endif The only problem...
Bruce Kvam
brucekvam
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Mar 29, 2009
10:36 pm
8226
I'll look at this during the week. If you find things that look like bugs, could you submit them as support questions on our website? It helps us avoid losing...
Support
brucekvam
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Mar 29, 2009
10:42 pm
8227
It's in the ruleset I'm implementing... don't ask ... ;) ... -- The Loremaster AIM: loremaster2085 Organized Chaos, Inc.,...
Tim Hannon
theloremaster
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Mar 30, 2009
2:29 am
8228
You don't say which way you do create the character as a monster. There are two ways: 1. In the Choose Race dialog click Monster in the Race list, then click...
Support
brucekvam
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Apr 2, 2009
7:42 pm
8229
Metacreator is set up to create player characters with classes. If you want to create a basic Gnoll without any classes try this: * Create a Gnoll NPC with the...
Support
brucekvam
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Apr 2, 2009
8:08 pm
8230
... hmm - bizarre. Yes, I get the same as you now. All I can say is I had been back-and-forth through the dialogs and options, initially with NPCs, until I...
Saxum Caribetum
saxumcaribetum
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Apr 2, 2009
8:56 pm
8231
... OK - will work for NPC I wrote in 'cos I note from Savage Species that it is an intended option for going-to-be-PCs to start without the class level if...
Saxum Caribetum
saxumcaribetum
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Apr 2, 2009
9:04 pm
8232
Hi Folks, I hope that you are all well. I am using the Metacreator software to run an Ars Magica campaign with 5 Magi, 5 Campanions, and a LOT of Grogs (Over...
andrekruppa
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Apr 7, 2009
5:39 pm
8233
... Hi Andre, AFAIK there is no way to do this, in Metacreator or otherwise, because even doing it by hand you need to allocate experience. I assume you'd...
Patrick Murphy
madirishmannc
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Apr 11, 2009
8:05 pm
8234
Hi, folks, I have just subscribed to the list. I'd like to know if anyone has developed a Metacreator package for MERP or RoleMaster? -- Quartel-Mestre da...
Luiz Cláudio Duarte
alfaomegagm
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Apr 11, 2009
11:49 pm
8235
Hi Patrick, Thanks! Yeah, in a pefect world, I would want to be able to set experience with a script as well and then more or less automate the process. Sort...
andrekruppa
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Apr 13, 2009
12:46 am
8236
... to keep this thread alive - the Pathfinder Beta progresses strongly (good heavens - people *paying* to buy the Beta version of a rules-set?!?), and on...
Saxum Caribetum
saxumcaribetum
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Apr 13, 2009
8:12 am
8237
... Agreed!  The group I am in plays D&D as well as Savage Worlds and CoC.  The guy in the group who hates 4th ed. (I'm pretty neutral on 4e) plans on using...
Michael Sprague
rabblewitz
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Apr 13, 2009
1:59 pm
8238
We've added this to our feature request list and will look into it....
Support
brucekvam
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Apr 14, 2009
2:13 pm
8239
Hi Patrick, Excellent! In an ideal world the system would keep track of the current experience goal of the characters and then allow both aging and experience...
andrekruppa
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Apr 15, 2009
1:27 pm
8240
There was someone on this list (many moons ago) that was working on the RMSS system. However, that was so long ago that I doubt it ever happened. Chip "The...
Chip Dunning
chipdunning
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Apr 16, 2009
2:14 pm
8241
Hi all, I've been using MC for a while, however, when it comes to editing or customizing data files I'm a complete newbie. I tried the help and tutotial files,...
achim_leidig
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Apr 16, 2009
3:21 pm
8242
I assume that all you really need is to change the printed character sheet. If so, you need to make your own print template: * Make a copy of the .prt file...
Support
brucekvam
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Apr 16, 2009
11:56 pm
8243
Might want to change the labels in the .cst file as well.  Start with a renamed copy though. ~ Mike ________________________________ From: Support...
Michael Sprague
rabblewitz
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Apr 17, 2009
12:15 am
8244
Perfect! And right in time for an upcoming convention. Thank you very much for your invaluable help! Achim...
achim_leidig
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Apr 17, 2009
7:14 am
8245
I have been tinkering with a HARP template. If I can ever get it to run it could be modified for use with the different versions of Rolemaster. I have two...
sunwolf62
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Apr 24, 2009
6:20 pm
8246
I have the same problem with my C&S template. It is very much an "old school" type of system with lots of fiddly rules that catches it between point-based and...
Chip Dunning
chipdunning
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Apr 24, 2009
8:30 pm
Messages 8217 - 8246 of 8354   Oldest  |  < Older  |  Newer >  |  Newest
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