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Messages 7232 - 7261 of 8354   Oldest  |  < Older  |  Newer >  |  Newest
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7232
I'm having some big problems with the History feature when I advancemy character for Ars Magica. I do have all the latest patches. I created a magus right out...
jlael2000
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Dec 5, 2006
10:19 pm
7233
Could you tell us exactly how you created the character? When I try this on a randomly created character it just works for me. Better yet, please write a...
Support
brucekvam
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Dec 5, 2006
10:36 pm
7234
I used the "Set Up Laboratory" shortcut to create a lab to my mage. As it has size -1 (small frame), I opted to create the lab with the Diminutive flaw. After...
pedro_r3_junior
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Dec 8, 2006
6:21 pm
7235
... Caveat on my reply: I don't yet have "Covenants" so there may be something I'm missing... What do you mean, "the program deleted the Basic flaw"? I don't...
Steve S.
rrnorthbay
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Dec 11, 2006
4:17 pm
7236
When you select the Diminutive Lab Flaw, set the Magus Size option on the Flaw to the desired size. This will set the other values appropriately....
Bruce Kvam
brucekvam
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Dec 11, 2006
4:24 pm
7237
Ok. It's working now. Thank you. PR3J ... appropriately....
pedro_r3_junior
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Dec 11, 2006
4:33 pm
7238
Hi, Is it possible to add a Storage Room (like a character equipment list, but without the weaponry) into the Covenant ? I mean, there is no place (outside the...
pedro_r3_junior
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Dec 11, 2006
4:42 pm
7239
You may add any type of equipment to the Enchanted Items, Vis Stocks, Vis Stores and Library lists of a covenant. However, only items of the appropriate type...
Bruce Kvam
brucekvam
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Dec 11, 2006
5:25 pm
7240
Myself in my GURPS campaign I use what I call a 'home closet' it is just a storage item that has no cost or accumulated weight applied to the character. I did...
bluedragon_lc@...
blue_dragon_...
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Dec 11, 2006
6:15 pm
7241
How do I have my magi character learn a spell from a Lab Text as described on page 102 of the Ars Magica corebook?...
jlael2000
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Dec 12, 2006
10:24 pm
7242
... Urien, over on the Atlas boards knew. For those who may be interested, you choose "Invent Spell" and check the box for "lab text"....
jlael2000
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Dec 13, 2006
5:43 pm
7243
How do I set the NoEncAttackPenalty flag? Does it go into config.pref? And if so, what section? Also, is there a list of available configuration parameters...
Andrew Nuxoll
amnuxoll
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Dec 14, 2006
12:54 pm
7244
I have a fairly new ArM5 campaign, and have recently hit a small snag using the Covenants add on. The mages are taking over an old wrecked covenant, with...
Nick Meredith
nmeredit
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Dec 14, 2006
4:30 pm
7245
It looks like you actually did one season of "creating" the lab. Anyway, there's a rule for this kind of thing on page 118, the box "Taking Over a Laboratory"....
Daniel Sobral
dcsobral2000
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Dec 14, 2006
5:46 pm
7246
Choose the Set Up Laboratory command twice. Both times uncheck Perform Aging. The Basic Flaw will be added and removed and the season will not be advanced....
Support
brucekvam
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Dec 14, 2006
5:53 pm
7247
Many thanks - after doing that I now have a full list of improvements available, including remove flaw. Nick ... -- Nick Meredith nick.meredith@......
Nick Meredith
nmeredit
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Dec 14, 2006
6:46 pm
7248
I'll answer my own question: It's in the registry. For those who are comfortable with the registry editor it's here: [HKEY_CURRENT_USER\Software\Alter Ego ...
Andrew Nuxoll
amnuxoll
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Dec 16, 2006
1:48 am
7249
Config.pref is still used: it provides the definitions of the parameters (for the Game System Preferences dialog) which are stored in the registry. Since 3.5...
Support
brucekvam
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Dec 16, 2006
6:31 pm
7250
Long Story Short: As part of a reward for our last adventure, where we helped free a minor goddess, my Druid character was granted a "Favored Enemy" special...
Michael Sprague
rabblewitz
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Dec 24, 2006
6:55 pm
7251
If this is just a one-shot special ability that will not increase over time, the easiest thing to do is to add the Generic Special Ability and change the name...
Support
brucekvam
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Dec 25, 2006
5:22 pm
7252
The second suggestion (since I had already copied in the Ranger ability) worked wonderfully!! While it does not change with level, it does give a bonus with...
Michael Sprague
rabblewitz
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Dec 26, 2006
3:34 am
7253
Is there a way in MetaCreator to generate an apprentice using Season by Season advancement? Thanks, Chad...
jlael2000
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Dec 26, 2006
11:27 pm
7254
The last release improved apprentice advancement. You should be able to do this with the following procedure: * Select Apprentice in the Type field of the...
Support
brucekvam
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Dec 27, 2006
5:26 pm
7255
Wonderful! Thank you for your prompt instructions. Chad ... dialog....
jlael2000
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Dec 27, 2006
8:48 pm
7256
So, I just ran into a strange problem with my Players Handbook II Data Sheet (maybe). I have added most of the new new spells from the Players Handbook II, as...
Michael Sprague
rabblewitz
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Dec 28, 2006
1:25 am
7257
... Look up "spells: full descriptions" in the help file. A spell description file with the name of "XSpellDesc.txt", where X is the ruleset name, will also be...
Bruce Kvam
brucekvam
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Dec 28, 2006
4:11 pm
7258
Bruce, Thanks for the suggestions ... they were mostly successful. Below describes the problem I still may be having, as well as the solution to the main...
Michael Sprague
rabblewitz
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Dec 29, 2006
4:03 am
7259
You have to have the ruleset on the character sheet that is being printed be the prefix for the SpellDesc.txt file. If it is not, it won't work. The spell is...
Bruce Kvam
brucekvam
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Dec 29, 2006
9:23 pm
7260
Got it, I believe. Just to be clear, the Character and Data Sheet I made up for Aegypt (Aegypt.cst and Aegypt.mds) which has special override values, rules,...
Michael Sprague
rabblewitz
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Dec 29, 2006
11:31 pm
7261
Yes. I'll look at adding something that will allow your case to have a way of getting at the spell descriptions without having to add to the common file....
Bruce Kvam
brucekvam
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Dec 29, 2006
11:40 pm
Messages 7232 - 7261 of 8354   Oldest  |  < Older  |  Newer >  |  Newest
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