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Messages 5878 - 5907 of 8354   Oldest  |  < Older  |  Newer >  |  Newest
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5878
Hello I have a question regarding combo boxes and scripts. I have a combo box for the characters race and need a script to add a skill depending on which race...
lerfc15
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Jan 2, 2005
4:19 pm
5879
thanks b the manual kinda do and don't make sense. i am trying to get some of the faerun stuff in .. but it will take time to figure out...sigh.. also when i...
blossomkitten
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Jan 2, 2005
11:48 pm
5880
I believe you need to put '$*' in front of the occurrences of 'race' in this script. This selects the context of the original character sheet. I.E. if ($*race...
Fesarius
commanderbalok
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Jan 3, 2005
12:06 am
5881
I'm playing around the 3.6.1 Savage Worlds Beta and I was wondering which version of the Super Powers Arcane Ability am I supposed to use for Necessary Evil...
siefertma
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Jan 3, 2005
5:14 am
5882
I only get one. Check and see how many data sheets you have loaded. For NE you should only have Core.mds and NecessaryEvil.mds loaded....
Eric J
theminiatureguy
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Jan 3, 2005
6:59 am
5883
... I just checked and the core and NE data sheets are the only ones loaded. Also, I posted a screen shot of the problem in question in the Photos section. ...
siefertma
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Jan 3, 2005
7:17 am
5884
Click on the "Apply Selection Rules" box, that should get rid of the other arcane backgrounds....
Eric J
theminiatureguy
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Jan 3, 2005
7:32 am
5885
$* did the trick. Thanks for the help Anthony...
jsuiter107@...
lerfc15
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Jan 3, 2005
10:22 am
5886
To avoid this click the Apply Selection Rules checkbox in the Available Edges dialog. This is on by default, so you must have unchecked it at some point. The...
Bruce Kvam
brucekvam
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Jan 3, 2005
4:16 pm
5887
This is correct. However, as written this will add skills each time the user changes the race. If you don't want that, you will need to also delete any items ...
Bruce Kvam
brucekvam
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Jan 3, 2005
4:24 pm
5888
If one worked and one didn't you probably have a typo. Show us what you did and maybe we can spot it....
Bruce Kvam
brucekvam
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Jan 3, 2005
4:26 pm
5889
That worked, thanks! Mark ... From: Bruce Kvam To: cw@yahoogroups.com Sent: Monday, January 03, 2005 10:17 AM Subject: Re: [cw] Re: Savage Worlds Beta...
Mark A. Siefert
siefertma
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Jan 3, 2005
4:46 pm
5890
I am new to MetaCreator, so I am not sure where and how to do this... I tried editing the ArsMagicaCovenant.cst file. I changed the line formula goodLabs 190...
Paul De Wit
paul_dewit
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Jan 3, 2005
8:36 pm
5891
dear B i have attached screen captures... one is saves that i have done and the other two are the conditions that it be taken at first level. could you please...
Rosa 'squishy' Tong
blossomkitten
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Jan 3, 2005
9:17 pm
5892
i did: b_refSave+2 b_forSave+2 still didn't apply both... also how would you make something conditional to be taken at first level only and from a few...
blossomkitten
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Jan 3, 2005
9:21 pm
5893
I would recommend editing the character sheet template in Metacreator, instead of a text editor, but it appears that your change was correct. Please give an...
Bruce Kvam
brucekvam
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Jan 3, 2005
9:39 pm
5894
There are a number of problems here. First, the fortitude save is missing a "t". It should be b_fortSave+2 Second, the level check won't work. This is because,...
Bruce Kvam
brucekvam
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Jan 3, 2005
10:03 pm
5895
Is there a way to create a detailed HTML output like you can with the printer version? It only looks like you can create a summary version. Sorry if this has...
ohoh7pak
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Jan 6, 2005
3:35 pm
5896
There's a checkbox in the Utilities | Game System Preferences.. dialog to print extra details. Do you have that checked?...
Bruce Kvam
brucekvam
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Jan 6, 2005
9:08 pm
5897
will try this weekend... much busy stuff with organising other peoples lives. thanks Rosa Tong From: Bruce Kvam <bkvam@...> Reply-To: cw@yahoogroups.com...
Rosa 'squishy' Tong
blossomkitten
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Jan 6, 2005
9:43 pm
5898
That wasn't it, but I'm glad I know about it. ;) It's working now...sort of. If I do a File->Print Preview->Through Filter and then select...
ohoh7pak
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Jan 7, 2005
3:50 am
5899
If they're for the game system you're using....
Bruce Kvam
brucekvam
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Jan 7, 2005
4:00 pm
5900
sorry B where does the string go? Rosa Tong From: Bruce Kvam <bkvam@...> Reply-To: cw@yahoogroups.com To: cw@yahoogroups.com Subject: Re: [cw] Re: d20 to...
Rosa 'squishy' Tong
blossomkitten
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Jan 8, 2005
2:02 am
5901
You can just copy and paste those two lines into the data sheet....
Bruce Kvam
brucekvam
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Jan 8, 2005
3:33 pm
5902
As Steve Jackson Games is using another program (GURPS Character Assistant) for character creation for GURPS 4th edition, existing GURPS Character Builder...
Matthew Greet
mgreetuk
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Jan 9, 2005
4:26 pm
5903
Are you asking in an official capacity as a representative of the company that's writing the 4th edition software? The easiest way to deal with this is to use...
Bruce Kvam
brucekvam
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Jan 9, 2005
4:46 pm
5904
Alas, I am not a representative of the successor program (GURPS Character Assistant). Despite being a programmer, I don't have the time for reverse ...
Matthew Greet
mgreetuk
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Jan 10, 2005
9:34 pm
5905
... Seems like your answer is pretty simple: if you want the documentation for GURPS Character Assistant, buy a valid copy from SJ Games:...
Earl Cooley
shiva7663
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Jan 10, 2005
9:53 pm
5906
... From: Earl Cooley [mailto:shiva@...] Sent: Monday, January 10, 2005 4:53 PM To: cw@yahoogroups.com Subject: Re: [cw] Oh, well. ... Seems like your...
Fesarius
commanderbalok
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Jan 10, 2005
9:57 pm
5907
I have a valid copy (I bought it before purchasing Metacreator). The documentation, except for some GURPS specific customization, is essentially the same. One...
Fesarius
commanderbalok
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Jan 10, 2005
10:02 pm
Messages 5878 - 5907 of 8354   Oldest  |  < Older  |  Newer >  |  Newest
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