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Messages 594 - 623 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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594
Greetings All, Speaking of the Striker III rules, I've been lurking here for a while and have been wondering about them. Striker I and II were before my time...
Nick Wesson
mercuriusmob...
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Jul 1, 2004
6:07 pm
595
Striker II is a set of rules that is based upon the CT-Striker, but barrows from Striker II. It is intended as a set of rules that updates the Original Striker...
Matthew Bailey
saint_sicarii
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Jul 2, 2004
6:33 pm
596
In a message dated 7/2/04 5:40:01 PM !!!First Boot!!!, ... Know nothing about Striker III, but the big difference between Striker I and II (besides the NE...
sethkimmel@...
sethkimmel
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Jul 3, 2004
5:51 am
597
Hi Nick, I think you will find all the Striker III rules in the files section of this group. I haven't played S3 yet, so I can't comment on game play. There...
Bobby Mock
lexxcptn
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Jul 3, 2004
2:40 pm
598
Thanks all, that clears up my confusion. Nick Wesson...
Nick Wesson
mercuriusmob...
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Jul 5, 2004
12:06 pm
599
I have been doing some more editing of the new Book 3, and have come across something that struck me as important. The Laser Rifles and Carbines are only beam...
saint_sicarii
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Jul 12, 2004
10:59 am
600
... Hi Yes, I've been following the Land Warrior program with interest too. I doubt that 'battledress' will be the bulky Romanesque/Medieval paraphanalia that...
markhannam40
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Jul 15, 2004
11:03 am
601
... This is taking into account only ht eprojectile weapons that we currenly use. It may well turn out that when energy weapons begin to make themselves felt...
saint_sicarii
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Jul 15, 2004
4:29 pm
602
Lurker here. Anyone else bothered by the fact that you can't build real world weapons with the construction system? In particular light artillery type weapons....
the_saxondog
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Jul 16, 2004
7:45 am
603
I tried, sometime back, to design modern vehicles. I got somewhat depressed at the process, till Steven Hudson wrote this: It didn't occur - Trav is a game,...
Bobby Mock
lexxcptn
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Jul 16, 2004
5:32 pm
604
I can't remember, but I think I have already done a little towards making Mortars and other CPR guns more in line with their real world weights. I spent a lot...
saint_sicarii
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Jul 16, 2004
5:45 pm
605
There is this too (Traveller/Striker are games), but I do think that it should reflect people's expectations a bit more closely. Matthew Bailey ... me ... ...
saint_sicarii
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Jul 16, 2004
5:49 pm
606
... ISTR that the Striker (CT) personal lasers might have been treated as single lens pulse lasers? It would maximize their Pen within manpack weight...
shudson@...
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Jul 19, 2004
12:56 pm
607
... The only prob. with this is that when I did a breakdown of the design/specs of the lasers in CT-Striker; they were built with the design rules as beam...
saint_sicarii
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Jul 19, 2004
4:20 pm
608
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File :...
ct-striker@yahoogroup...
Send Email
Oct 2, 2004
1:24 pm
609
Hello all, I've been lurking for a while, but now I need some help. Does anyone have some standard vehicle designs for Striker - I'm especially looking for the...
kmfrye2001
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Nov 8, 2004
1:27 am
610
In a message dated 11/8/04 1:39:56 AM !!!First Boot!!!, ... I've got Striker and Striker II. There's a III? [Non-text portions of this message have been...
sethkimmel@...
sethkimmel
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Nov 8, 2004
11:30 pm
611
... Book 3 of Striker (I), or for traditionalists, "The Gospel of Design"...
shudson@...
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Nov 9, 2004
12:04 am
612
... Look in the files section of this list on Yahoo. Regards Ewan -- Ewan Quibell They shall grow not old, Senior Communications Engineer...
Ewan Quibell
quibelled
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Nov 9, 2004
1:18 pm
613
In a message dated 11/9/04 2:41:06 AM !!!First Boot!!!, ... gotcha...chuckle...:-) [Non-text portions of this message have been removed]...
sethkimmel@...
sethkimmel
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Nov 10, 2004
12:46 am
614
Striker III is an updating of the original Striker system that I began last year. Several things have got int he way of me doing much work on it. Namely a near...
Saint Judas/Matthew B...
saint_sicarii
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Nov 10, 2004
10:12 am
615
Hi Folks new to the list, old to the game. Back in '82 At San Diego Comic Con I met a gentleman who did commision custom Deck plans. he had a 15 page rules...
Raymond Rappaport
peacemongrel
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Nov 11, 2004
10:08 pm
616
... No; yes, see below. ... math involved with building ships and vehicles and I was hoping to be able to let them experiment with the current craze of Gundam....
shudson@...
Send Email
Nov 12, 2004
3:57 am
617
I would be very interested to see a system for doing legged vehicles. It is one of the areas of completeing the Book3 Equipment and design sequence tables that...
saint_sicarii
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Nov 13, 2004
9:51 am
618
Matthew, I don't know about others and their desires for mech designs, but I have to ask, why? Why would someone want a target that stands 30 feet tall or as...
Bob
nc4q
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Nov 14, 2004
12:32 am
619
... NB: BSLT = "Big Stoopid Lookin' Things" I found the posts by doing a search for "Big Stoopid", FWIW :>...
shudson@...
Send Email
Nov 14, 2004
1:10 am
620
... Because they either: i) know SFA about AFV design ii) have no grasp of basic physics iii) need players, and accessing the BSLT fan crowd makes the...
shudson@...
Send Email
Nov 14, 2004
5:19 pm
621
... ... ISTR that MT had some (minimal) stuff on legged suspensions. Probably enough to do _2300 AD_-style "combat walkers", though....
shudson@...
Send Email
Nov 15, 2004
2:16 am
622
... It was that generosity that triggered my inquiry. My regular group played High Guard on Saturday, marking five years of monthly Traveller-related...
Glenn M. Goffin
gmgoffin
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Nov 15, 2004
7:40 pm
623
In a message dated 11/13/04 11:24:56 PM !!!First Boot!!!, ... Especially if it calculates ground PSI and has rules for bogging down in soft terrain, and has...
sethkimmel@...
sethkimmel
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Nov 15, 2004
11:05 pm
Messages 594 - 623 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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