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Messages 2441 - 2470 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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2441
I'm gathering errata for the various CT products, and this question about Striker came up. So I'm coming to you guys for suggestions. "Just a question as it...
Donald McKinney
donm61873
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Jun 15, 2009
4:22 am
2442
There are loads of differences between AHL and Striker weapon and armour ratings. I think that Chadwick or someone must have decided on a wholesale revision...
Jake Collins
jake.collins
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Jun 15, 2009
9:22 pm
2443
... Actually, I've seen the MT discrepancy described as "looks like someone forgot to finish changing a table". Like someone familiar with the RPG but NOT...
Donald McKinney
donm61873
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Jun 15, 2009
9:38 pm
2444
some of the folks who designed and playtested the original Striker are still around, at least one of them still being near Don actually. at least a couple of...
Kevin Walsh
shadowcat48li
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Jun 15, 2009
9:54 pm
2445
... Yes, but they don't always remember things very well... And we haven't dug up a copy of the Traveller Advanced Combat System draft (the pre-MT draft of a...
Donald McKinney
donm61873
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Jun 16, 2009
12:48 am
2446
Has anyone spoken to Greg Novak though? I ask because I'm working on a third update for the Striker-II errata and the key issue for this one is the...
Jake Collins
jake.collins
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Jun 16, 2009
6:02 am
2447
... For Striker II, the better person would be Tom Harris, who was actually the playtest coordinator for Striker II. I have current e-mails for both Greg and...
Donald McKinney
donm61873
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Jun 16, 2009
6:34 am
2448
arent at least parts of Striker 2 based on the Combined Arms Command Decision rules? I was part of the final playtest of those years ago, the final playtest...
Kevin Walsh
shadowcat48li
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Jun 16, 2009
12:35 pm
2449
I was surfing through the web and found this file by accident: http://www.textfiles.com/rpg/basicinf.asc Does anyone know anything about this? Was it a fan...
zombiewaffle
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Jun 16, 2009
3:16 pm
2450
there is also an interesting list of documents if you go up one level to: http://www.textfiles.com/rpg/ ... -- Bobby [Non-text portions of this message have...
Bobby
z21aq
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Jun 16, 2009
3:44 pm
2451
Definitely were Kevin! Interestly enough, some parts of Striker-II (for instance the weapon range bands and die rolls system) subsequently appeared in Command...
Jake Collins
jake.collins
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Jun 16, 2009
6:48 pm
2452
I just remember only getting 2 air strikes in the whole day, and getting hit by them once, AA took down the time we got hit, and 1 of the two we struck with...
Kevin Walsh
shadowcat48li
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Jun 16, 2009
6:56 pm
2453
I remember when I first found this file, I thought I'd find the holy grail that might make CT/Striker more attractive to play. There are a lot of great ideas...
Jake Collins
jake.collins
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Jun 16, 2009
7:21 pm
2454
As part of this project, I was asked if the errata for the first printing could be included. So I thought I'd post here the combined errata for review. When I...
Donald McKinney
donm61873
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Jun 24, 2009
4:46 pm
2455
Ken Pick added a whole bunch of possible extra small arms and support weapons for Striker in Challenge #64, #65 and #66. They are available here: ...
Jake Collins
jake.collins
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Jun 24, 2009
8:42 pm
2456
... Interesting... ... I kind of wondered that myself... the errata I added comes from JTAS #12, so it's official, it's "first printing" errata. I figured you...
Donald McKinney
donm61873
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Jun 24, 2009
10:47 pm
2457
FAD (Fast & Dirty) is a quick, free and well-regarded set of generic sci-fi skirmish wargame rules. I've drafted up a brief Traveller mod. that lets you fight...
Jake Collins
jake.collins
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Jul 19, 2009
8:29 pm
2458
Ignore my last email - the page just took a little while to load David...
davebill
dbb1965
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Jul 21, 2009
3:54 am
2459
Hi Jake, Is this link busted? I just get a blank page. David...
davebill
dbb1965
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Jul 21, 2009
3:54 am
2460
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File : /CT Errata...
ct-striker@yahoogroup...
Send Email
Jul 25, 2009
5:14 am
2461
... This has everything for all of CT up to this point. Jake: I remember an e-mail you sent me about one significant issue (perhaps about agility) that needs...
Donald McKinney
donm61873
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Jul 25, 2009
1:00 pm
2462
Hi! I'm new to the site, but a long time Traveller player. I own the Striker rules and have read them, but I've never played. I have a couple of questions...
Sevya Edmiston
sgt_sevya
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Jul 25, 2009
3:55 pm
2463
Sevya, it would make no negative difference to use individually-based figures IMHO. You would just want to make sure that you keep fireteams together on the...
Jake Collins
jake.collins
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Jul 26, 2009
7:43 pm
2464
Sure, the errata mentions calculating Agility for spacecraft and grav vehicles like aircraft. This doesn't work well in practice because neither of them are...
Jake Collins
jake.collins
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Jul 26, 2009
7:47 pm
2465
... Any idea what it should do, so I know what I'm looking for?...
Donald McKinney
donm61873
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Jul 26, 2009
11:13 pm
2466
I'll see if I can explain better - I understand its hard to see what the issue is without having encountered it in a game of Striker. Look at the bottom of...
Jake Collins
jake.collins
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Jul 27, 2009
8:12 pm
2467
Jake, maybe this agility disadvantage for grav craft is a consequence of the manoeuverability issues we were debating here a few months back? Unintentional by...
icosahedron152
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Jul 28, 2009
5:15 am
2468
I knew this one would come up! ;-) Let me just be quite clear about the type of craft I'm concerned about here. I'm talking about streamlined grav craft...
Jake Collins
jake.collins
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Jul 28, 2009
5:45 am
2469
Until I completely houseruled everything, I used to go the other way, designing 'grav aircraft' under the aircraft sequence and replacing the thrust agency...
icosahedron152
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Jul 29, 2009
6:04 am
2470
... That's it? But how will that affect the agility of craft from High Guard?...
Donald McKinney
donm61873
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Jul 29, 2009
8:29 am
Messages 2441 - 2470 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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