I'm gathering errata for the various CT products, and this question about Striker came up. So I'm coming to you guys for suggestions. "Just a question as it...
There are loads of differences between AHL and Striker weapon and armour ratings. I think that Chadwick or someone must have decided on a wholesale revision...
... Actually, I've seen the MT discrepancy described as "looks like someone forgot to finish changing a table". Like someone familiar with the RPG but NOT...
some of the folks who designed and playtested the original Striker are still around, at least one of them still being near Don actually. at least a couple of...
... Yes, but they don't always remember things very well... And we haven't dug up a copy of the Traveller Advanced Combat System draft (the pre-MT draft of a...
... For Striker II, the better person would be Tom Harris, who was actually the playtest coordinator for Striker II. I have current e-mails for both Greg and...
arent at least parts of Striker 2 based on the Combined Arms Command Decision rules? I was part of the final playtest of those years ago, the final playtest...
I was surfing through the web and found this file by accident: http://www.textfiles.com/rpg/basicinf.asc Does anyone know anything about this? Was it a fan...
there is also an interesting list of documents if you go up one level to: http://www.textfiles.com/rpg/ ... -- Bobby [Non-text portions of this message have...
Definitely were Kevin! Interestly enough, some parts of Striker-II (for instance the weapon range bands and die rolls system) subsequently appeared in Command...
I just remember only getting 2 air strikes in the whole day, and getting hit by them once, AA took down the time we got hit, and 1 of the two we struck with...
I remember when I first found this file, I thought I'd find the holy grail that might make CT/Striker more attractive to play. There are a lot of great ideas...
As part of this project, I was asked if the errata for the first printing could be included. So I thought I'd post here the combined errata for review. When I...
... Interesting... ... I kind of wondered that myself... the errata I added comes from JTAS #12, so it's official, it's "first printing" errata. I figured you...
FAD (Fast & Dirty) is a quick, free and well-regarded set of generic sci-fi skirmish wargame rules. I've drafted up a brief Traveller mod. that lets you fight...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File : /CT Errata...
ct-striker@yahoogroup...
Jul 25, 2009 5:14 am
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... This has everything for all of CT up to this point. Jake: I remember an e-mail you sent me about one significant issue (perhaps about agility) that needs...
Hi! I'm new to the site, but a long time Traveller player. I own the Striker rules and have read them, but I've never played. I have a couple of questions...
Sevya, it would make no negative difference to use individually-based figures IMHO. You would just want to make sure that you keep fireteams together on the...
Sure, the errata mentions calculating Agility for spacecraft and grav vehicles like aircraft. This doesn't work well in practice because neither of them are...
I'll see if I can explain better - I understand its hard to see what the issue is without having encountered it in a game of Striker. Look at the bottom of...
Jake, maybe this agility disadvantage for grav craft is a consequence of the manoeuverability issues we were debating here a few months back? Unintentional by...
I knew this one would come up! ;-) Let me just be quite clear about the type of craft I'm concerned about here. I'm talking about streamlined grav craft...
Until I completely houseruled everything, I used to go the other way, designing 'grav aircraft' under the aircraft sequence and replacing the thrust agency...