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Messages 1646 - 1675 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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1646
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File : /Striker III...
ct-striker@yahoogroup...
Send Email
Jun 1, 2007
2:59 pm
1647
I have uploaded "Book 3: Equipment, Vehicles and Equipment" to the Striker III files section. It is markedly different from the original Book 3 in that it will...
saint_sicarii
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Jun 1, 2007
3:02 pm
1648
I have been thinking about changing a few things. For one, I have too many of the rules spread out over all creation when they should be in ONE book: So, ALL...
saint_sicarii
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Jun 3, 2007
6:36 am
1649
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File : /Striker III...
ct-striker@yahoogroup...
Send Email
Jun 3, 2007
6:52 am
1650
I would really like to get away from the IgoUgo rules concept, and have simultaneous movement. One thing that I have been thinking is movement by initiative......
saint_sicarii
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Jun 3, 2007
8:28 am
1651
Don't try to go to simultaneous movement. What happens is the players still IgoUgo and the slower player has the advantage (Old problem in CD 1). Better is...
MICHAEL BROWN
saber366
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Jun 3, 2007
2:37 pm
1652
I guess that it would be Movement by Activation, controlled by Initiative. Jake suggessted that a while back, but I was not ready to accept it yet. I need to...
saint_sicarii
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Jun 3, 2007
4:08 pm
1653
Hello, hello, Matthew invited me to join the group in a thread over on COTI. Figured I check in and introduce myself. I'm just now returning to the Imperium...
Andy
vertigo2500
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Jun 3, 2007
6:48 pm
1654
Unless you want to consider the Piquet-style card system which also works on initiative activation, but is a bit more random. However this would require a vast...
surprisemove
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Jun 3, 2007
9:15 pm
1655
... Hello, Not a lot of activity right now except for me, Greg and Jake (and I am wondering where Jake went to???). I also have two other people who may drop...
saint_sicarii
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Jun 3, 2007
9:48 pm
1656
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File :...
ct-striker@yahoogroup...
Send Email
Jun 3, 2007
9:48 pm
1657
I have just got a rather large download from Greg about a possible outline for S3, and it got me to thinking how stale and dry the old outlne was... So, using...
saint_sicarii
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Jun 3, 2007
9:54 pm
1658
... Andrew, Like where you are going. Looks both professional and clear. One small note, the "Links" is broken. The others round back to the opening page, as i...
Daniel
dafrca
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Jun 4, 2007
5:48 am
1659
... Hey! have you taken a look at the new Striker 3 Overview. On doing the second re-write, it became clearer that my original goal of making the game more...
saint_sicarii
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Jun 4, 2007
9:42 am
1660
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ct-striker group. File : /Striker III...
ct-striker@yahoogroup...
Send Email
Jun 4, 2007
10:23 am
1661
Just read through Greg's outline. I definitely agree with him on the principles in the preamble. Even though Striker has a wonderful history that fans of...
Andy
vertigo2500
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Jun 4, 2007
2:56 pm
1662
... on changing them ... title to Striker_5 is going ... graphic of some sort of ... I already have some other ideas in that regard. The problem is, I'm no ...
Andy
vertigo2500
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Jun 4, 2007
6:05 pm
1663
Just uploaded a couple of comps of one of the cover ideas I had. The idea behind these particular covers is that other silhouettes would be used on various...
Andy
vertigo2500
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Jun 4, 2007
8:10 pm
1664
It seems to me that the covers, although they look good now, would be better if they incorporated something new. Maybe a themed image for the book located...
surprisemove
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Jun 4, 2007
11:42 pm
1665
... I have the same sort of introduction in my outline... You should read it too... Files section, titled: Striker III Overview(a).doc The preamble will be in...
saint_sicarii
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Jun 5, 2007
12:18 am
1666
It was my intention to try and cover everything I could think of even if not immediatelly imperative for gaming. Marc has done the same on his site for...
surprisemove
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Jun 5, 2007
1:18 am
1667
... They are on the right track, but will probably do for playtesting... Now, I need to go critique the covers, and offer a few suggestions. What you have...
saint_sicarii
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Jun 5, 2007
1:22 am
1668
Because Striker is inherently complex, I thought that one way to make it gamer friendly is to have a standard section/sub-section layout (below) Section /...
surprisemove
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Jun 5, 2007
2:01 am
1669
Great for just comps... My idea for the Striker Illustrative graphics was a combat scene that is fading slowly into the cover of the booklet, whether into the...
saint_sicarii
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Jun 5, 2007
2:03 am
1670
System Striker is a great title! Greg ... would be ... for ... what ... orange strip of color ... into a scene with a ... Striker5 SHOULD be the Name ... rules...
surprisemove
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Jun 5, 2007
2:05 am
1671
How about this: A stand is able to "Spot" an enemy stand at the close range of the sensor that it is using. I have yet to post a modfied sensor table, but for...
saint_sicarii
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Jun 5, 2007
2:14 am
1672
I haven't got the GURPS guides, but whoever did those would be good :-) Cheers Greg...
surprisemove
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Jun 5, 2007
2:36 am
1673
It seem that Traveller has always had a particular type of art, so this may be restricive on what can be used by Striker. QLI/RPGREALMS PUBLISHING has done a...
surprisemove
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Jun 5, 2007
2:37 am
1674
I have yet again edited the Overview. I get the feeling that this is going to continue for some time. Instead of me doing this every day, what I am going to do...
saint_sicarii
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Jun 5, 2007
2:43 am
1675
I'm starting to get the idea that aquisition rules will need to be TL specific... Cheers Greg ... sensor that it is using. ... this would be 250 meters in ... ...
surprisemove
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Jun 5, 2007
2:44 am
Messages 1646 - 1675 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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