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Messages 1433 - 1462 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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1433
How would the following from the Matrix game translate into a Striker design? Armored Personnel Unit (Powered Exoskeleton ) Craft: Zion mechanized defense and...
surprisemove
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May 2, 2007
2:35 am
1434
I have been looking at the equipment from the Matrix movies as some of the tech that I want to emulate in Striker III. The "hovercraft", which are NOT ACVs,...
saint_sicarii
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May 2, 2007
3:24 am
1435
What does a small one or two person sled on which one sleds supine and feet-first have to do with this?? ;)...
far_trader_mail
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May 2, 2007
8:07 am
1436
Does the exoskeleton itself count as partial armour in Striker III? BTW I think the exoskeletal designs are going to be the next big thing in miltech,...
surprisemove
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May 3, 2007
2:31 am
1437
Not much (confused :-/)...
surprisemove
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May 3, 2007
2:47 am
1438
... Just having a little fun with the topic spelling mistype :) Luging is the sled sport, lugging is carrying of heavy/awkward items. It was late and it struck...
far_trader_mail
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May 3, 2007
8:18 am
1439
bummer :-( ... is ... supine and...
surprisemove
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May 3, 2007
12:42 pm
1440
I know that currently, there really is no such thing as a "non-lethal" weapon... There ARE those that are designed to try and not kill the target, but not much...
saint_sicarii
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May 3, 2007
6:15 pm
1441
Flash-bangs Sonic weapons Neural arrestors (whatever they might be) Tranqs Sleeping gas Guided bolas Drone peashooter (fires hopper of ultra low vel rounds at...
icosahedron152
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May 3, 2007
8:18 pm
1442
Chemical based incapacitants. They have one that basically shoots a paint ball loaded with a pepper powder, then there are the classics: tear gas or pepper...
Robert Lewis
pvtlewis
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May 3, 2007
8:57 pm
1443
... paint ... gas or ... distance, ... the target ... Limited ... ahead of ... integrate ... Or how about a very low friction fluid spray, acts like an...
icosahedron152
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May 4, 2007
8:47 am
1444
I think the problem would continue as your troops tried to collect the prisoners :-) Cheers Greg ... a ... tear ... him. ... slick...
surprisemove
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May 4, 2007
9:40 am
1445
... That one is a good one... Can be implemented in several different TL variations, right up to Intelligent Nanites that create a slippery surface for those...
saint_sicarii
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May 4, 2007
2:43 pm
1446
... Which is why you have a special coating that can defeat said chemical, or you have a counter chemical that is sprayed upon captives before they are...
saint_sicarii
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May 4, 2007
2:44 pm
1447
I think that I need to take a couple of weeks off in June to play some games (and then another week or so in July, while I go to Historicon) so that I can get...
saint_sicarii
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May 4, 2007
2:50 pm
1448
... collect ... chemical, or you have a ... are "collected", but after they ... be made to only affect ... Just bag 'em with a drop net. You could get one that...
icosahedron152
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May 4, 2007
3:20 pm
1449
someone mentioned sonic weapons, which have seen use in repelling pirates off the west coast of Africa. no one has yet mentioned the "pain ray", which is a...
C. L. Vermeers
whateley23
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May 4, 2007
9:50 pm
1450
I think that may be too much trouble to go to for combat troops Cheers Greg ... collect ... chemical, or you have a ... are "collected", but after they ... be...
surprisemove
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May 4, 2007
10:22 pm
1451
Are you going to glue a Transformer to the front of the chassis?! Cheers Greg ... some games (and then another ... over my near year long ... (technically, it...
surprisemove
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May 4, 2007
10:26 pm
1452
I just think for field combat troops this is just unworkable. You really don't want to start messing about (literally?!) with all this stuff; and then there is...
surprisemove
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May 4, 2007
10:32 pm
1453
For line Infantry, whatever "non-lethal" system is used would need to be compatible with their existing weapons (tear gas rounds for 40mm grenade launchers,...
Robert Lewis
pvtlewis
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May 4, 2007
11:48 pm
1454
Were we talking about combat troops here? I was thinking more of riot control. Non-lethality is anathema to most combat troops. I would imagine if they are...
icosahedron152
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May 5, 2007
7:56 pm
1455
Oh, ok. Maybe I just misinterpreted the posts to be in the Striker context. Cheers Greg ... riot ... a ... necesarily ... <meieimatai@> ... closes,...
surprisemove
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May 6, 2007
12:30 am
1456
... that's simply untrue. combat troops are still human beings, and human beings do not enjoy killing. it tends to cause severe psychological damage to the...
C. L. Vermeers
whateley23
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May 6, 2007
8:13 am
1457
I use the Striker rule set for a much wider gaming environment than just military field combat. I was assuming that these questions related to the development...
icosahedron152
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May 6, 2007
8:16 am
1458
... human ... unsound ... I don't want to get drawn into a debate, and I certainly don't want to offend anyone who has had real-life combat experience, but I'm...
icosahedron152
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May 6, 2007
9:13 am
1459
For the purposes of Striker, I assume that every alien enemy has no compunctions about reducing my troops to a wet patch on the ground. Few if any human...
surprisemove
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May 6, 2007
9:46 am
1460
I read somewhere that it takes about three months to prepare an ordinary human being to enable them to kill. I have also read that in self defence people can...
surprisemove
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May 7, 2007
12:17 am
1461
... Yep, I am thinking both about the use of S III for situations like riot control, or crowd suppression, and their use in actual military roles... This of...
saint_sicarii
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May 7, 2007
1:35 pm
1462
Wasn't there a novel where a species that hates killing other sapiens...hired humans as mercs? Cheers Greg ... than ... control, or crowd ... course requires...
surprisemove
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May 7, 2007
2:21 pm
Messages 1433 - 1462 of 2492   Oldest  |  < Older  |  Newer >  |  Newest
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