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corps-players · This mailing list is dedicated to discussing the CORPS role-playing game (first or second edition) published by BTRC. It is al
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Messages 2035 - 2064 of 2202   Oldest  |  < Older  |  Newer >  |  Newest
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2035
Here is a link to a blog about various images and articles of how the past viewed the future: http://www.paleofuture.com/ The more famous book on a rather...
neil3m2002
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Feb 3, 2008
7:29 am
2036
This is more like the beginning part of VDS which made suggestions of how various vehicles can be designed. Powered armor and powered exoskeletons generally...
neil3m2002
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Feb 10, 2008
9:10 am
2037
While everyone is big on the anthropomorphic armors, I suspect that by the time TL12 ends we ought to have artificial limb tech and touch sensors down to where...
Greg Porter
noorg0523
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Feb 10, 2008
1:43 pm
2038
Here is an old article of a glove version: http://blog.modernmechanix.com/2008/01/26/electric-glove-for-police-stuns-victims- with-1500-volts/ These days they...
neil3m2002
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Feb 18, 2008
1:53 am
2039
Hey all: The Black Death bubonic plague board game is now available at RPGnow.com: http://www.rpgnow.com/product_info.php?products_id=54873&affiliate_id=88 ...
Greg Porter
noorg0523
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Feb 27, 2008
2:31 pm
2040
Looking a little more closely on the concept of a civilization choosing a single major form of energy resource, a problem with fusion fuels was found. In...
neil3m2002
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Mar 2, 2008
6:26 pm
2041
An interesting analysis, but it does have its limits. Practically speaking, many fuels at some point require more energy to prepare than they deliver. Consider...
Greg Porter
noorg0523
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Mar 3, 2008
12:51 pm
2042
... In this case the analysis was equivalent to just having the refinery and powerplant sitting on the ocean and ignoring all start up costs. The only concern...
neil3m2002
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Mar 10, 2008
4:06 am
2043
For those game masters who need to put themselves in the mood for designing a campaign background or monsters or just looking for inspiration from a rather...
neil3m2002
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Mar 17, 2008
4:37 am
2044
Here is a strange idea for a spear design that does not appear to have existed, though it could have been. Part of this uses English (American) units. The...
neil3m2002
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Mar 25, 2008
7:03 am
2045
The idea isn't strange or unknown. Such weapons were actually known as boar spears. As to the shovel / tonfa handle, I can think of several reasons it wouldn't...
Aaron Kavli
keatwhyrr
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Mar 25, 2008
11:12 am
2046
For climate control, pg. 71-72. This is to allow cooling (or heating without flames) for lower tech civilizations. http://en.wikipedia.org/wiki/Vortex_tube ...
neil3m2002
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Mar 30, 2008
7:28 pm
2047
Most science fiction (stories or rpgs) tend to have flat single layer roads even for relatively crowded settings though some of the fanciful ones might have...
neil3m2002
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Apr 5, 2008
6:05 pm
2048
Pages worth noting for fuels: 14, 117, 131. Page worth noting for refineries: 69. Fuels worth noting: Very Crude: Wood and charcoal (actually I suspect this...
neil3m2002
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Apr 14, 2008
4:43 am
2049
Very cool workup. The energy figures for solar, etc. are also a useful reference to keep on hand. - Greg...
Greg Porter
noorg0523
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Apr 14, 2008
1:46 pm
2050
The information can use VDS information. This is not intended to be a historical or complete resource on the topic as the details of the various design...
neil3m2002
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Apr 20, 2008
6:36 pm
2051
In the various game systems (even most of those not of BTRC), there ares some interesting long term effects of "utility" spells that are good for earning money...
neil3m2002
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May 5, 2008
7:20 am
2052
Very Creative! A step further would be to turn things into gas for use as power (turn turbines) or perhaps to make it even easier to move the material in...
Matt H
phd.evil
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May 5, 2008
9:04 am
2053
A link to a time travel story of an electronic history forum. http://www.abyssandapex.com/200710-wikihistory.html It does not follow Time Lords rules, though...
neil3m2002
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May 12, 2008
6:22 am
2054
Excellent, funny. I've cross-posted this to the EABA group - Greg...
Greg Porter
noorg0523
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May 12, 2008
1:05 pm
2055
Hilarious! Matt ... Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now....
Matt H
phd.evil
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May 12, 2008
6:53 pm
2056
... Hilarious. Yeah, more a 'Continuum: Adventures in the Yet' kind of setup. TTFN, Paul....
Paul Heinz
zunzster
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May 12, 2008
9:11 pm
2057
This is another idea on how bypassing a certain aspect of reality could be used to have far-reaching effects. While more popular decades ago, there is the...
neil3m2002
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May 19, 2008
3:33 am
2058
There is also the idea of using it as a pipe lining, to give zero resistance to the flow of liquids. This could make waterjet-type weapons more practical with...
Greg Porter
noorg0523
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May 19, 2008
12:36 pm
2059
It would also be a boon for 'tube train' type transports, I would think. Greg Porter <btrc@...> wrote: There is also the idea of using it as a pipe...
Robert Blanton
blantonrob
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May 19, 2008
12:41 pm
2060
Here are some articles for inspiration on sea-based structures. http://www.sub-find.com/trilobis65.htm http://www.sub-find.com/neptus60.htm ...
neil3m2002
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May 27, 2008
4:37 am
2061
Revisiting an old article. Here is a video of one person testing a version of it. http://www.youtube.com/watch?v=OzhFnNY0OQI He used wood pulp from a paper...
neil3m2002
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Jun 2, 2008
7:29 am
2062
I was looking through the idea of a vehicle mounted "sniper" weapon for use on an unmanned aerial vehicle (flying drone that might have some limited AI) for...
neil3m2002
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Jun 9, 2008
6:07 am
2063
Neil, Have you tried doing a discarding sabot design with a 10:1 l/w ratio subprojectile? This might get you better range numbers and a lighter total round...
Greg Porter
noorg0523
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Jun 9, 2008
11:24 am
2064
Here are just some of the projectile design for a discarding sabot version. It is partially optimized with the idea of RC 8/6 and a range of DV 55 at 6.5 km...
neil3m2002
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Jun 16, 2008
1:43 am
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