A specialized "area effect" type of weapon is a "fuel-air explosive" (FAE). Its method of operation is from its name. It involves rapidly dispersing fuel in...
While not something really covered in 3G3 or VDS, they are briefly mentioned in other rules under the loose term of megaforce as they are more like "strategic...
... I wouldn't be surprised. Outside an atmosphere, the entirety of the warhead's effect comes from within, rather than secondary thermal effects and...
... I think there was supposedly a calculation somewhere where the ideal general purpose (from contact bursts to high altitude bursts) atomic weapon would...
According to the folks at Atomic Rocket, a nuke in space doesn't produce EMP - you need at least a tenuous atmosphere, and an earthy magnetic field, for a nuke...
Hello all, The name's James Henderson, and I recently decided to give CORPS (as well as 3G3, VDS, and Slag!) a whirl; I purchased all four books by way of RPG...
... As an FYI, I wrote most of the technical infrastructure for the Fluid Mechanics supplement to Blue Planet...;) ... Always a pleasure to serve. ... I'm not...
... hey, finally something i can answer! to my understanding, that's correct. a simple nuclear burst in vacuum will not produce EMP effects. i'm not sure about...
When it comes to degree of computer control, there is the amount of human comfort that needs to be kept in mind. This applies to designing vehicles to the use...
Hey all: See: http://games.groups.yahoo.com/group/compactrpg/ This is a bunch of free rpg's with a common theme and length. Not only are they interesting mind...
This is for background information for those who want to convert to 3G3 system or VDS or EABA. TL should be considered TL 12. It is likely to have a very...
Neil, Do you have any links for more info? It looks like we're talking about a glide ratio of at least 5:1, which isn't going to generate a lot of speed for KE...
As long as we're on the topic, I read recently where someone figured out a simple mechanical means to phase-lock the output of an arbitrarily large number of...
... The patent information can be found at: http://www.freepatentsonline.com/20060208672.html You need a pdf reader to look at the actual patent images when...
In the old CORPS there was an experimental powered armor. For those who want some ideas for something closer to the real-world actual development for VDS here...
... heavy ... roughly ... with ... liquid ... heat ... you ... as ... kg ... a ... extra ... may ... could ... Some further thoughts to add on: As an extension...
Some other related topics: Power While liquid nitrogen was mentioned as a fuel for thermal stealth and not requiring oxygen, it does depend on how much heat...
Here is a patent on an advanced armor material to provide some thought on the higher TLs in VDS that could be used for anything from Light armor to the heavier...
Since this is a very low traffic/high content list that hits topics only tangentially CORPS, let me pose a barely-game related one for Neil and anyone else who...
... One possibility is to have something that can use some of the waste heat into converting a solid or liquid into a low-density gas. A candidate material...
... That's interesting, but I'm not sure of the thermodynamics of it. Water going to steam absorbs a hell of a lot of energy, which might reduce the gas volume...
... It might not really matter in some parts of time. Perhaps a diffferent liquid or solid would be better. For similar concepts might be those from "water...
Going into the megaforce category is the idea of weapons designed to destroy or bury underground structures or heavily armored bases or vehicles (for science...
In SpaceTime the cyberpunk part of TimeLords there was the part of cyberspace or a future internet, where legal and illegal activity occured very rapidly....
This is a re-post. (The link in the original (now deleted) post will work, but takes you way down in the message thread...) There's another poll-thread on...
Regarding getting the efficiency of a firearm as high as possible for more conventional weapons (by 3G3 way of sorting the weapon types), it is required to...
A good analysis, but in the interest of being anal, I'd modify the p/t requirements up a little, as you need to offset barrel friction losses so that you can...
There has been some research on improving what would be considered under streamlining effects in the Vehicle Design System for ships in water. For game rules...