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corps-players · This mailing list is dedicated to discussing the CORPS role-playing game (first or second edition) published by BTRC. It is al
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Messages 1755 - 1784 of 2201   Oldest  |  < Older  |  Newer >  |  Newest
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1755
... I have used three ways. The first is to stick a removable special task computer in the missile and give it a rating of 1 for minimal smarts (GPS guided...
Bertil Jonell
d9bertil
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Oct 2, 2004
10:05 pm
1756
Greetings all: I'm in the latest Pyramid (the SJ Games online 'zine) in the Iron Ref contest. To, any readers of this group who are Pyramid subscribers, please...
Greg Porter
noorg0523
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Oct 2, 2004
10:25 pm
1757
Thought you might find this video interesting: http://www.big-boys.com/articles/concreteplane.html...
tom.bagwell@...
tnbagwell
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Oct 6, 2004
1:34 pm
1758
I'm trying to design an Earth-based mass driver called a Launch Loop using VDS. Should I use the rules for a catapult and/or the rules for (mon)rails? An old...
vincentalienzk@...
alienzk
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Oct 29, 2004
4:06 am
1759
... using ... (mon)rails? ... [...] sounds familiar. didn't John Varley use something like that in his Gaean trilogy? or am i misremembering? as for...
zerunthos
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Oct 29, 2004
9:51 pm
1760
... I'd do it in 3G3 and give it a lot of extra length so that the acceleration is low enough. -bertil-...
Bertil Jonell
d9bertil
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Oct 31, 2004
11:42 am
1761
In a message dated 10/31/2004 8:58:26 PM Eastern Standard Time, ... I'd do it in 3G3 and give it a lot of extra length so that the acceleration is low enough. ...
vincentalienzk@...
alienzk
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Nov 1, 2004
3:54 am
1762
... 3G3 is about weapon design and uses a different set of rules. A orbital launch mass driver is really just a huge weapon, and the 3G3 rules give a lot more...
Greg Porter
noorg0523
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Nov 3, 2004
11:06 am
1763
... One more question- Can I get 3G3 in PDF too, or should I look for a copy at my FLGS? It's been years since I've seen a copy on the shelf at the Day's of ...
vincentalienzk@...
alienzk
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Nov 4, 2004
12:43 am
1764
u can go better than that - there's a Excel version of 3g3 complete with a huge page of Macros to do the work for u hours of fun for all the family ;-) down at...
tim
godzilla_cotc
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Nov 4, 2004
12:49 am
1765
On Wed, 3 Nov 2004 19:43:15 EST, vincentalienzk@... ... The best place to get a rundown of what BTRC has out or in the pipeline would be...
Tom Bagwell
tnbagwell
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Nov 4, 2004
1:45 pm
1766
here's a USAF pdf document listing scads of nonlethal weapons just waiting to be written up in 3G3/CORPS terms. Nonlethal Weapons: Terms and References ...
zerunthos
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Nov 15, 2004
6:06 pm
1767
... Having looked at most of them in the past, I think the term "less lethal" or "maiming", "crippling" or "non-lethal under labaratory conditions" would be ...
Greg Porter
noorg0523
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Nov 16, 2004
11:18 am
1768
Greetings all: This is going out to various people who have expressed interest, and BTRC fans in general. I've got a new card game design, called Infinite...
Greg Porter
noorg0523
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Nov 18, 2004
4:22 pm
1769
Since BTRC stuff generally gets good customer reviews, I could get our stuff on the "best rated" list. However, this requires at least 5 customer ratings on a...
Greg Porter
noorg0523
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Jan 19, 2005
12:17 pm
1770
... Done it for all the BTRC stuff I've bought! Phil Author, Space Opera (FGU), RBB #1 (FASA), Road to Armageddon (PGD). ... Email: aspqrz@......
aspqrz@...
aspqrz
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Jan 20, 2005
11:20 pm
1771
I really like CORPS. In fact, I have yet to have a single issue with any of my BTRC purchases in any way, shape or form. However, I can't help but look at the...
Mark
psychophipps
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Jan 27, 2005
3:25 am
1772
... GURPS may have cribbed the idea from Hero System, which has always had variable attribute costs (DEX being highest). A way to do it easily within the CORPS...
Greg Porter
noorg0523
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Jan 28, 2005
5:26 pm
1773
... [...] ... but in CORPS skills aren't based directly on attributes the way they are in GURPS. having a high AWR won't guarantee you a high skill the way a...
chaos_engineer
zerunthos
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Jan 29, 2005
12:56 am
1774
If you've a problem with the skill distribution, change it! the skill lists are flexible for that reason! Oh, and you could add an easy (+1 to level) skill to...
William Hostman
ak_aramis
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Jan 30, 2005
7:17 pm
1775
It's been about 6 months since I last heard about this. Anything imminent or new? Tom B....
tom.bagwell@...
tnbagwell
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Feb 4, 2005
7:33 pm
1776
When will be available? Is there a site? a demo? Thanx!...
cu0r3matt0
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Feb 5, 2005
12:41 am
1777
[I wrote a message about CORPS Expansion Rules, it seems be vanished!] Are there any news about CORPS Expansion Rules? I'm looking forward to it! Cheers CM...
cu0r3matt0
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Feb 5, 2005
12:41 am
1778
Coincidentally enough, I emailed the author of that a few weeks ago. And got no response. Am following up on it. Greg BTRC...
Greg Porter
noorg0523
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Feb 5, 2005
1:59 pm
1779
... wrote: [...] ... [...] there's a site: <http://www.appliedvectors.co.uk/prod01.htm>...
chaos_engineer
zerunthos
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Feb 5, 2005
9:49 pm
1780
Is there some alternative initiative system by Greg Porter or some fan-tested house rule? I like CORPS, but I find initiative too much involved. Thanks CM...
cu0r3matt0
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Feb 15, 2005
6:03 am
1781
I'm not roleplaying nearly as much as I used to, and I seldom used this book. So it's time to let it go. If the link doesn't work, you can look it up under...
David
dymihail
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Feb 15, 2005
8:39 am
1782
It's odd. I've heard that complaint before but not understood it. Maybe we've been missing some aspect of the initiative rules. What is it you find "too...
Tom Bagwell
tnbagwell
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Feb 15, 2005
1:59 pm
1783
... The simplest alternative is to say "one move (on your AGL aptitude) and one combat action per turn", and roll 1d10 and add your skill to see who goes first...
Greg Porter
noorg0523
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Feb 15, 2005
2:42 pm
1784
Perhaps We could make something here on the board for the expansion set and Greg and the boys can publish it? This way it would contain not just one source but...
Indigo Montoya
madgoblin2001
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Feb 27, 2005
9:10 pm
Messages 1755 - 1784 of 2201   Oldest  |  < Older  |  Newer >  |  Newest
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