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Messages 2174 - 2203 of 2203   Oldest  |  < Older  |  Newer >  |  Newest
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2174
An update on the water jet "backpack": http://www.popsci.com/diy/article/2009-07/water-powered-jetpack The maker got it to a lighter version, though at a cost...
neil3m2002
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Aug 3, 2009
6:55 am
2175
Hello all, I'm new to CORPS system. A little late to be sure. My question is do people really enjoy the CORPS system. Is there an easy hook that I can use to...
thelastmoron
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Aug 3, 2009
8:37 pm
2176
... Greetings. This list has been relatiely quiet lately but there are still some hangers-on here. ... In my experience, the hook has often been the campaign ...
Vesa Lehtinen
akuleh@...
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Aug 4, 2009
6:43 pm
2177
Here are some numbers that might be of interest for those who might be considering an optimized shotgun design. I think that smartweapon technology (mentioned...
neil3m2002
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Aug 16, 2009
7:37 pm
2178
Here is an article about a person who could qualify as a super-villain and would not have been out of place in stories like the X-Files. ...
neil3m2002
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Aug 30, 2009
7:35 am
2179
I loaded up my Excel Spreadsheet file that I made for the 3G3. It is labeled "BTRC GGG design calculations". While it has most of the information from the 3G3...
neil3m2002
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Sep 7, 2009
9:07 am
2180
I love using skill with different attributes. Since attributes are incoporated in skills, by paying less for the given skills. I am contemplating to the...
nod20
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Sep 15, 2009
9:12 pm
2181
... The only trick would be setting the aptitude correct. I think that (level/2)(round down) + 1 would be about right: Level Aptitude -4 -1 -3 -1 -2 0 -1 0 +0...
Greg Porter
noorg0523
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Sep 16, 2009
8:25 pm
2182
Thanks for the answer. I was thinking to remove the aptitude and adding / subtracting the attribute from the roll. Reason: as long I have aptitude the skill is...
Ákos Szederjei
nod20
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Sep 17, 2009
4:05 am
2183
Anybody know how to reach him? Years ago I bought the 3G3 spreadsheet from him. During a space crunch a few years ago, I moved the spreadsheet onto a disk...
John McMullen
jhmcmullen
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Sep 17, 2009
1:05 pm
2184
I fooled around a bit and I came to the following setup (if my rumblings do not belong to the list let me know). The idea is to plug this into Blue Planet and...
Ákos Szederjei
nod20
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Sep 17, 2009
8:30 pm
2185
I am building a skill tree for my scifi campaign. One remark of mine is that the characters can arrive at the same Secondary / Tertiary skills, yet have...
Ákos Szederjei
nod20
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Sep 18, 2009
10:54 am
2186
... He's out of business. It was always a sideline, and it never panned out for him in the end. I've sent you the replacement file by email. Greg BTRC...
Greg Porter
noorg0523
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Sep 18, 2009
12:01 pm
2187
... I guess it depends to what extent you will emphasize skills or attributes. If you add the attribute directly to skill, then you encourage players to have...
Greg Porter
noorg0523
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Sep 18, 2009
12:18 pm
2188
... 1) I think that their should be some benefit to natural aptitude. It does not have to be huge, but it should give you an edge in terms of training time or...
Greg Porter
noorg0523
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Sep 18, 2009
12:18 pm
2189
Thanks you for the answers, I really appreciate them. As it can be seen I try to mix and match CORPS (resolution system, skill system) with Synergy (combat...
Ákos Szederjei
nod20
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Sep 18, 2009
12:59 pm
2190
I like to emphasise skill much more than attributes. I know the "GURPS effect", especially with the 1/2 point skills gave strange results. My only reason to...
Ákos Szederjei
nod20
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Sep 18, 2009
1:24 pm
2191
Two questions: 1. The raise a skill from 2 to 3, does it cost 9 points (3x3) or the difference between level 3 and 2 (3x3 - 2x2) 5 points? 2. The age advantage...
Ákos Szederjei
nod20
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Sep 18, 2009
1:26 pm
2192
I found answers to both question. 1. The difference. Though I used the wiki... 2. Forgot the experience chapter. Read it a long time ago. kos...
nod20
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Sep 18, 2009
11:07 pm
2193
... He's out of business. It was always a sideline, and it never panned out for him in the end. I've sent you the replacement file by email. Greg BTRC I'm...
vincentalienzk@...
alienzk
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Sep 20, 2009
6:46 pm
2194
There was a recent post in the EABA section on a railgun and its performance. There tends to be a problem on heat buildup and the danger of welding effects and...
neil3m2002
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Oct 5, 2009
5:52 am
2195
Here is an article for inspiration of a real world unmanned small boats for navies. http://www.strategypage.com/htmw/htsurf/articles/20091007.aspx While it has...
neil3m2002
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Oct 12, 2009
3:56 am
2196
A discovery that was generally thought to be only theoretical before. ...
neil3m2002
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Oct 19, 2009
2:05 am
2197
I thought monopoles had been disproven decades ago. Interesting to see that they are making a (theoretical) comeback. We can start putting them back into our...
Greg Porter
noorg0523
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Oct 19, 2009
11:05 am
2198
I'm currently putting together something akin to Project Valkyrie (http://en.wikipedia.org/wiki/Project_Valkyrie) with more advanced technology. My design is a...
joshua.carrelli
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Oct 24, 2009
5:12 am
2199
Wow, that's pretty far out there. Frankly, I have no really good ideas. You could design it as a fusion rocket and just ignore the fuel consumption, or use the...
Greg Porter
noorg0523
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Oct 24, 2009
12:55 pm
2200
It can be done, though you might want to play with the assumptions to force it to work. The scoop portion would use the "Refinery" rules (I think it was in...
neil3m2002
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Oct 26, 2009
6:09 am
2201
Here are some advice on doing the numbers from VDS. There is 1 to 2 hydrogen atoms per cubic centimeter. This results in a little over 1.66 x 10^-21 kg/m^3. So...
neil3m2002
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Nov 3, 2009
7:43 am
2202
I do not know if if anyone has tried to make a spreadsheet on VDS or other systems for optimizing designs. Here are some thoughts from the power plant...
neil3m2002
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Nov 9, 2009
6:01 am
2203
While there is in most games various forms of bows, there are rarely covered some unusual accessories that were reputed to have allowed significant...
neil3m2002
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Nov 14, 2009
8:06 pm
Messages 2174 - 2203 of 2203   Oldest  |  < Older  |  Newer >  |  Newest
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